S.T.A.L.K.E.R. 2: Heart of Chornobyl — Patch 2.0.4 is available now!

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Patch 2.0.4 is available now!

Changed 2
  • Improved lighting inside the CNPP hub
  • Improved global lighting on the quality graphics preset of the Xbox Series S
Fixed 16
  • Player could lose the ability to move after loading a save made right after the explosion of a C4 device
  • Mavka could still be present in the Kurin hub after the end of the In the heart of the Iron Forest mission
  • Cutscene in the Zalissya bar could start a second time
  • Some mission objectives of In memory of the fallen could remain active after killing snorks
  • The destructive power of the mind mission could not be started under certain conditions
  • Zulu was answering with a busy topic instead of the scripted dialogue during the Gunpowder, sweat, and blood mission

From S.T.A.L.K.E.R. 2: Heart of Chornobyl

Stalkers! Patch 2.0.4 is ready. Let’s take a look at what pesky “anomalies” were fixed.

• Fixed an issue where a player could lose the ability to move after loading the save made right after the explosion of a C4 device.

• Fixed an issue where Mavka could still be present in the Kurin hub after the end of the In the heart of the Iron Forest mission.

• Fixed an issue where the cutscene in the Zalissya bar could start the second time. (Gaffer will now recognize Skif properly after all this time.)

• Fixed an issue where some mission objectives of In memory of the fallen could remain active after killing snorks.

• Fixed an issue where the The destructive power of the mind mission could not be started under certain conditions.

• Fixed an issue where Zulu was answering with a busy topic instead of the scripted dialogue during the Gunpowder, sweat, and blood mission.

• Improved lighting inside the CNPP hub.

• Fixed an issue where the sound could be missing on Xbox after the game update.

• Fixed an issue where the autosaves could not trigger during the DLC missions.

• Fixed an issue where pressing 'P' during a system notification opened the PDA while system notifications were disabled.

• Fixed an issue where the system notification could remain on the screen for a long time.

• Fixed an issue where the water level could unexpectedly change during the In memory of the fallen mission.

• Improved global lighting on the quality graphics preset of the Xbox Series S.

• Fixed an issue where NPC, Player and weapons could glow during the rainy and foggy weather.

• Fixed an issue where the weather could change from rain to emission abruptly.

• Fixed an issue that caused the caffeine overdose hard breathing effect to trigger on title restart even if the effect had already gone.

• Fixed an issue where the fog could appear indoors in multiple locations.

• Fixed 26 different crashes.

Stay tuned for more as we will continue to work on improving your experience in Cost of Hope and future updates.

** WARNING**

The Zone is ever-changing, and a new update can shift Her structure. If you’ve chosen to walk the path with modifications, know this: they may not withstand the latest shifts. If you have performance or stability issues following the release of a new update, we recommend you to disable your mods.

If you continue to experience issues, please visit https://support.stalker2.com/hc for additional troubleshooting steps and assistance.

Please, if you face an unexpected “anomaly” that is not supposed to be in the game, report it to our Technical Support Center. Our colleagues will take a closer look at it to annihilate and destroy the danger to the Zone.

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