Post-launch Patch #4
Hey everyone,
The 4th post-launch patch is here. In this update, I've fixed a number of employee bugs and multiplayer issues.
There have been a few saving/loading issues, and I think this is primarily due to Windows permissions preventing Schedule I from writing files during the save process. As far as I know, this only occurs for a relatively small percentage of players. To help detect and fix this issue, I've created a system that will detect when there is a file writing permissions issue and display a pop-up in the main menu that provides instructions to resolve the issue.
Tweaks/Improvements
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Added write permissions auto checker.
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Added automatic bug reporting for multiplayer join fails.
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Added a bug report category for employees.
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A bug report is now automatically submitted if it takes more than 90 seconds to load into a multiplayer game.
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Product names are now made file-safe before attempting to save.
Bug fixes
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Fixed a number of employee pathfinding bugs.
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Fixed a bug involving employees sometimes not being able to place items if the destination is almost at full capacity.
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Fixed vehicle trunks duplicating items.
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Added a check to prevent duplicated text in the management clipboard.
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Fixed a number of janky colliders in the post office.
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Fixed 'I'm stuck' button not working in the prologue.
Thank you for reading! Tyler