What’s New

SCUM — SCUM - Lunar New year update 1.2.1.0.106058

SCUM - Lunar New year update 1.2.1.0.106058

Hello everyone! To celebrate the Lunar New Year, a new update! Some extra goodies, new cosmetic DLC, and a lot of fixes. Check it out!

To start with the festivities, we have the new sword!

The Zhan Ma Dao sword is a two-handed beast that will make a statement and cleave your enemies clean. Made for cutting cavalry, you can imagine what it can do to your enemies. Not only that, but also looking stylish on your back with its special scabbard when carried on the island, you are sure to be the envy of others carrying it.

Next up, we have a brand new female model for your character creation!

And as you can see, a brand new style of clothes is available to accompany the new character.

There is a huge pass of item decay rebalance. We reviewed your feedback and took another look at the numbers, and we saw that there was a lot we could do here. So we did a bit of rebalancing of all items and how they decay. Until now, for the majority of items, there has been a flat 1.4% per day decay rate on items. For clarity's sake, all values will be expressed per day.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

FISH

14

12.4

ANIMAL PARTS

60

10.2

PRISONER

1.4

4

Fish and animal products had their values decreased to better represent how it would decay, human and puppet flesh however got an increase for the same reason.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

WOODEN MATERIAL

1.4

2.2

BONE

1.4

2

Wooden materials like planks, logs etc and bones also saw an increase in decay.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

PET BOTTLE

10

0.4

PACKAGE

1.4

0.4

MISC

1.4

1.2

Plastic materials had their decay rate reduced however, as we are all reminded plastic is not biodegradable.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

IN CONTAINER (AMMOBOX)

7

0.6

PURE STACK

7

1.2

CRAFTED

7

2.6

Ammo now has difference between boxed, unboxed and crafted decay rate.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

FABRIC

1.4

1

Fabric military

1.4

0.7

SYNTETIC

1.4

0.8

ARMORS

1.4

0.6

LEATHER

1.4

0.65

GLASSES

1.4

0.85

RUBER

1.4

0.45

IMPROVISED

1.4

3

Clothing has been adjusted across the board depending on what kind of material the clothes are made off. So do not expect that a rag tunic will last the same as a premium leather jacket.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

FABRIC

1.4

0.95

BOOTS

1.4

0.55

RUBBER

1.4

0.55

SLIPPERS

1.4

1.2

FANCY

1.4

0.6

IMPROVISED

1.4

2.8

Footwear as well.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

VINTAGE HAZMAT

1.4

0.2

HAZMAT

1.4

0.25

PUPPET IMPERONATOR SUIT

14

14

As do the special suits as well.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

MILITARY HELMETS

1.4

0.5

MOTORCYCLE HELMETS

1.4

0.4

PLASTIC HELMETS

1.4

0.8

METAL HELMETS

1.4

0.45

ANIMAL HEADS

1.4

1.6

EARMUFFS

1.4

0.4

Masks halloween

1.4

1.2

Masks balaclava

1.4

1.1

Head gear,

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

WOODEN

1.12

0.4

METAL

1.12

0.2

PLASTIC/RUBBER

1.12

0.3

IMPROVISED

1.12

2.4

PARTS

1.12

0.4

And weapons too.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

MOTORCYCLES

1.4

0.6

CARS

1.4

0.5

TIRES

1.4

0.8

TRACTOR

1.4

0.4

Lights

1.4

0.95

ARMOR

1.4

0.3

IMPROVISED

1.4

2.2

Vehicle parts depend on the vehicle and if they are stock or improvised. Lights and armor are the exception.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

CLOTH

1.4

0.55

RUBBER

1.4

0.5

Metal

1.4

0.45

Stone

1.4

0.1

Plastic

1.4

0.4

LEATHER

1.4

0.525

Papper

1.4

1.6

Lead

1.4

0.15

Crafting materials go with the material formula as well. They are divided by material but it follows the same logic, example metal scraps being metal so they get the metal decay rate.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

BOX

1.4

0.6

TABLE

1.4

1

SINGLE PILL

1.4

2.4

PLASTIC PACKAGE

1.4

0.3

Meds follow the same logic as ammo does.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

MECHANICAL

1.4

0.55

NON MECHANICAL

1.4

0.5

Repair kits/toolboxes/sawing kit

1.4

0.2

Tools have been divided as well, according to what their purpouse is.

And finally we have items that do not really fall into any of these categories and will be listed 1 by 1.

[table colwidth=",,"]

Category

Old Decay % per Day

New Decay % per Day

Remote door key

1.4

0.4

Radio

1.4

0.4

Portable electric/gas stove

1.4

0.6

Paddles

1.4

1

Sentry minigun

1.4

0.8

Phoenix tears

1.4

0.3

Pipe Bomb

1.4

2

Pressure cooker bomb

1.4

2.8

Wine Cork

1.4

2.1

Smoke/EMP/Tear Grenades

1.4

0.8

Frag Grenades

1.4

1.2

Soap

1.4

0.7

WheelBarrow_Improvised_CraftedItem

1.4

0.95

WheelBarrow_Metal_CraftedItem7

1.4

0.55

Rope

1.4

0.45

Salt Bag

1.4

0.35

Screwdriver small

1.4

0.65

Screwdriver

1.4

0.2

Sandbag

1.4

0.4

Refrigerator portable

1.4

0.2

Organic fertilizer

1.4

0.4

PortableWorkLight

1.4

0.8

PracticeTrap

1.4

2

Pressure_Dressing

1.4

0.35

Vehicle storage rack

1.4

0.3

Smartphone_Battery/Batteries

1.4

0.4

Splif/tobacco rolled

1.4

1.4

TNT

1.4

1.1

Silent alarm

1.4

0.6

Pot/Pan

1.4

0.4

Prom Trap

1.4

1.5

Cal_40_OG-7V/M

1.4

0.4

Emergency Bandage raw

1.4

1.2

Fireworks Big

1.4

1.05

Fishing Rod

1.4

0.38

Base expansion kit

1.4

0.2

Memory module

1.4

0.1

INT ampules

1.4

1.5

Binaculars

1.4

0.5

CookBooks

1.4

0.2

Christmas presents

1.4

0.2

Christmas decoration

1.4

0.6

Impro ghillie suit

1.4

2

Ghillie suits

1.4

1.1

Medical Glove

1.4

5.5

RH arm guard

1.4

0.4

Hazmat modern

1.4

0.25

Hazmat vintage

1.4

0.2

Bamboo hat

1.4

1.2

Birthday cap

1.4

3

Disposable mask

1.4

4

Ear plugs

1.4

2.25

Gas mask

1.4

0.4

Head Bag

1.4

1.25

Nigh vision googles

1.4

0.2

K6-3 helmet

1.4

0.175

HeadLamp

1.4

0.25

Utility Belt

1.4

0.9

Parachute

1.4

0.6

ColorCan

1.4

0.2

Cards

1.4

0.2

Teeth Necklece

1.4

2.25

Ear necklace

1.4

4

Banjo

1.4

1

Depleted uranium container

1.4

0.2

Car Jack

1.4

0.4

Generators

1.4

0.4

Cigarettes

1.4

2

Charcoal

1.4

0.6

Feather

1.4

2.5

C4 Pack

1.4

0.2

Flare items

1.4

1.6

Gas Lantern

1.4

0.2

Gun Powder

1.4

2.2

Hand Drill

1.4

12

Hand fan

1.4

2.5

Improvised rope

1.4

3.2

Improvised sewing kit

1.4

3.2

Improvised tool box

1.4

0.8

Jack o Lantern

1.4

1.4

Car battery cables

1.4

0.4

Car battery

1.4

0.35

Candle

1.4

1.2

Break Oil

1.4

0.6

Bolts/Nails Package Box

1.4

0.3

Lighter

1.4

1.95

Bobby pin package

1.4

0.3

Battery charger

1.4

1.2

Matches

1.4

2.1

Saw

1.4

0.45

Compas

1.4

0.6

Thread

1.4

1.9

Herbi/fungi/pesti

1.4

0.475

BCU lock item

1.4

0.1

Dial Lock

1.4

0.2

Improvised lockpick

1.4

1.6

Lock basic/medium/advanced

1.4

1.5/1/0.5

Lockpick advanced

1.4

0.2

Lockpick item

1.4

0.6

Lockpicking board

1.4

2.3

Padlock

1.4

0.4

Anti burn gel

1.4

0.4

Anti burn gel improvised

1.4

1.2

Improvised metal detector

1.4

2.2

Claymore

1.4

2.2

Impro claymore

1.4

3.95

Improvised mine

1.4

4.4

Mine 01/02

1.4

2.2

Car Radio

1.4

0.2

Car lights

1.4

0.95

Alternators

1.4

1.55

Introducing the SCUM Eastern Furniture Pack! Inspired by the style of the Far East, these new furniture skins provide an iconic look to your base interior. Sofas, shelves, lights, and so much more:

Included are 29 new skins for base-building elements:

  • Kitchen counter skins.

  • Stove skin.

  • Bed skin.

  • Table skin.

  • Sofa skins.

  • Chair skins.

  • Gas and electric light skins.

  • All 3 chest variation skins.

  • Shelf storage skins.

  • Wardrobe skins.

  • Rug skin.

[img src

View original