ScummVM v2.7.1

v2.7.1Desktop

ScummVM 2.7.1 "Stan's previously broken swords"

General:

  • Fixed playback speed for Theora videos.
  • Added scummvm.log file viewer.
  • Exposed ScummVM debug level in the GUI (Misc tab).
  • Fixed shader scaler loading failing in certain conditions.
  • Fixed some screen shaking effects (as in DOTT) causing a crash on SDL1 ports.

AGI:

  • Restored possibility to pick arbitrary render mode in Game Options.

AGS:

  • Multiple additions to game detection tables.
  • Fixed crashes in various games (commercial and freeware).
  • Fixed graphical priority errors when using computers in Resonance, Kathy Rain and Blackwell Convergence.
  • Fix for some sounds not playing in "The Cat Lady" and other games.
  • Reintroduced thumbnail creation for all savegames.
  • Fixed regression for translation setting not being saved.
  • Fixed translation bug in Zniw Adventure (linux version).
  • Fixed wrong walkspeed in old games (e.g. Apprentice).
  • Added small workaround for purple texts appearing transparent.
  • Minor changes to debug/error messages and code style.
  • Improved display of text.

CRYOMNI3D:

  • Fixed files access preventing to finish Versailles.

Freescape:

  • Added OpenGL shaders renderer.
  • Games are loading original images from the data files.
  • Refactored and expanded detection tables for Driller and other unsupported games.
  • Reimplemented object/player collisions to be more robust.

HDB:

  • Fixed bug with inability to pick up red envelope with keyboard.

Hypno:

  • Support rendering Korean font for Wetlands.

Private:

  • Dropped 16bit engine requirement.

SAGA:

  • Fixed loading resources from the Amiga release of ITE.
  • Fixed crash or misbehaviors when handling certain actor actions.

SAGA2:

  • Fixed crash when hovering over certain spells.

SCUMM:

  • Fixed music volume regression in Loom.
  • Fixed a crash in Full Throttle when pressing 'A' in debug mode.
  • Silence the warning for missing music files in Monkey Island 1 Ultimate Talkie.
  • Fixed glitched or invisible cursor in Sam & Max when saving and reloading from the classic menu.
  • Fixed several savegame loading issues and crashes for early FM-Towns games.
  • Fixed original GUI banners not disappearing properly in some edge cases.

Sword1:

  • Added detection for Czech and Polish versions with DXA cutscenes.
  • Added detection for alternative French and Italian versions.
  • Added detection for Brazilian version published by TecToy.

Sword2:

  • Added support for GOG.com version.
  • Added detection for alternate Polish version.

Tinsel:

  • Fixed reading older Discworld II savegames.
  • Fixed unaligned accesses.

Tony:

  • Fixed unaligned accesses.

Touche:

  • Added support for Russian translation by old-games.ru.

iOS port:

  • Fix default theme selection on modern devices.
  • Better support for autostart configurations.

macOS port:

  • Better support for autostart configurations.

RISC OS port:

  • Fixed crash on RISC OS 5 with games that require lots of RAM.
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