What’s New

Serious Sam II — Beta update promoted to main

Beta update promoted to main

The beta update 243026 has been promoted from public beta to main as of today.

  • Fixed texture stretching on HUD elements.

  • Adjusted HUD elements so they are farther out to the sides and top and bottom.

  • Movies are now rendered with a fixed aspect ratio of 1.333 to avoid distorting their already low resolution.

  • Fixed 1st person weapon models arms showing edges of arms with wide screen.

  • Fixed enemies not appearing on Kwongo level and other places.

  • Removed wide screen video option.

  • Adjusted margins for Netricsa HUD element description text so it looks better.

  • Added Cooperative settings option to disable serious bombs. When disabled bombs will not show up in the game at all.

  • Fixed auto aim option and cheat not working without a controller.

  • Fixed the oddness in how mouse hovering acts in the Advanced Video Options menu on the topmost and bottommost options. This also fixes arranger up / down arrows not working as expected.

  • Added advanced profile settings option that allows players to choose the type of weapons list they want to see in the HUD, either Horizontal or Vertical.

  • Adjusted LOD distances so the helicopter Minigun is visible at longer distances.

  • Menu button bars and Netricsa buttons now show XBox controller icons when using a controller.

  • Changed loading screen loading text, and continue text from 'Please press Enter to continue' to 'Please press a key to continue'. The loading text is now removed when level has finished loading.

  • Fixed issue with entities not always falling to the ground when frame rates are high.

  • Raised duke armor and hat on the Forsaken Compound level up some so they won't fall through the ground.

  • Added NPC subtitles and voice game options.

  • Fixed turret camera so it doesn't drop below the model when looking up.

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