Hotfix
Hey Everyone,
Here are a few more fixes for some issues that have come up recently.
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Modified custom settings for health and stamina regeneration: there are now two options to control the base regeneration rate and regeneration rate when cold
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Fix for clients cutscenes not syncing NPC states correctly
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Fix for clients losing input control if host shuts down during end cutscene
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Fix for t-posed puffy on golf course
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Fix for the revolver getting into a bad state if the reload is interrupted by the player being knocked down
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Optimized ambient dust in air particle effect
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Optimized some environment effects
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Optimized some fire effects
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub