Hotfix v2.6.1 - Changelog
- HEAT round back to Chi Ha Late
- B1 to all Ch2 Heavy tank decks
- Switch projectiles from Squad legacy Leaf physmat to PS version where needed and assign proper grass physmat to Foy wet grass landscape material layer
- SMDM RO lighting swap
- Colmar redzone tweak
- Veghel RO main base tweak again
- Oosterbeek RO staging tweaked
- Veghel small lighting change
- Guadal lowered water pain volumes a bit
- Multiple SMDM fixes
- Airplane bombs not displaying impact VFX against snow and brick
- Forested landscape layer in Foy not having impact VFX
- New radioman roles have missing equipment and FR MG
- Radial menus having big and small icons and radial weapon text overlapping each other
- Arnhem range deployables can only be tested by one team
- Pak 36, LG-40 and some IJA AT deployables have a global limit reached bug
- Utah EntryMap is too loud
- Possible fix for vehicle creating errors if getting radial damaged by fire
- Invasion gamemode to work again
- Grave sewers fixed
- Chi Ha Early from Iwo Jima tank deck
2.6.1 Hotfix - Changelog
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Fixed airplane bombs not displaying impact VFX against snow and brick
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Fixed forested landscape layer in Foy not having impact VFX.
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Making sure projectiles do not reference Squad legacy Leaf physmat, switching them to the PS version where needed. Assigned proper grass physmat to Foy wet grass landscape material layer.
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Fixed new radioman roles have missing equipment + FR MG
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Fixed radial menus having big and small icons + radial weapon text overlaps each other
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Fixed Arnhem range deployables can only be tested by one team
-
Fixed Pak 36, LG-40 and some IJA AT deployables have a "global limit reached" bug
-
Fixed Utah EntryMap is too loud
-
Possible fix for vehicle creating ton of errors if getting radial damaged by fire etc
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Fixed invasion gamemode to work again
-
SMDM RO lighting swap
-
Colmar redzone tweak
-
Veghel RO main base tweak again
-
Grave sewers fixed
-
Oosterbeek RO staging tweaked
-
Veghel small lighting change
-
Guadal lowered water pain volumes a bit
-
Multiple SMDM fixes
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Added the HEAT round back to Chi Ha Late
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Removed Chi Ha Early from Iwo Jima tank deck
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Added B1 to all Ch2 Heavy tank decks