HOTFIX - Changelog V1.4.1
Latest hotfix is now live!
Hotfix V1.4.1 - August 28th, 2024
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Set all attacker tickets to 300 on frontline layers
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Ensured all tickets are correct way round
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Ensured correct Mechanized and Specialist decks added to each frontline layer
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Fixed Velmolen spawn points at game start
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Refined first cap spawn points on various frontline layers
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Extended time period of paradrops on SME to 30mins
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Updated Frontline objectives destruction VFX
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Fixed Frontline objectives being deleted without showing the "destroyed" UI
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Fixed Arnhem Material Issue
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Fixed Arnhem border at Train Tracks, now Mine Field Posts
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Removed random bunker on Utah Invasion 02
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Fixed Black Blood
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Fixed Driel Offensive 03 trenches flag being offset to the capture zone
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Temporary fix for Team endscreen stats
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Small minimap UI fps reduction
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Fixed G7100 and Opel Blitz logi not being damaged by small arms
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Fixed Maginot skirmish wrong gamemode title
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Fixed Korean and Japanese names not showing correctly in game
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Updated server config files
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Fixed RAAS impossible to place any radios
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Fixed red zones on RAAS, Invasion and Skirmish
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Fixed Portuguese language causing crashes
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Fixed Arnhem Frontline 01 QF6 flipping because staying wrong in the stating zone
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Fixed some Carantan level design bugs
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Set BP_Wire to not tick on SME
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Reworked SME Offensive 01 to use the full map and not overlap redzones into the next caps
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Fixed an error on the player widget that spammed error messages
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Fixed a potential game crashing bug
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Fixed old redzones from previous games will not be shown on supremacy
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Updated US Parachute camo pattern to be more realistic
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Re-animated main menu