Update 2.3.1 - Changelog
Recruits!
**Update v2.3.1 **is now available for download. This hotfix includes polishing for the conquest gamemode, further performance enhancements, and also a fix for the issue previously preventing players from joining a server that had the game installed on an HDD or an external SSD.
**Before deploying, remember to clear your cache before joining a server for a smooth operation. **Thank you, recruits!
If you're looking for other fellow recruits to fight alongside, we suggest joining the Squad 44 Community Discord!
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Fixed hidden UI spam causing FPS drops.
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Fixed some VFX issues, e.g., Smoke particles spawning too often.
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Fixed HDD server loading times through EOS/EAC amendment.
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Various HLOD fixes.
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Removed collision from the top of some vehicle spawners to prevent vehicles from getting stuck on reset.
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Best, Grave, Velmolen, and Heelsum geo fixes.
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Fixed broken ammocrate on SME Conquest.
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Conquest
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Players no longer spawn within 45 degrees in front of the Squad Lead; they will spawn behind and to the side to reduce the potential of friendly fire.
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Squad Leader spawns will go inactive when enemies are within 20m (red colour).
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When enemy players outnumber friendly players on a capture point, the capture point spawn becomes inactive (red colour).
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Capture point spawns give players 2 seconds of spawn protection and offer more variety in where players spawn within the area to reduce the potential of spawn camping.
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Players can now spawn up to 5 Mechanised or Specialised vehicles (up from 3).
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Ticket bleed is now visually shown in the UI.
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Set capture point ammo crates not to take damage.
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Removed Spawn Tents from Conquest.
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Set the Conquest player controller to vanilla.
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Improved spawn UI on the spawn menu to denote types of spawn.
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Adjusted various conquest player roles and limits.
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Reduced AT mine to 1 for all conquest Sapper kits.
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Added frag grenades to the UK medic role.
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Set the medic limit to 8.
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Made the MG temperature VFX less opaque to be less blinding on firing.
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Fixed Flammwagen Pzkfw. B-2 740(f) Flamethrower Tank magazines.
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Fixed double-sided armour plating on Flammwagen Pzkfw. B-2 740(f).
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Added fuel component to the rear of Flammwagen Pzkfw. B-2 740(f).
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Fixed Churchill Crocodile Flamethrower Tank magazines.
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Removed trailer from Churchill Crocodile physics asset to improve tank handling up hill.
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Fixed misaligned hatch open driver camera on Churchill Crocodile.
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Both new tanks were added to Arnhem Range.
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Fixed double armour plating behind MG port on Churchill MkIV and VII.
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Fixed bleed-out circular progress bar.