Hotfix v2.6.1 - Changelog
2.6.1 Hotfix - Changelog
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Fixed airplane bombs not displaying impact VFX against snow and brick
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Fixed forested landscape layer in Foy not having impact VFX.
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Making sure projectiles do not reference Squad legacy Leaf physmat, switching them to the PS version where needed. Assigned proper grass physmat to Foy wet grass landscape material layer.
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Fixed new radioman roles have missing equipment + FR MG
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Fixed radial menus having big and small icons + radial weapon text overlaps each other
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Fixed Arnhem range deployables can only be tested by one team
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Fixed Pak 36, LG-40 and some IJA AT deployables have a "global limit reached" bug
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Fixed Utah EntryMap is too loud
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Possible fix for vehicle creating ton of errors if getting radial damaged by fire etc
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Fixed invasion gamemode to work again
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SMDM RO lighting swap
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Colmar redzone tweak
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Veghel RO main base tweak again
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Grave sewers fixed
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Oosterbeek RO staging tweaked
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Veghel small lighting change
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Guadal lowered water pain volumes a bit
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Multiple SMDM fixes
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Added the HEAT round back to Chi Ha Late
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Removed Chi Ha Early from Iwo Jima tank deck
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Added B1 to all Ch2 Heavy tank decks