Update 2.4: The Dead Keep Marching - Changelog
Recruits!
**Update v2.4 **will be available to download on October 27th. This update brings further optimization improvements, new additions and fixes to the zombies game mode, movement changes, and more!
**Before deploying, remember to clear your cache before joining a server for a smooth operation. **Stay sharp out there!
If you haven't and want to chat with fellow soldiers about Update v2.4 please join the Squad 44 Discord!
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Added/Reworked 9 Zombie gameplay layers.
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Rework of 2 Survivor factions.
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UK/German
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USMC
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Zombie Design Reworked.
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Reworked German Zombie faction.
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Added new Imperial Japanese Army Zombie faction.
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Added 3 new Zombie Roles (Grunt, Runner, Brawler).
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Rework and bug fixing of the zombie game mode.
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New Zombie mode layers.
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Iwo Jima
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Guadalcanal
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New AI Zombie test layer for Best. This can be activated as server-owner (checkout the new CustomOptions.cfg)
Updated player movement by reducing wild strafing and bunny hop by adding more "weight" to the character:
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Sprint speed has been slightly reduced by approx. 18%.
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Stamina usage has been slightly increased by approx. 10%.
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Player weight to reduce speed on wild (strafe) movement has been increased by approx. 80%.
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Player friction to the ground has been increased by 40%.
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Fixed the "Take Documents" display spelling error.
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Fixed an issue that caused the "Hold F" UI bar for rally tent destroy to disappear.
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Reduced offset bug on multiple UI elements (not fully fixed yet).
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Fixed deployables that are tracked in FOB to not soft-lock.
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Example: Spawn Tent not recognized as destroyed after invalid placement and can't be placed again (Placement limit reached).
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Fixed an issue that caused the nearest supply point to a radio to be used first if multiple supply crates/vehicles are in FOB range.
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Fixed an issue that caused Tank commander to always visible on Infantry CMD roles.
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Fixed the French shovel unequipped time to not be over 2 seconds.
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Fixed bandage exploit that allowed players to bandage while still shooting.
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Fixed an issue that caused destroyed big weapon deployables, like Flak 38, to be able to rebuild inside the wreck.
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Multiple performance improvements on UI elements.
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Multiple performance improvements on tanks with MG mounted.
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Performance improvements on Panzerwerfer and StuH.
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Performance improvements for some spawn icons.
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Performance improvements on some deployables and tripod weapons.
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Fixed server crash on a AP projectile error.
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Reduced and streamlined all vehicle timers:
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Light vehicles: Enter Driver 1s + Switch seat 1,5s.
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Tracked/Armored vehicles: Enter Driver 2s + Switch seat 2,5s.
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Fixed the doubled spawn wrecks for multiple vehicles.
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Fixed an issue that caused deployables to not be destroyed correctly leading to a second stage gun on the wreck.
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Fixed multiple vehicles to have the main gunner on F2 instead of other keybinds (F3-F10).
Conquest
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Spawn point performance improvements and bug fixes.
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Fixed that the available role numbers are shown correctly.
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Added Conquest Legend Info on team switch menu.
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Fixed an issue showing all sections as green.
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Updated intro movie to a new "What is Squad 44" video.
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Removed the doubled vehicles on the Arnhem Range deck.