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Squad 44 — Update 2.5 - Changelog

Update 2.5 - Changelog

Recruits!

**Update v2.5 ** is now available for download. This update brings the Offensive Gamemode Rework, the St. Marie Du Mont and Longes-sur-Mer maps, general fixes, and more!

**Before deploying, remember to clear your cache before joining a server for a smooth operation. **Stay sharp out there!

  • Possible fix for the flag spawn/move-in crashing bug

  • For all Offensive Random layers the random lights should be setup

  • Fixed bug that RO redzones sometimes not correctly displayed

  • Boys AT-Rifle slightly buffed

  • Fixed that attackers sees all RO flags

  • Add "What is SQ44" to be played manually in main menu again

  • Fixed that tank section numbers are always 3 displayed

  • Fixed wrong MSP icon on vehicle spawners

  • Fixed player cone not visible on minimap

  • Fixed some crashes

  • Multiple layer fixes

  • Alot of missing physmats fixed on SME/Stone/SMDM

  • Frontline fixes

  • SMDM Ambient noise fixes

  • Fixed LSM physmat SFX/VFX

  • Fixed tank engines to not be always on

  • Fixed broken staging zone on Guadalcanal RO

  • Fixed broken light on LSM RO

  • Fixed tank markers are doublicated

  • Fixed Glider is active in redzones

  • Dinant random light fixed

  • Fixed movie intro

  • Level design fixes from PT feedback

  • You can see on minimap which section number latest had an vehicle, so you can maybe ask to take it.

  • Deployable changes:

  • Less costs as seen in testing

  • Big Logistic guns can be placed without radio

  • If the radio goes down only spawntent, ammocrate, repair station and smaller weapons get destroyed. The rest will stay until a redzone moves over it, then it gets destroyed

  • The aim zoom stamina got doubled

  • Level design:

  • Iwo Jima beach got cover meshes added on RO

  • Removed ca. 200k collision from rocks on Maleme and Rethymno

  • Bugfixed a lot of levels

  • Added random light on multiple levels

  • Random offensive update

  • Correct new flag safezone added

  • Increased minimap player refresh rate again

  • Added the help UI to show again

  • Vehicle spawner, add logo to show without translation which vehicles spawn there

  • Main menu background changed to display the multiple chapters we have

  • Added Random Lighting on all RO Layers

  • Added at least 1 Random Offensive Version per Map

  • Flamethrowers now only produce a flame when firing

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