Team Fortress 2 Update Released
- Added 6 new community maps: Dryfield, Camp Saxton, Shorelight, Redwood, Premuda, and Mojave
- Added the Summer 2026 Cosmetic Case containing 24 new community-contributed items with a chance to give a taunt Unusualifier as a bonus item
- Added 4 new community-contributed taunts to the Mann Co. Store: The Circuit Breaker, Buffoon's Bivouac, Faux-calization, and Friendly Fire
- Added 12 new community-created Unusual effects including 7 new effects for Unusual hats and 5 new effects for Unusual taunts
- Added the Summer 2026 War Paint Case containing 10 new community-created War Paints with a chance to give a taunt Unusualifier as a bonus item
- All cosmetic and taunt cases now grant Summer 2026 Unusual effects instead of their normal Unusual effects during the Summer event
- Updated cp_powerhouse to fix collision problem with crates on final control points
- Updated cp_fortezza with reworked interior of shack building next to Point A, rebalanced ammo packs around Point A, improved visuals across the map, and made rotation for shortcut path shorter
- Updated koth_blowout with visual changes to improve clarity and consistency and prevented sentry guns from being built inside a prop under the stairs in the maintenance room
- Trimmed delay at the start of the sound file for the Panic Attack's shooting sound
- Fixed bad alpha channel for The Creature's Grin, Rocket Operator, The Bountiful Bow, The Alternative Medicine Mann, and The Candyman's Cap
- Fixed the Neo Tokyo warpaint on the BLU team not matching the RED team because the alpha channel was incorrect
- Fixed bad alpha channel for the Pile of End of the Line Key Gifts' backpack icon
- Fixed Stat Clock model attaching incorrectly on dropped weapons
- Fixed Stat Clock values always displaying 0 on world models
- Fixed intel carrier glow disappearing when Spy cloaks
- Fixed bad alpha channel for Voodoo Juju's backpack icon
- Fixed Silver Botkiller Mk.I having cubemapping in the wrong area due to a VMT error
- Fixed misspelling on cp_well's BLU rocket clamp texture
- Fixed wrong paths in soundscript events for some taunts
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Summer 2026!
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Featuring 6 new community maps: Dryfield, Camp Saxton, Shorelight, Redwood, Premuda, and Mojave
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Added the Summer 2026 Cosmetic Case
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Contains 24 new community-contributed items
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Has a chance to give a taunt Unusualifier as a bonus item
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Added 4 new community-contributed taunts to the Mann Co. Store
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Taunt: The Circuit Breaker
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Taunt: Buffoon's Bivouac
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Taunt: Faux-calization
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Taunt: Friendly Fire
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Added 12 new community-created Unusual effects
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7 new effects for Unusual hats
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5 new effects for Unusual taunts
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Added the Summer 2026 War Paint Case
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Contains 10 new community-created War Paints that make-up the Summer 2026 Collection
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Has a chance to give a taunt Unusualifier as a bonus item
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All cosmetic and taunt cases will grant Summer 2026 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
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The Summer event runs through September 15th, 2026
General
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Security and stability improvements
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Fixed bad alpha channel for The Creature's Grin, Rocket Operator, The Bountiful Bow, The Alternative Medicine Mann, and The Candyman's Cap (community fix from Chickenman456)
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Fixed the "Neo Tokyo" warpaint on the BLU team not matching the RED team because the alpha channel was incorrect (community fix from Whurrhurr)
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Fixed bad alpha channel for the Pile of End of the Line Key Gifts' backpack icon (community fix from Grampa Swood)
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Fixed Stat Clock model attaching incorrectly on dropped weapons (community fix from rabscootle)
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Fixed Stat Clock values always displaying '0' on world models (community fix from rabscootle)
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Fixed intel carrier glow disappearing when Spy cloaks (community fix from shockpast)
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Fixed bad alpha channel for Voodoo Juju's backpack icon (community fix from DiskIntegrity)
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Fixed Silver Botkiller Mk.I having cubemapping in the wrong area due to a VMT error (community fix from Whurrhurr)
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Fixed misspelling on cp_well's BLU rocket clamp texture (community fix from DiskIntegrity)
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Fixed wrong paths in soundscript events for some taunts (community fix from robbilookatme)
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Fixed Spy control point response rules lines playing when disguised/invisible (community fix from Churkinator)
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Fixed weapon Unusual effects (community fix from Cipherlock and rune)
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Fixed particles being orphaned after death
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Fixed the Energy Orb Unusual effect desyncing from the weapon when the player moves too sharply
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Fixed effects flooding the screen when spectating a dead teammate in first person with an unusual weapon (community fix from RGBACatlord)
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Fixed missing coin effect for HOUWAR's second style (community fix from DiskIntegrity)
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Fixed outdated description for the Splendid Screen (community fix from Grampa Swood)
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Trimmed delay at the start of the sound file for the Panic Attack's shooting sound
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Fixed the Engineer not being able to move for a few seconds after using Taunt: Cheers!
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Updated cp_powerhouse to fix collision problem with crates on final control points
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Updated cp_fortezza
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Reworked interior of shack building next to Point A
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Rebalanced ammo packs around Point A
-
Improved visuals across the map
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Made rotation for shortcut path shorter
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Updated koth_blowout
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Prevent sentry guns from being built inside a prop under the stairs in the maintenance room
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Visual changes to improve clarity and consistency