Patch 4.02 — list of changes
Patch 4.02 for The Witcher 3: Wild Hunt is now available! Among various fixes, it also improves the overall stability and performance of the game.
Below you can find a list of the most notable changes for this update:
PC-SPECIFIC
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Improved CPU core utilization in the DX 12 version.
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Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
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Fixed an issue where the "My Rewards" section was not localized in REDlauncher.
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Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
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Fixed an issue related to particle optimization which could result in temporary stuttering.
VISUAL
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Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
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Fixed a visual issue with brick textures where black artifacts covered stone arches.
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Added a Motion Blur slider. It can be found in Options → Video → Graphics.
QUESTS & GAMEPLAY
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Battle Preparations - Fixed the lack of a dialogue option that would progress the quest during the objective "Let Avallac'h know everything's ready."
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Reason of State - Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
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Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 - Fixed an issue where the quest could stay active even after the diagrams were looted.
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Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.
LOCALIZATION
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Fixed an issue with the Korean localization of Ciri's and Geralt's Gwent card descriptions.
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Fixed punctuation issues in Arabic localization.
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Updated Traditional Chinese font.
Please note: these are only the most notable changes. The patch contains other minor fixes that didn't make it onto this list.