v1.10.2Desktop
Tiled 1.10.2
Added 7
- Support for setting custom properties on the project
- Feedback when Terrain Brush and Terrain Fill Mode can't find a tile
- API for editing tile layers using terrain sets in scripting
- File dialog API in scripting
- Support for erasing tiles in Tool.preview and TileMap.merge in scripting
- Geometry interface with line and ellipse helpers in scripting
- WangSet.effectiveTypeForColor in scripting
Changed 4
- Display the image base name for unnamed tile objects referring to single images
- Godot 4 plugin now exports custom tile properties as Custom Data Layers
- Qt 6 image allocation limit increased from 1 GB to 4 GB
- macOS 10.14+ build is now a Universal macOS Binary
Fixed 9
- Crash when changing file property of custom class
- Loading of invalid color properties
- Handling of enum values with 31 flags and fixed the applied limit
- Object preview position with parallax factor on group layer
- Hover highlight rendering with active parallax factor
- Updating of object selection outlines when changing parallax factor
- Offset Map action to offset all objects when choosing Whole Map as bounds
- Several issues with drawing ellipses
- Terrain Fill Mode for sets containing transitions to empty
Removed 1
- Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning
Changelog
- Added support for setting custom properties on the project (with dogboydog, #2903)
- Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
- Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
- Display the image base name for unnamed tile objects referring to single images
- Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
- Scripting: Added file dialog API (with dogboydog, #3782)
- Scripting: Support erasing tiles in Tool.preview and TileMap.merge
- Scripting: Added Geometry interface with line and ellipse helpers
- Scripting: Added WangSet.effectiveTypeForColor
- Fixed crash when changing file property of custom class (#3783)
- Fixed loading of invalid color properties (#3793)
- Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
- Fixed object preview position with parallax factor on group layer (#3669)
- Fixed hover highlight rendering with active parallax factor (#3669)
- Fixed updating of object selection outlines when changing parallax factor (#3669)
- Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
- Fixed several issues with drawing ellipses (#3776)
- Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
- Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
- AppImage: Updated to Sentry 0.6.5
- Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)
- macOS: The macOS 10.14+ build is now a Universal macOS Binary (#3707)