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Trailmakers — 2.4 Time Trials Hotfix

2.4 Time Trials Hotfix

Fixed
  • Checkpoints in Time Trials not activating correctly
  • Bug where you could incorrectly get into the block rotate state when hovering over blocks without them being selected with a mouse and getting stuck
  • Speeder and Zeppelins in Airborne not correctly switching to their crashed state and dropping Chirpo Passengers
  • SFX when saving a Blueprint not playing
  • Pressing TAB when in Edit Blueprint UI opening the map in the background and leading to weird states
  • Being able to copy or delete blocks when doing a drag select which would lead to bad states
  • Incorrect text appearing in the French localization

We have just released a small hotfix on Steam that fixes a couple more issues we wanted to get out there before the weekend starts. These fixes will arrive on Console platforms Monday 22nd if all goes as planned.

Fixes

  • Fixed the Checkpoints in Time Trials not activating correctly.
  • Fixed a bug where you could incorrectly get into the block rotate state when hovering over blocks without them being selected with a mouse and getting stuck.
  • Fixed the Speeder and Zeppelins in Airborne not correctly switching to their crashed state and dropping Chirpo Passengers.
  • Fixed the SFX when saving a Blueprint not playing.
  • Fixed pressing TAB when in Edit Blueprint UI opening the map in the background and leading to weird states.
  • Fixed being able to copy or delete blocks when doing a drag select which would lead to bad states.
  • Fixed some incorrect text appearing in the French localization.
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