What’s New

Vindictus — Ver. 3.36 Update Note

Ver. 3.36 Update Note

Added
  • Distribute Premium Appearance Alteration Coupons through mail to apply lower body proportion changes to Evie's owned body types
  • Distribute Premium Appearance Alteration Coupons through mail to apply lower body proportion changes to Fiona's owned body types
  • Evie Staff: Added Casting Save feature accessible by pressing TAB while moving to reset focus gauge
Changed
  • Adjusted the minimum and maximum values of the bust adjustment slider for Evie, Vella, Lynn, Delia, Miri, Belle, Tessa, Dan-Ah, Letty, and Sanyaa
  • Improved Evie's face appearance and lower body proportions with changes to shading, texture, and skin tone rendering
  • Improved clarity of Evie portrait images on character selection screen and Bond Status
  • Adjusted Evie's sad, apologetic, and threatening expressions to look more natural
  • Improved Fiona's lower body proportions
  • Update skill description tooltips to reflect character utility improvement changes
  • Evie Staff: Guard success with Mana Amber now grants Mana Amber status effect stackable up to 10 times
  • Evie Staff: Active Healing Corona with 10 Mana Amber stacks creates 3 Healing Corona and applies Mana Glut to direct recipients
  • Evie Staff: Guard success with Mana Amber restores 15 STA and reduces cooldowns of Fire Shock, Ice Blow, and Guided Lightning by 1 second
  • Evie Staff: Increased focus progress speed while moving by 30% and added focus level quick slot display
  • Evie Staff: Increased attack speed frames 0-60 for Ice Blow, 0-80 for Fire Storm, 0-55 for Firebolt and Fire Shock by 65%
  • Evie Staff: Increased attack hitbox range for Fire Shock, Ice Blast, Ice Spear, Ice Blow, Lightning Wave, Guided Lightning, and Lightning Bolt
  • Evie Battle Scythe: Applied guard effect to frames 0-35 of Soul Skewer and Dimensional Loom additional attacks with counter effects within the frame window
Fixed
  • Evie Staff: Fixed issue where Mastery stacking effect disappeared in certain situations

Hello, this is the Vindictus team.

Below are the list of changes available after the version update of May 19th, 2026.

Table of Contents

[table equalcells="1" colwidth=""]

  1. Character Appearance Improvements
  • For All

  • Evie

  • Fiona

  1. Character Utility Improvements
  • For All

  • Evie - Staff

  • Evie - Battle Scythe

  • Arisha - Spellsword

  • Sylas

  • Eira

  • Vella

  • Miri

  • Dan-Ah

  • Latiya

  • Kael

  • Tessa

  • Fiona

  • Hurk

  1. Client Optimization

  2. Server Optimization

  3. Options

  4. Items

  5. Battle

  6. Hero's Path

  7. Chrono Shop

  8. Guilds

  9. Friendship System

  10. Emotes

  11. Objects

  12. Outfits

  13. Misc.

■ Character Appearance Improvements


For All

  • Adjusted the minimum and maximum values of the bust adjustment slider for certain characters as follows.

[table equalcells="1" colwidth=",,"]

Character Name

Min

Max

Evie

0.45

1

Vella

0.7

1.31

Lynn

0.45

1

Delia

0.45

1.31

Miri

0.45

1.31

Belle

0.45

1

Tessa

0.6

1.31

Dan-Ah

0.6

1.31

Letty

0.45

1.31

Sanyaa

0.45

1.31

Evie

  • Improved the character's face appearance and lower body proportions.

  • You can read more about these improvements in the Developer's Notes.

  • Changes to lower body proportions will not be applied immediately to your current body type, and Premium Appearance Alteration Coupons will be distributed through the mail, with the number of coupons corresponding to the number of body types currently owned.

  • When using the Premium Appearance Alteration Coupon, you can change to a lower body type with the changes applied.

  • By adjusting the overall shading and texture of the face, skin tones are rendered more naturally.

  • The shine on the nose is toned down to look more natural.

  • Improved the texture of the lips and the surrounding area to look more natural.

  • Improved the texture of Evie's Selca Makeup to look more natural.

  • Improved the clarity of the portrait images for Evie characters displayed on the character selection screen, Bond Status, etc.

  • Evie's sad, apologetic, and threatening expressions have been changed to look more natural.

Fiona

  • Improved the character's lower body proportions.

  • You can read more about these improvements in the Developer's Notes.

  • Changes to lower body proportions will not be applied immediately to your current body type, and Premium Appearance Alteration Coupons will be distributed through the mail, with the number of coupons corresponding to the number of body types currently owned.

  • When using the Premium Appearance Alteration Coupon, you can change to a lower body type with the changes applied.

■ Character Utility Improvements


For All

  • Skill description tooltips will be updated to reflect the character utility improvement changes.

Evie - Staff

  • When succeeding a guard with Mana Amber, the Mana Amber status effect is obtained.

  • The Mana Amber status effect can be accumulated up to 10 times, and when using Active: Healing Corona with 10 accumulated stacks, the HP Restoration effect is applied to all party members.

  • When using Active: Healing Corona with 10 accumulate stacks of Mana Amber, 3 Healing Corona are created, and the Mana Glut status effect is applied only to party members who obtain them directly.

  • When used in its unenhanced state, the number of Healing Corona created by Active: Healing Corona and the amount of HP restored remain the same as before.

  • When succeeding a guard with Mana Amber, restores 15 STA.

  • When succeeding a guard with Mana Amber, the following skills' cooldowns are reduced by 1 second.

[table equalcells="1" colwidth=""]

Skill Name

Active: Fire Shock

Active: Ice Blow

Active: Guided Lightning

  • Progress speed for focusing and focusing while moving has been increased by 30%.

  • When focusing while moving, a skill quick slot appears in the upper-left corner of the character.

  • The displayed quick slot shows the skill for the current Focus Level. You can press the Q shortcut key to change the focus skill for the current level.

  • When using a normal attack while moving, you will use your currently selected focus skill.

  • When pressing the TAB key while the character is moving, you can use Casting Save.

  • When Casting Save is used, the focus gauge is reset, and skills that have already been cast cannot be cast again.

  • ATT SPD for frames 0-60 of Active: Ice Blow increased by 65%.

  • ATT SPD for frames 0-80 of Active: Fire Storm increased by 65%.

  • ATT SPD for frames 0-55 of Active: Firebolt increased by 65%.

  • ATT SPD for frames 0-55 of Active: Fire Shock increased by 65%.

  • The effects of these four skill changes may vary slightly depending on the character's actual ATT SPD.

  • Increased the attack hitbox range of the following skills.

[table equalcells="1" colwidth=","]

Skill Name

Adjustment Details

Active: Fire Shock

When the skill misses, the explosion hitbox range is increased by 100%.

Active: Ice Blast

The attack hitbox range is increased by 20%.

Active: Ice Spear

The explosion hitbox range is increased by 50%.

Active: Ice Blow

The projectile's attack hitbox range is increased by 30%.

Active: Lightning Wave

The explosion hitbox range is increased by 50%.

Active: Guided Lightning

The projectile's attack hitbox range is increased by 100%.

Active: Lightning Bolt

The projectile's attack hitbox range is increased by 50%.

The explosion hitbox range is increased by 50%.

  • Fixed an issue where the Mastery stacking effect disappeared in certain situations.

Evie - Battle Scythe

  • Applied a guard effect to frames 0-35 of the additional attacks of Soul Skewer and Dimensional Loom.

  • If you counter an enemy attack within 35 frames with the additional attacks of Soul Skewer and Dimensional Loom, the following additional effects will be activated.

  • If you counter an enemy attack within 20 frames after using Horrific Scream, the following additional effects will be activated.

  • The additional effects are applied just before the attack's end frame, after the counterattack hits the enemy.

[table equalcells="1" colwidth=","]

Skill Name

Additional Effect Details

Dimensional Loom Additional Attack

Enhances status effects (marks) currently active when successfully guarding

ATT SPD +30 for 3s

Restore 15 STA

Soul Skewer Additional Attack

Enhances status effects (marks) currently active when successfully guarding

ATT SPD +30 for 3s

Restore 15 STA

Horrific Scream

Enhances status effects (marks) currently active when successfully guarding

ATT SPD +30 for 3s

Restore 15 STA

  • When hitting an enemy with the additional attacks of Soul Skewer and Dimensional Loom, reduces the cooldown of Active: Arcane Gate by 2 seconds.

  • When succeeding a Just Dodge with Blink, an explosion effect occurs before and after the character's movement path, damaging enemies.

  • Depending on the frame in which the Just Dodge is successful, the explosion effect may trigger up to 5 times, but damage to enemies is applied only once.

  • When succeeding a Just Dodge with Blink, restores 15 STA.

Arisha - Spellsword

  • When using Arcane Flurry, STA consumed is set to 5.

  • When Active: Ether Zone hits the enemy, STA restored is set to 50.

  • When Active: Counter Drain hits the enemy, MP restored is set to 100.

  • When Diffusion Warp hits the enemy, restores 30 STA.

  • By removing some frames from Active: Resonance's skill animation, the total duration of the animation has been reduced by 41%.

  • When using Active: Resonance, the character's DEF is not decreased.

  • When using the following skills, CRIT RTE effects are applied based on the character's CRIT RTE stats.

[table equalcells="1" colwidth=""]

Skill Name

Active: Ruin Blade

Active: Ether Zone

Sylas

  • The frames for chaining into moving and dodging after a normal attack are as follows.

[table equalcells="1" colwidth=",,"]

Attack

Movement Chain Frame

Dodge Chain Frame

First hit of normal attack

After 92 frames

After 41 frames

Second hit of normal attack

After 98 frames

After 33 frames

Third hit of normal attack

(Including Spirit Rend)

After 58 frames

After 26 frames

Fourth hit of normal attack

(Including Spirit Rend)

After 58 frames

After 26 frames

  • The available chain frames for Spirit Rend are as follows.

[table equalcells="1" colwidth=","]

Attack

Available Chain Frame

After second hit of normal attack

Between 50-85 frames

After third hit of normal attack

Between 39-74 frames

  • When Phantom Shooter is used while the character is standing still, the transition frames that allow for consecutive use of Phantom Shooter is set to 32 frames.

  • The tracking range of the phantom daggers that appear when using Phantom Shooter is increased to approximately double its previous range.

  • When Cyclone Crash (enhanced, including additional enhanced attack) hits the enemy, restores 15 STA.

  • After using Cyclone Crash (enhanced, including additional enhanced attack), when chaining with a normal attack, chains to the third hit of the normal attack.

  • When using Illusion Fist without a directional key input, an attack with a 50% reduction in movement distance will be activated.

  • When using Illusion Fist (enhanced, including additional enhanced attack) without a directional key input, the distance the character moves is reduced by 50%.

  • When Illusion Fist's (enhanced, including additional enhanced attack) last frontal attack hits the enemy, restores 15 STA.

  • After using Illusion Fist (enhanced, including additional enhanced attack), when chaining with a normal attack, immediately chains to the Spirit Rend of the third hit of the normal attack.

  • Added tracking capabilities to the phantom daggers that appear when using Illusion Fist (enhanced, including additional enhanced attack).

  • The accumulation condition for the status effect Phantom Stigma in Active: Extinction Roar has been changed to "when a Phantom Shard is fired."

  • When using Active: Extinction Roar, damage is also applied to enemies who are in the air through Evie's Active: Reverse Gravity.

  • Active: Extinction Roar's last animation is applied to be slightly faster.

Eira

  • When using the Active: Phase Burst skill, critical effects apply to summoned spear attacks.

  • Increased the damage of the following skills.

[table equalcells="1" colwidth=","]

Skill Name

Increase Details

Disruptor Shot

Increased by 4%

Disruptor Blast

Increased by 4%

Bullet Storm

Increased by 4%

Bullet Rain

Increased by 4%

Bullet Hail

Increased by 4%

Vella

  • Increased the damage of the following skills.

[table equalcells="1" colwidth=","]

Skill Name

Increase Details

Hailstorm

Increased by 3%

Active: Blade Dance

Increased by 5%

Hailstorm Enhanced (First attack under Heart of Ice status)

Increased by 9%

Miri

  • Increased the damage of the following skills.

[table equalcells="1" colwidth=","]

Skill Name

Increase Details

Fiery Chainswing (Third, fourth attack)

Increased by 7%

Wyvern Magic

Increased by 10%

Active: Blazing Spine

Increased by 10%

Dan-Ah

  • Increased the damage of the following skills.

[table equalcells="1" colwidth=","]

Skill Name

Increase Details

Final Gate: Ascendance

Increased by 6%

Curse Breaker (Including chain after Final Gate: Purge and Final Gate: Vanquisher)

Increased by 6%

Fickle Fate

Increased by 10%

Latiya

  • Increased the damage of the following skills.

[table equalcells="1" colwidth=","]

Skill Name

Increase Details

Rhino Pierce

Increased by 5%

Eagle Stab

Increased by 5%

Active: Elephant Stamp

Increased by 6%

Rhino Rush

Increased by 8%

Kael

  • Fixed an issue where pressing the TAB key once after 40 frames into the first attack animation of Eagle Flight would prevent the second attack of Eagle Flight from activating.

  • Fixed an issue where using Eagle Flight after Thunderbird Slash activates the first smash attack.

  • Fixed an issue where, at a certain ATT SPD or higher, quickly pressing the hotkey after using Thunderbird Slash would cause the first smash attack to activate, skipping Eagle Flight and Guard.

  • Changed the animations for chaining to the first hit of a smash while using the following skills to make them look more natural.

[table equalcells="1" colwidth=""]

Skill Name

Active: Low Flight

Eagle Flight

Thunderbird Slash

Second hit of Red Hawk Crush after Active: Brave March

Tessa

  • Adjusted the color of the effect that occurs when a guard is successful to improve its visibility.

  • Adjusted the sound that plays when a guard is successful to make it easier to tell whether a guard was successful.

Fiona

  • Added the following content to the Iron Defense skill description tooltip.

  • Successful Guard when attacking while equipped with a Long Hammer increases duration.

  • Succeeding Guard and Shield Deflection decreases cooldown.

  • Relaxed the cooldown restriction on Shield Deflection when the same attack chain is repeated, so that after 1 second has passed, Shield Deflection's cooldown will no longer apply even while performing the same chain.

  • Fixed an issue where using certain skills and actions caused removed 0-hit smash skills (Honeybee Sting, Rose Thorns) to be activated.

Hurk

  • Fixed an issue where, when multiple Hurks in a party used Deflection simultaneously, the additional attack would occasionally fail to activate after the Deflection.

■ Client Optimization


  • Improved the way the interface is handled during combat to reduce frame drops that occur during battles.

  • To improve responsiveness, reduced DX11 input lag, enabling more responsive controls.

  • Improved the DX11 rendering process to prevent occasional graphical glitches.

  • Optimized the internal logic that determines whether a reward has been claimed when the event UI is opened or the reward claim conditions are met.

  • Optimized the internal logic for loading graphics in environments with water.

  • Optimized the internal logic for assigning shortcut keys to the extended quick slot.

  • Mitigated frame drops that may occur in certain situations when departing for battle with multi-process enabled.

  • Mitigated frame drops that may occur in certain situations when departing for Royal Army or Shadow's Castle battles.

  • Fixed an issue where a memory leak occurs when taking a screenshot.

  • Fixed an issue where screenshots taken after a battle ended were saved as black images.

  • Mitigated the intermittent screen flickering that occurred after minimizing or switching screens.

  • Mitigated the screen freezes or frame drops that occurred after minimizing or switching screens.

  • Mitigated conflicts or errors occurring with other programs after minimizing or switching screens.

  • Fixed an issue where the logo does not appear or in-game video does not play when launching the game client.

  • When using a window mode with a vertical resolution that matches the monitor's resolution on an ultrawide monitor, the top title bar will no longer be displayed.

  • This has been

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