Hotfix 12.1 Patch Notes
GAMEPLAY AND BALANCING TWEAKS
Techmarine
-
**Replenishing Salvo **perk will not activate its cooldown when player has max equipment.
-
Reworked **Battlefield Repairs **perk. New description:_ “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”_
-
Inexorable Salvo perk buffed: ”The effect lasts for an additional 15 seconds after deactivation of ability.”
-
Decapitating Stratagem perk now correctly restores ability once it's fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted.
-
Fixed cost of some Techmarine perks.
GENERAL FIXES
-
Crash fixes.
-
Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).
-
Added a voice preview in the voice selector menu.
-
Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs.
-
Fixed an issue where Tarantula turrets could move a little bit after activation.
-
Lots of minor collision fixes on Disruption.
-
Lots of minor issues with various Battlefield Conditions.
-
Minor customisation fixes.
-
Minor localisation fixes.
-
Minor UI fixes.