Summary of Fixes and Optimizations on January 12
Introduced exploration in the [Online Mode], enabling players to collect Treasure Chests and Oddities, as well as experience certain puzzle gameplay. Rewards and completion progress are synced with the [Solo Mode].
Introduced [Quest Replay] for the Qinghe and Kaifeng Main Chapters, as well as some Lost Chapters.
Customize the Martial Art Effect
**• **Starting January 9, 2026, players can visit "Appearance → Extras → Martial Arts Effects" to customize **• **Martial Art Effects for individual skills—showcasing their unique style with every strike.
Painted Boat Cruise Update
**• **"Painted Boat" gets a refresh! "Towering Masters" is available during "Mirage Boat". The "Boat Owner Customization" feature will follow soon, enhancing shared adventures.
Monthly Fund Upgrade
**• **Starting January 9, 2026, the "Monthly Fund" receives a major upgrade:
**• **"VIP Shop" and "Must-Haves List" are added, offering exclusive goods and rights when the "Monthly Fund" is activated.
**• **"VIP Shop": New arrivals—[Dreamtint Kit] and [Transformation Pill], purchasable with [Echo Jade], valid for 30 days. Stock refreshes with each "Monthly Fund" cycle (for example, every 30 days during continuous subscription). [Dreamtint Kit] can be used to increase "Dye Plan" capacity.
**• **"Must-Haves List": Bookmark time-limited "Shop" items to create your personal "Shopping List"—buy in batches with one tap, never miss a favorite!
Dye Update
**• **The number of "Outfit → Dye Plan" can now be expanded using [Dreamtint Kit].
**• **After the update, players who registered between server launch and January 9, 2026, 04:50 and have logged in before January 9, 2026, 04:50 will receive 2 [Dreamtint Kit] (30-day validity), each unlocking one "Outfit → Dye Plan" slot for \ and .
Bag Optimization
**• **More optimizations for Bag sorting.
**• **Retroactive gear now has a "Favorite" button, and for retroactive gear that's already been retrieved, the "Compendium" interface has added an "Gear Retrieval" button.
**• **The "Bag→ Items" interface is now split into "Common Items" and "Development Materials", with new "Filter" options.
Arena Practice
**• **"Arena Practice" is added to Wandering Paths - Arena, including free practice, deflection, defense-breaking mystic skills, golden skills, control breaking, and mystic skill coordination. Players can familiarize themselves with the "Arena" combat rules. Free combo practice is also supported.
**• **Improved the user experience for [Inner Way Conversion]. After completing the conversion, the [Inner Way Notes] will be automatically locked to prevent accidental recycling.
**• **Enhanced the Execution Skill of the Boss , giving players more time to react.
**• **Improved the defeat experience of the Sufferer challenge in the [Midnight Blades Sect Rules – Midnight Judgment]: players will now lose 10 points upon defeat.
**• **Optimized the tracking interaction for the Sufferer in [Midnight Blades Sect Rules – Midnight Judgment]. Online players are prioritized in the display, and the member limit for the [Sect – Sufferer] has been increased.
**• **Enhanced the team invitation experience in [Hero's Realm], now supporting differentiation between [Wandering Paths Hero's Realm] and [Guild Hero's Realm] invitations.
**• **Added a quick chip exchange feature to the Wandering Paths [Leisure – Mahjong Maestro]. Players can now go to the [Gold Leaf Game Chip] item interface and quickly exchange via the [Commerce Coins Exchange] button.
**• **Improved chat functionality for the Wandering Paths [Leisure – Madiao Cards], enabling players to chat while spectating.
**• **Optimized the control feel for the character's .
**• **Added controller operation hints for the character's .
**• **Refined the [Multi-player Action and Emote] initiation process for both parties.
**• **Optimized interaction in the \ feature, allowing interactive buttons to be shown directly within the \ area.
**• **Optimized the settlement notifications for , with related messages now sent to the [Chat - Nearby Channel].
**• **Enhanced the experience for [Group Diagnosis]. During diagnosis, invitations to \ are disabled.
**• **Optimized exploration for some Co-op in the [Compendium – Collection], now supporting sharing of newly triggered [Compendium - Collection] within the team.
**• **Added [Settings - Move Stick Position] on the mobile client, allowing players to choose between [Motion Sensor] and [Fixed Position].
**• **Improved the Open-world level progression. Monster levels are region-capped; non-boss monsters’ level and strength now align with the solo player's progress within that region.
**• **Optimized the [Gear Bag] experience. Gear with basic starting affixes can now be recycled through the [Gear Recycling] into stackable items—Epic/Legendary Ammolite/Ultimate Melodic Stones, corresponding to the gear's tier. The same effect is also supported during gear tuning.
**• **Lowered the learning threshold for [Gear Affix]. On the Gear info overlay and Tune interface, clicking on an affix to view its description and status.
**• **Improved the acquisition of [Martial Note]. Players can now recycle Martial Notes from any path for free and without loss into a [Custom Martial Note Chest], which can then be exchanged freely for [Martial Notes] from other paths.
**• **Enhanced the acquisition experience for [Mystic Skill Breakthrough Materials]. Having reached a certain number of gathering attempts, players are guaranteed to receive these materials.
**• **Optimized the display cap for the [Endurance Bar] to 160 points.
**• **Refined the weapon counter-defense rules: some weapon skills cannot be deflected or defended, and a golden visual indicator has been added.
**• **Adjusted the camera behavior when locking onto enemies with the [Martial Art - Umbrella].
**• **Enhanced the sound effects for both Light Attack and Charging Stance of [Martial Art - Rope Dart].
**• **Refined the feel of the Charged Skill for the [Nameless Sword]—players can now charge first and then lock direction toward the enemy when releasing sword energy.
**• **Refined the transition into the [Zenith Sword] follow-up after a charged skill for the [Strategic Sword], when equipped with the Inner Way [Sword Horizon].
**• **Improved the landing animation for certain skills of the Martial Arts [Inkwell Fan] and [Vernal Umbrella] when used mid-air.
**• **Enhanced the enemy targeting performance when releasing the Martial Art Skill of [Mortal Rope Dart].
Optimized the effect when successfully breaking an enemy's defense with [Mystic Skill].
**• **Adjusted the height requirement for advancing the Mystic Skill [Guardian Palm] into [Guardian's Beacon].
**• **Extended the duration of buffs gained from using [Scroll & Script] from 10 minutes to 30 minutes.
**• **Added a cooldown period for the challenge [Midnight Blades Sect Rules - Midnight Judgment] to prevent repeated challenges from fellow disciples.
**• **Introduced area restrictions for the online mode of [Midnight Blades Sect Rules - Midnight Judgment].
**• **Challenges cannot be started in certain zones such as Partnership, Sworn, Apprenticeship, and specific gameplay areas.
**• **Optimized the initiation distance and gameplay priority for [Midnight Blades Sect Rules - Midnight Judgment] to reduce situations where elders are challenged without prior awareness.
**• **Improved the Sever Partnership experience in the [Velvet Shade]. Negotiated Sever Partnership will no longer deduct Flower Points.
**• **Added the [Photo - Stroll], allowing players to strike more elegant poses in screenshots.
**• **Adjusted the buff effects in the [Online Mode - Springwave Pavilion] to match those in Solo Mode.
**• **Added a preview feature for [Shop - Action & Emotes], allowing players to view them before purchase.
**• **Reduced the display density in [Chat - System Messages] to minimize distractions.
Improved the experience of [Chat - Messages]. Players can now long-press to open a menu.
**• **Enhanced the experience of [Chat - Private Chat]. When a chat window is reopened with a selected player without having sent a message, the window will no longer force-scroll to the top.
**• **Refined the tank experience in the Wandering Paths [Hero's Realm] and [Sword Trial]. Players with tank markers will gain a Tenacity effect.
**• **Improved disconnect notifications in the Wandering Paths [Hero's Realm] and [Sword Trial]. Players can now view teammates' online status upon entering the dungeon.
**• **Adjusted the scoring system in Wandering Paths \ for matches with large point gaps, making victory/defeat point calculations more reasonable.
- Photo – Studio Mode
Scenic Landmark Photo: Players can create a "Scenic Landmark", an independent photography scene that will preserve construction components and support multipal players. Other players can also quickly apply this "Scenic Landmark", making photo taking easier.
Drag Character: In both solo and group photo modes, character positions can be modified more precisely through "Drag Character". Time-freeze photo will be added later.
Tilt-Shift Mode: The new "Tilt-Shift Mode" will unlock.
Recording Mode: After entering the "Photo" interface, players can switch between "Photo" and "Recording" modes.
Dance Emote: New action module "Dance" has been added for free use.
Other Optimizations: The "Photo → Templates" section has added "Recent" and "Nearby" categories; parameters such as time of day and tilt angle now support integer adjustment.
- Character Customization Optimization
Custom Lighting: Customize lighting effects to perfectly match aesthetic preferences for different styles, such as idyllic or realistic painting styles.
Parameter Adjustment: Finer adjustment of camera parameters and functions, optimizing facial expressiveness, as well as close-up observation of costume details.
Micro-expression Optimization: Enriched micro-expressions of gazes for more vivid characters.
- Exclusive Discipleship Mystic Skill
When Discipleship Level reaches 4, the "Master" can learn the exclusive Mystic Skill "Cyclone Spin." Using this will also increase the [Mentorship Point].
When master and apprentice jointly unleash the art "Cyclone Spin," they are sure to stir up a wave of laughter in the Jianghu.
- Arsenal Optimization
After this update, the "Arsenal" will be divided into "Current Arsenal" and "Previous Arsenal" based on their release time.
"Previous Arsenal": At a full progress bar, all Attribute Attack and HP Attribute bonuses can be obtained without relying on overflow values; "Current Arsenal": Retains the original growth pace. Full progress unlocks all Attribute Attack bonuses, and overflow portions can still be converted into HP bonus.
Players who have previously cultivated "Arsenals" will receive exclusive rewards. "Arsenal Total Mastery" reward is available, and [Echo Jade] and Hero Title [Await the Decree] will be granted based on the total progress of all "Arsenals".
May this optimization reduce the burden towards higher martial arts realms.
- Guild Event Platform
Through the "Guild Group Chat" or "Guild Event" interface, guild members can easily recruit for extreme weekly dungeons, brand new trials, or custom activities with one click. Recruitment messages are displayed in "Guild Group Chat" for other guild members to sign up. The "Guild Event Platform" supports scheduled or immediate start. Reminders will be sent when the required number of participants is met or the scheduled time arrives. Guild members can quickly assemble a team.
- Scenario Update
The "Scenario" interface now allows players to freely place owned [Weapon Appearances].
New [Animated Inscription] can be placed, and the \ placement limit has been raised to 6.
- Victory Cutscene Showcasing Weapon Appearance
Victory Cutscenes [Waveborn Majesty], [Veiled Edge], and [Martial Spirit] can display the [Weapon Appearance - Sword] equipped by the player. More Victory Cutscenes will be added. Please stay tuned.
- Draw Rule Upgrade
[Draw Rules]
Starting from the current "Draw - Celestial Echo" prize pool, the Draw rules will receive the following optimizations and upgrades:
Bliss Bonus: If you use at least 131 [Lingering Melodies] in a row but only receive a single [Harmonic Core] as the Legendary Reward, the Bliss Points will increase by 20%. At 100% Bliss Points, the Bliss Bonus will be activated—and this time, the next Legendary Reward you get is guaranteed to be an "Appearance Set from the prize pool"!
After obtaining a Legendary Reward other than Harmonic Core, the [Lingering Melody] count is reset, and he Bliss Points are cleared. However, if your Bliss Points exceed 100%, it is reduced by only 100% each time.
After the version update, the initial Bliss Points will be calculated based on your historical rewards, which may exceed 100%.
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Enhanced the experience of the Wandering Paths \ by allowing players to disable buffs from Bath and Divinecraft.
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Optimized the interaction of the [Co-op Room]. When minimized, quick-access buttons for Invite and Return to Room are now available in the top-right corner.
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Added an invite feature for [Painted Boat - Mahjong Maestro Challenge], allowing players to quickly start the game.
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Improved the [Team - Transfer Leader]. The leader can no longer be transferred to offline players.
Refined the animations for the female protagonist in cutscenes of Kaifeng Main Chapters.
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Enhanced the [World Boss] interface in Journal. Players can now quickly locate World Bosses via their map markers.
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Optimized the [Main Interface] on mobile devices. When entering combat while in a team or co-op mode, the team action bar will automatically collapse.
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Adjusted the default idle poses for certain \ to improve their visual presentation.
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Enhanced the [Battle Build] experience. When switching [Battle Builds], required gear will now be automatically retrieved from the .
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Refined the [Gear Tuning] experience. Using the Add All will no longer automatically include Legendary gear to prevent mistakes.
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Enhanced the [Profile Likes]. Players can now view the history of recent users who gave likes.
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Improved the [Profile Badges]. All badges can now be displayed.
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Refined the results page for the Wandering Paths . Players can now click on a teammate's avatar to view their profile.
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Added a [Build Mode - Bag Search] to help players quickly locate items.
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Added a quick-access toggle for Auto-Snap in [Build Mode - More].
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Added \ and [Text Log] features to quest dialogues, allowing players to pause and review dialogue at any time.
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Added [Cutscene - Pause], enabling players to pause and observe details during cutscenes.
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Introduced \ in the Bag, Achievements, and Map interfaces to help players quickly locate content.
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Improved the matchmaking experience for [Co-op Exploration]. Players can now initiate matchmaking for the Wandering Paths \ while in a co-op mode.
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Enhanced the notifications for [Capture Bounty] and [Vendetta Bounty]. Alerts when other players enter your co-op mode will now be clearer.
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Optimized the interface prompts for the gameplay [Prison Break] for better readability.
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Added Comment and Share to Chat features in the Windpress: The Scoop
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Improved the touch controls and difficulty balance for [Prison Crafting] on the mobile client.
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Added the \ preview in the Open World, allowing players to enter the open world to preview their \ and even view facial animations during story cutscenes.
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Optimized the prompts in the [Development - Inner Way] by adding a display for the collection progress o