World War 3 — Update 1.1 is now available!

Update 1.1 is now available!

Added 5
  • New game mode: Stronghold
  • New map Ruins of Gobi to Stronghold mode
  • Missing collision models on Berlin map
  • Humpvi added as level 15 progression vehicle
  • Inactivity animations after a few seconds of stationary to SIG, Glauberyt, RPG-7, PPZR Piorun, YTG, PF3, DMG nine-milli, Deagle, Parm-12, Pecheneg bullpup, MG5, SA80, KNT-762, MSBS-B, and QBZ-95 weapons
Changed 6
  • Mechanix gloves have a revised texture
  • Improved lighting map on Smolensk, eliminating unnatural dark spots
  • Improved appearance of some buildings on Tokyo map
  • Improved some textures on Warsaw map
  • AK 15 is now available at level one
  • AK 15: Experience thresholds levels have been reduced so that progress is faster
Fixed 8
  • Visual effects of goggle lenses and masks now look more natural
  • Respawn points in inappropriate places on Berlin map
  • Respawn points in inappropriate places on DMZ map
  • Textures inside buildings on Moscow Senate map
  • Rare bug causing problems during loading the battle summary screen
  • Thumbnails of some items in shop that didn't fit into frames
  • Issues causing vehicles to shoot into the air or drive into unintended places
  • Panther: choice of camouflage no longer affects the color of the rear lights

Operators!

In addition to the new Stronghold mode and the new Ruins of Gobi map. We have prepared a bunch of fixes and new features for you!

List of Update 1.1 Changes
New features:
  • Added new game mode: Stronghold

  • Added new map “Ruins of Gobi” to Stronghold mode

Customization:
  • The visual effects of goggle lenses and masks have been fixed. They now look more natural

  • Mechanix gloves have a revised texture

Maps:
Berlin:
  • Fixed some of the respawn points in inappropriate places

  • Added some missing collision models

DMZ:
  • Fixed some of the respawn points in inappropriate places
Smolensk:
  • Improved lighting map, eliminating unnatural dark spots visible in different parts of the map
Moscow Senate:
  • Textures inside buildings have been fixed
Tokyo:
  • The appearance of some buildings has been improved
Warsaw:
  • Improved some textures
User interface:
  • A rare bug causing problems during loading the battle summary screen has been fixed
Shop:
  • Fixed thumbnails of some items that didn't fit into frames
Vehicles:
  • Issues causing vehicles to shoot into the air or drive them into places not intended for them have been fixed

  • Humpvi added as level 15 progression vehicle

Panther:
  • The choice of camouflage no longer affects the color of the rear lights
Firearms:
  • Added inactivity animations after a few seconds of stationary to the following weapons: SIG, Glauberyt, RPG-7, PPZR Piorun, YTG, PF3, DMG nine-milli, Deagle, Parm-12, Pecheneg bullpup, MG5, SA80, KNT-762, MSBS-B, QBZ-95

  • AK 15 is now one of the weapons available at level one

  • AK 15: Experience thresholds levels have been reduced so that progress is faster

  • M4 MWS is now one of the weapons available at level one

  • M4 MWS: Experience thresholds levels have been reduced so that progress is faster

  • KNT-762 added as a level 11 progression weapon

  • Parm-12 Shotgun added as a level 17 progression weapon

  • YTG Rocket Launcher added as a level 17 progression weapon

  • Karakal added as a level 33 progression weapon

Other:
  • Added new backend functionality to make our work easier

Note: If you encounter a game crash after the update - please recheck game files in the launcher, it'll fix it.

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