Patch 1.4 is live!
Greetings Operators!
Today we have an update for you with a large number of minor fixes, enhancing your enjoyment of World War 3. In addition, many maps have undergone another round of optimisation.
Full list of changes below:
Challenges (missions):
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The old and obsolete daily challenges were removed from the rotation. -
The difficulty of some daily challenges was reduced by 30%, and the rewards were increased to 1,000 XP. -
The previously removed challenges have returned to the Shibuya map. -
Updated the tracking of daily challenges and fixed bugs in the counting process.
Maps:
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Ruins of Gobi: lighting optimization (Part 2), improved bot logic, optimized visual effects. -
Berlin: Improved navigation mesh, improved collision models, removed gaps between textures. -
Moscow / Polarny / Tokyo / Smolensk: lighting optimization (another iteration), optimization of visible geometry.
Bots:
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New players are now playing their first 5 matches on the Ruins of the Gobi map with bots. -
Adjusted the bot respawn system based on the level of the current match. -
Fixed behavior when new players are connected. -
Added the ability for bots to switch between primary and secondary weapons.
Matchmaking and connection:
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Problems with connecting to Stronghold mode matches and the DMZ map have been localized and fixed. -
Backend and log elements have been added to allow us to better understand and more quickly locate connection problems.
Technical improvements:
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Another phase of optimization on the maps: Moscow, Polarnyi, Tokyo, Smolensk.
User Interface:
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Fixed issues with displaying the progress, icons, and previews of various elements. -
Translations of the daily challenges and the new interface elements have been added.