BossmodReborn
GamesBossmodReborn release notes.
Release activity
| May | Jun | Jul | Aug | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sunday | 1 release on Aug 2, 2026 | 1 release on Aug 9, 2026 | 4 releases on Aug 16, 2026 | |||||||||||||
| Monday | 5 releases on Aug 3, 2026 | 2 releases on Aug 10, 2026 | 2 releases on Aug 17, 2026 | |||||||||||||
| Tuesday | 3 releases on Aug 4, 2026 | 2 releases on Aug 11, 2026 | ||||||||||||||
| Wednesday | 1 release on Aug 5, 2026 | 1 release on Aug 12, 2026 | ||||||||||||||
| Thursday | 2 releases on Aug 6, 2026 | No releases on Aug 13, 2026 | ||||||||||||||
| Friday | 1 release on Aug 7, 2026 | 2 releases on Aug 14, 2026 | ||||||||||||||
| Saturday | 2 releases on Aug 8, 2026 | 1 release on Aug 15, 2026 |
30 releases since Aug 2, 2026, busiest day 5
Patch notes
- Fix for cancelcast not resetting
What's Changed
- Fix for cancelcast not resetting by @LTS-FFXIV in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1314
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.47...7.5.5.48
- Add debugging for cancel cast logic
- Update pharosb4 arena slightly
- Move cancel cast logic out of actionmanager to main plugin executehints
- Rewrite boss 1 circle AOE
- Fix boss 4 predict
- Properly reset timer on shouldcancel
What's Changed
- Update pharosb4 arena slightly. by @wen-ff in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1311
- rewrite boss 1 circle AOE, fix boss 4 predict by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1312
- Moved cancel cast logic out of actionmanager to main plugin executehints, added debugging, and properly reset timer on shouldcancel by @LTS-FFXIV in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1313
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.46...7.5.5.47
- Custom arena bounds and shapes.cs debug graphics overlay
- FTMN 1+4 touchup and add missing spells for 2+3
- Sunder ForceCancelCast to fix movement jitter during cast
What's Changed
- FTMN 1+4 touchup, 2+3 missing spells by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1306
- Sunder ForceCancelCast to fix movement jitter during cast by @LTS-FFXIV in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1307
- Custom arena bounds and shapes.cs debug graphics overlay by @wen-ff in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1309
- Merge vbm by @CarnifexOptimus in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1310
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.44...7.5.5.45
- Improved spider encounter mechanics
What's Changed
- touchup spider by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1305
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.43...7.5.5.44
- Improved Arachne cone prediction in Criterion Engagements
What's Changed
- CE arachne cone predict touchup by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1304
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.42...7.5.5.43
- OC North Horn CE clean up
- zombie dragon and arachne WIP with pot fates and maturity change
What's Changed
- OC North Horn CE clean up by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1300
- zombie dragon + arachne WIP, pot fates, maturity change by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1301
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.41...7.5.5.42
- Categorize north horn fate and CE, add checkpull to normal tower
What's Changed
- categorize north horn fate and CE, add checkpull to normal tower by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1298
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.38...7.5.5.39
- Add support for OC North Horn Normal fates
- Merge VBM updates
What's Changed
- OC North Horn - Normal fates by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1295
- merge vbm by @CarnifexOptimus in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1296
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.37...7.5.5.38
- Carbuncle AI force target config and knockback immunity
- Separate dodge delay from other automatic movement
What's Changed
- carbuncle, AI force target config, knockback immunity by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1292
- Separate dodge delay from other automatic movement by @pedro-bale in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1294
New Contributors
- @pedro-bale made their first contribution in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1294
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.36...7.5.5.37
- Update Tiny Terror colour
What's Changed
- Tiny Terror Colour by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1291
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.35...7.5.5.36
- Fix name and show more elemental AOEs
What's Changed
- fix name + show more elemental AOEs by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1290
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.34...7.5.5.35
- FTMN AI targeting and AOEs
What's Changed
- FTMN AI targetting and AOEs by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1289
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.33...7.5.5.34
- Pelekys work in progress
What's Changed
- Pelekys WIP by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1288
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.32...7.5.5.33
- FTM Normal 3 + 4
- Northhorn
What's Changed
- FTM Normal 3 + 4 by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1286
- Northhorn by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1287
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.29...7.5.5.32
- Add commands for radar display
- Revert Fork Tower boss 1
- Tower Magic Normal Boss 1 + 2 WIP
What's Changed
- Revert Fork Tower boss 1 by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1283
- Tower Magic Normal Boss 1 + 2 WIP by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1285
- add commands for radar display by @aethergel in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1284
New Contributors
- @aethergel made their first contribution in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1284
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.28...7.5.5.29
- Clean up code for OC North Horn encounter
What's Changed
- OC North Horn - CE clean up by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1282
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.27...7.5.5.28
- Refine movement/casting logic and preset selection handling
What's Changed
- Refine movement/casting logic and preset selection handling by @LTS-FFXIV in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1281
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.26...7.5.5.27
- IPC indicator for BMR movement
- First pass on siren boss
What's Changed
- Added IPC indicator for BMR movement by @LTS-FFXIV in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1280
- First pass on siren boss. by @wen-ff in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1279
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.25...7.5.5.26
- OC North Horn - added more AI support for modules
What's Changed
- OC North Horn - some more AI support for modules by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1278
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.24...7.5.5.25
- Show Movement Only preset in autorotation popup
What's Changed
- Show Movement Only preset in autorotation popup by @LTS-FFXIV in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1277
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.23...7.5.5.24
- roulette and esoteric behavior updated
What's Changed
- roulette + esoteric change by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1276
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.22...7.5.5.23
- Add Pharos Sirius B3 boss module
- Add Carbuncle and Algol boss modules
- Improve OC North Horn normal fates
What's Changed
- pharos sirius b3 by @wen-ff in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1273
- OC North Horn - improvements to normal fates by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1275
- carbuncle + algol by @gynorhino in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1274
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.21...7.5.5.22
- Upgraded various WIP modules for North Horn to Contributed or Verified status
What's Changed
- Upgraded various WIP modules for North Horn to Contributed or Verified by @LTS-FFXIV in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1272
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.20...7.5.5.21
- Tiny Terror hotfix
What's Changed
- Tiny Terror hotfix by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1271
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.19...7.5.5.20
- Add encounter configuration for OC North Horn
What's Changed
- OC North Horn by @Equilius in https://github.com/FFXIV-CombatReborn/BossmodReborn/pull/1270
Full Changelog: https://github.com/FFXIV-CombatReborn/BossmodReborn/compare/7.5.5.18...7.5.5.19
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Discussion
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