DDNet 16.8 released
DDNet 16.8 has been released with the following changes:
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Add skin to serverbrowser's scoreboard
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Add ingame and browser buttons to copy server info to clipboard
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Better lists with smooth scrolling (ui_smooth_scroll_time)
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[Client+Server] Implement FIFO on Windows using Named Pipes
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Add tooltip to demo seekbar showing the currently hovered time
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Fix client crash when echoing client message to chat, use em dash for client messages in chat
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Make color pickers not change selected color as much
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Support 4 and 8 digit RGBA color values in console
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Merge entity textures to reduce memory usage
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Increase relative joystick movement based on input update time, disable relative joystick when console is open or window not focused
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For integrated and discrete GPUs always prefer what comes first in the list
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Show error message when downloaded map cannot be saved
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Use OpenGL 3.3 on macOS by default
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Add error message when saving screenshot fails
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Save prediction margin
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Fix text rendering over maximum line width with newline
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Align color picker buttons on right side
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Support longer file/folder names
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Clear file browser search term when entering folder
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Add buttons to move envelopes left and right, improve envelope UI layout, add tooltips for editboxes
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Add a refresh button to the file browser
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Add reset command to server
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Fix sv_vanilla_antispoof for vanilla 0.6.5 clients
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Remove projectiles on save and load
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Remove projectiles on team change
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Hand the client IP addresses to the antibot module
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Fix announcement feature
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Don't count (connecting) players for voting
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Fix crash in team save/load