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DDNet — DDNet 19.8 released

DDNet 19.8 released

DDNet 19.8 has been released with the following changes:

  • Predict envelopes

  • Predict all sounds and particles

  • Show centiseconds in scoreboard and HUD

  • Sample loop point support (Opus)

  • Add real HSL values to color scrollbars

  • Hook line tip [fushi-gg]

  • Add scoreboard popup with map info

  • Show friends regardless of filter in server browser

  • Render current number of players in community filter, sort by player count

  • Update unpredicted shadow, add alpha and customization

  • Demo menu mouse seek improvements

  • Replace line breaks with spaces when pasting multiple lines in chat

  • Improve user experience when joining Tutorial server

  • Use racefinish message to stop demo/ghost recording

  • Update map best time if a player joins with a better time

  • Make descriptions of refresh rate settings more clear

  • Fix unlimited zoom crashing when zooming out really far

  • Fix changing spectator in demo player when paused

  • Fix dead players being duplicated

  • Fix prediction with collision tunes

  • Fix prediction when player has no current weapon

  • Stop forcing predicted events onto older DDrace servers

  • Prevent game from being unpaused during gameover

  • Fix scrollbar behavior when combining multiple flags

  • Add easter mapres from teeworlds

  • Fix editor map not being saved if editor is quit before job is done

  • Fix editor can't find tele out

  • Add quick action to show help, fix holding down F1 key

  • Fix "Collapse all" button collapsing empty groups

  • Add error message when launching local server

  • Fix redo of envelope edit actions

  • Fix BrushDraw for tile layers

  • Add rcon/practice command setswitch

  • Make cmdlist list only commands without practice flag

  • [Infra.] Split system.cpp/h into smaller modules [Robyt3, heinrich5991]

  • [Infra.] Improve Emscripten support and error handling

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