DDNet 19.7 released
DDNet 19.7 has been released with the following changes:
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Support Android 15/16
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[Infra.] Many CI improvements [Robyt3, heinrich5991]
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Signed macOS binaries
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Add button to start and connect to local server in LAN tab [Pioooooo, Robyt3]
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Predict dummy animations, gun fire, coll. line
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Speed up demo player
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Change sitting lifefrozen tee emote to blink
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Shutdown http without delay if there are no requests remaining
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Fix stuck emote wheel when dead and scoreboard lock during game pause
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Add short helps/descriptions in touch controls editor
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Fix preinput weapon prediction
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Menu fixes
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Limit motd popup to 24 lines
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Show command completions with leading spaces
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Refresh skins when changing events setting
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Hookline showing player hook on quantum misses
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Fix sound volume updates being ignored
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Show popup upon exiting touch controls editor with unsaved changes
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Ensure tile skip and padding are zeroed for tile layers
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Fix angle value selector for speedups
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Fix editor quad knife being active while popups are open
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Move shift-by property to map
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[Client&Server] Sort players by milliseconds in scoreboard
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[Client&Server] More reproducible release builds
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Fix ninja with solo + unsolo no collision
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Fix wrong save code printed when generated save code is used
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Hide ips in mutes if showips is disabled and show player names
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Improve fifo error handling
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Fix save_dry causing crash
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Send current map best time in snapshot
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Disallow port 0