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DDNet — DDNet 19.7 released

DDNet 19.7 released

DDNet 19.7 has been released with the following changes:

  • Support Android 15/16

  • [Infra.] Many CI improvements [Robyt3, heinrich5991]

  • Signed macOS binaries

  • Add button to start and connect to local server in LAN tab [Pioooooo, Robyt3]

  • Predict dummy animations, gun fire, coll. line

  • Speed up demo player

  • Change sitting lifefrozen tee emote to blink

  • Shutdown http without delay if there are no requests remaining

  • Fix stuck emote wheel when dead and scoreboard lock during game pause

  • Add short helps/descriptions in touch controls editor

  • Fix preinput weapon prediction

  • Menu fixes

  • Limit motd popup to 24 lines

  • Show command completions with leading spaces

  • Refresh skins when changing events setting

  • Hookline showing player hook on quantum misses

  • Fix sound volume updates being ignored

  • Show popup upon exiting touch controls editor with unsaved changes

  • Ensure tile skip and padding are zeroed for tile layers

  • Fix angle value selector for speedups

  • Fix editor quad knife being active while popups are open

  • Move shift-by property to map

  • [Client&Server] Sort players by milliseconds in scoreboard

  • [Client&Server] More reproducible release builds

  • Fix ninja with solo + unsolo no collision

  • Fix wrong save code printed when generated save code is used

  • Hide ips in mutes if showips is disabled and show player names

  • Improve fifo error handling

  • Fix save_dry causing crash

  • Send current map best time in snapshot

  • Disallow port 0

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