What’s New

Dead by Daylight — 10.0.2 | Bugfix Patch

10.0.2 | Bugfix Patch

Changed
  • Deputy's Badge add-on: reduced generator explosion trigger distance from 4m to 2m while in Omnipresent Evil
Fixed
  • Deputy's Badge add-on no longer triggers on regressing generators
  • Survivors were unable to Snap Out Of It against The Doctor when holding a Morsel
  • Fully infected Survivors were able to infect event interactables when playing against The Plague
  • Only 3 Portals spawned in The Game map making one unable to be interacted with
  • Impossible to interact with a Portal in the Family Residence map
  • Poison VFX remained on assets during the 10th Anniversary event
  • The Legion's power did not go on cooldown when throwing Poison as it was ending
  • Blue stain appeared on the Survivor when consuming an Invisibility Morsel while being close to The Unknown
  • Placeholder interaction sphere appeared around The Houndmaster's dog Snug when catching a Survivor that consumed an Invisibility Morsel
  • Poison Throw SFX would loop infinitely when the throw was canceled by the Dessert phase transition
  • Some Castlevania customizations were not playing the Collection music
  • Cooldown of an audio node could miss a timer assignment
  • Unintended longer delay between healing end and saved voice overs
  • Tomie's audio persisted in following trials against The Spirit
  • Incorrect voice line for The First when activating World Breaker mode
  • Killer and Survivor voice lines were played in English regardless of the Voice Language selection setting
  • Audio distortion could be heard when escaping through the Exit Gate while the End Game collapse timer was almost done
  • The Slasher's Dirty Money Add-On consumed 2 tokens on a Jump Scare vault
Important
  • The Doctor has been re-enabled in the 10th Anniversary Event queue.

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Content
Killer Add-on Updates

The Slasher's add-ons

  • Deputy's Badge (Very Rare)

  • While in Omnipresent Evil, passing within 2m of a generator will cause it to explode. (was 4m)

  • No longer triggers on regressing Generators (Bug Fix)

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Bug Fixes

10th Anniversary Event - Black Banquet

  • Changed the rarity of the Toothy Torte Cake offering from Very Rare to Common.

  • Fixed an issue where Survivors were unable to Snap Out Of It against The Doctor when holding a Morsel.

  • Fixed an issue where Fully infected Survivors were able to infect event interactables when playing against The Plague.

  • Fixed an issue where only 3 Portals spawned in The Game map making one unable to be interacted with.

  • Fixed an issue where, rarely, it was impossible to interact with a Portal in the Family Residence map.

  • Fixed an issue where the Poison VFX remained on assets during the 10th Anniversary event.

  • Fixed an issue where The Legion's power did not go on cooldown when throwing Poison as it was ending.

  • Fixed an issue where a blue stain would appear on the Survivor when consuming an Invisibility Morsel while being close to The Unknown.

  • Fixed an issue where a placeholder interaction sphere appeared around The Houndmaster's dog Snug when catching a Survivor that consumed an Invisibility Morsel.

  • Fixed an issue where the Poison Throw SFX would loop infinitely when the throw was canceled by the Dessert phase transition.

Audio

  • Fixed an issue where some Castlevania customizations were not playing the Collection music.

  • Fixed an issue where the cooldown of an audio node could miss a timer assignment.

  • Fixed a further unintended longer delay between healing end & saved voice overs.

  • Fixed two issues causing Tomie's audio to persist in following trials against The Spirit.

  • Fixed an incorrect voice line for The First when activating World Breaker mode.

  • Fixed an issue causing Killer and Survivor voice lines to be played in English, regardless of the Voice Language selection setting.

  • Fixed an issue where audio distortion could be heard when escaping through the Exit Gate while the End Game collapse timer was almost done.

Characters

  • Fixed an issue where some Survivors could pick up an item from outside The Lich's chest when positioned to the left, right, or backward.

  • Fixed an issue where the bottom teeth of Nancy Wheeler or Alan Wake (Rose Marigold Outfit) would clip inside the top lip when the Survivor attempts to 'Escape' while on a Hook.

  • Fixed an issue where The Skull Merchant was able to deploy a Drone under a hooked Survivor. Causing the Drone to instantly be refunded.

  • Fixed an issue where The Wraith's Suppression of the Red Stain and Terror Radius after Uncloaking were missing with the "The Ghost" - Soot Add-On.

  • Fixed an issue where Survivors could be misaligned when getting pinned by The Slasher.

  • Fixed an issue where Survivors with high ping were pinned to walls backward when moving away from The Slasher.

  • Fixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.

  • Fixed an issue where Survivors' shadows remained visible while The Slasher was inside the Omnipresent Evil.

  • Fixed an issue where The Demogorgon became invisible when Teleporting to a Portal with a Survivor on top when the player was lagging.

  • Fixed an issue where the Survivor kept the Flame Turret when in Dying State against The Xenomorph.

  • Fixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.

  • Fixed an issue where The Nightmare's Black Box Add-On was unable to apply the Linger Effect.

  • Fixed an issue where The Slasher's Dirty Money Add-On consumed 2 tokens on a Jump Scare vault.

  • Fixed an issue where The Cenobite could teleport under the map or inside the ground when teleporting to a Survivor using the Lament Configuration

  • Fixed an issue where The Deputy's Badge Add-On applied its regression effect on already regressing generators.

  • Fixed an issue where The Deputy's Badge could activate during the Jump Scare teleport for The Slasher.

Environment/Maps

  • Fixed an issue where the closed guillotine doors in Grim Pantry had no collision.

  • Fixed an issue in Badham Preschool where the Vile Purge is blocked by an invisible collision

  • Fixed an issue where the Killer can't interact with the hatch

  • Fixed an issue in the Thompson House where screen goes black when blinking in part of the map

  • Fixed an issue in Toba Landing where The Houndmaster's Dog can't vault over a window

  • Fixed an issue in Raccoon City Police Station where The Slasher can't reach and grab a survivor between two assets

  • Fixed an issue in Trickster's Delusion where players can climb on top of the environment

  • Fixed an issue in the Crotus Prenn Asylum where grass is floating on top of a hill

  • Fixed an issue in Badham Preschool where assets would too spawn close to each other and prevent players to navigate

  • Fixed an issue in Fractured Cowshed where there was an extra collision on the stairs

  • Fixed an issue in Ironworks of Misery where The Plague's Vile Purge would be blocked by an invisible collision

  • Fixed an issue in Trickster's Delusion where The Slasher could teleport into a blocker

  • Fixed an issue in Mount Ormond Resort where The Demogorgon portal would float above the ground placed on the second floor of the building

  • Fixed an issue in the Realm of Coldwind Farm where the trap of The Trapper appears to be floating

  • Fixed an issue in Trickster's Delusion where the introduction camera clips in The Houndmaster

  • Fixed an issue in Mount Ormond Resort where the base of a totem is clipping in the snow

Perks

  • Fixed an issue where Cross-Examination, could be triggered by 16 ranged Killer powers.

  • Fixed an issue where Object of Obsession was unable to be activated when getting unhooked with Shoulder The Burden.

  • Fixed an issue where the "Lend A Hand" prompt was displayed on the same Survivor after the charges were used.

  • Fixed an issue where Buckle Up activated with the perk Conviction, this was previously amended in error.

Misc

  • Fixed an issue where the Tome Challenge "Shared Task" was unable to be completed.
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