What’s New

Deadlock — Minor Update - 07-09-2026

Minor Update - 07-09-2026

Changed
  • Urn Runner sprint bonus reduced from +2m to 0 and trailing bonus reduced from +7m to +5m
  • Urn Runner move speed bonus reduced from +3.5m to +2m
  • Urn Runner Stamina Recovery increased from +15% to +25%
  • Urn talking frequency increased from every 8s to every 6s
  • Urn talking sound distance increased
  • Unstable Rift warning time reduced from 25s to 20s
  • Rift Troopers now have Spirit Resist at 30/35/40/45%
  • Rift Troopers now have Melee Resistance at 25%
  • Rift Troopers spawn interval increased from every 0.3s to 0.5s
  • Unstable Rift comeback resist aura radius increased from 20m to 35m
  • Rift Troopers max comeback count increased from 12 to 14
  • Objectives bounty split for nearby heroes reduced from 40% to 30%
  • Scourge Max Health Per Second reduced from 2.6% to 2.5%
  • Billy Rising Ram T3 spirit scaling reduced from 0.035 to 0.03
  • Doorman Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
  • Doorman Crit scaling reduced from -25% to -30%
  • Doorman Hotel Guest T3 cooldown increased from 13s to 15s on Failure to Check Out
  • Drifter Bullet damage per boon reduced from +0.616 to +0.49
  • Drifter Bloodscent T3 reduced from +12% to +11%
  • Drifter Stalker's Mark cooldown increased from 20s to 24s
  • Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)

  • Urn Runner move speed bonus reduced from +3.5m to +2m

  • Urn Runner Stamina Recovery increased from +15% to +25%

  • Urn talking frequency increased from every 8s to every 6s

  • Urn talking sound distance increased (easier to hear a nearby Urn Runner)

  • Unstable Rift warning time reduced from 25s to 20s

  • Rift Troopers now have Spirit Resist (30/35/40/45%)

  • Rift Troopers now have Melee Resistance (25%)

  • Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)

  • Unstable Rift comeback resist aura radius increased from 20m to 35m

  • Rift Troopers max comeback count increased from 12 to 14

  • Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)

  • Scourge: Max Health Per Second reduced from 2.6% to 2.5%

  • Billy: Rising Ram T3 spirit scaling reduced from 0.035 to 0.03

  • Doorman: Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19

  • Doorman: Crit scaling reduced from -25% to -30%

  • Doorman: Hotel Guest T3 increased from 13s Cooldown on Failure to Check Out to 15s

  • Drifter: Bullet damage per boon reduced from +0.616 to +0.49

  • Drifter: Bloodscent T3 reduced from +12% to +11%

  • Drifter: Stalker's Mark cooldown increased from 20s to 24s

  • Drifter: Stalker's Mark T2 increased from -8s Cooldown to -12s

  • Drifter: Stalker's Mark T3 reduced from +2% Bleed to +1.5%

  • Graves: Jar of Dead T1 heal spirit scaling increased from 0.1 to 0.16

  • Graves: Jar of Dead now build up faster from neutral creeps

  • Graves: Grasping Hands immobilize duration reduced from 1.25s to 1s

  • Graves: Grasping Hands T3 cooldown increased from -10s to -14s

  • Graves: Essence Theft now procs from melee hits

  • Graves: Essence Theft T3 now also increases Max Steal Targets from 3 to 4

  • Graves: Borrowed Decree T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed"

  • Graves: Borrowed Decree T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration"

  • Haze: Sleep Dagger T2 now also applies 15 Fixation Stacks

  • Haze: Sleep Dagger T2 reduced from -18s Cooldown to -17s

  • Holliday: Powder Keg spirit scaling reduced from 1.2 to 1.05

  • Mirage: Fire Scarabs T3 spirit scaling reduced from +0.17 to +0.13

  • Mirage: Dust Devil T3 spirit scaling reduced from +1 to +0.6

  • Mirage: Djinn's Mark cooldown reduced from 3s to 2.75

  • Mirage: Djinn's Mark T3 cooldown reduced from -1s Cooldown to -0.75s

  • Mirage: Traveler T3 increased from -70s Cooldown to -90s

  • Pocket: Affliction duration reduced from 11s to 10s

  • Shiv: Serrated Knives T3 spirit scaling reduced from +0.09 to +0.07

  • Shiv: Slice and Dice spirit scaling reduced from 1.44 to 1.2

  • Shiv: Slice and Dice T2 reduced from -6% Spirit Resist to -4%

  • Shiv: Bloodletting cooldown increased from 20s to 25s

  • Shiv: Bloodletting T1 increased from -10s Cooldown to -15s

  • Shiv: Bloodletting Damage Cleared reduced from 35% to 30%

  • Shiv: Bloodletting T2 Damage Cleared increased from 35% to 40%

  • Shiv: Killing Blow Health Threshold reduced from 20% to 18%

  • Shiv: Killing Blow T3 Health Threshold increased from +8% to +10%

  • Silver: Lycan Curse cooldown reduced from 80s to 60s

  • Victor: Shocking Reanimation cooldown reduced from 275s to 240s

  • Viscous: Splatter T3 spirit scaling reduced from +1.0 to +0.9

  • Yamato: Flying Slash range reduced from 28m to 26m

  • Yamato: Flying Slash T3 Charge Delay increased from 3s to 4s

  • Yamato: Flying Slash T3 Ally Targeting now requires alt cast input

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