Minor Update - 07-09-2026
- Urn Runner sprint bonus reduced from +2m to 0 and trailing bonus reduced from +7m to +5m
- Urn Runner move speed bonus reduced from +3.5m to +2m
- Urn Runner Stamina Recovery increased from +15% to +25%
- Urn talking frequency increased from every 8s to every 6s
- Urn talking sound distance increased
- Unstable Rift warning time reduced from 25s to 20s
- Rift Troopers now have Spirit Resist at 30/35/40/45%
- Rift Troopers now have Melee Resistance at 25%
- Rift Troopers spawn interval increased from every 0.3s to 0.5s
- Unstable Rift comeback resist aura radius increased from 20m to 35m
- Rift Troopers max comeback count increased from 12 to 14
- Objectives bounty split for nearby heroes reduced from 40% to 30%
- Scourge Max Health Per Second reduced from 2.6% to 2.5%
- Billy Rising Ram T3 spirit scaling reduced from 0.035 to 0.03
- Doorman Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
- Doorman Crit scaling reduced from -25% to -30%
- Doorman Hotel Guest T3 cooldown increased from 13s to 15s on Failure to Check Out
- Drifter Bullet damage per boon reduced from +0.616 to +0.49
- Drifter Bloodscent T3 reduced from +12% to +11%
- Drifter Stalker's Mark cooldown increased from 20s to 24s
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Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)
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Urn Runner move speed bonus reduced from +3.5m to +2m
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Urn Runner Stamina Recovery increased from +15% to +25%
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Urn talking frequency increased from every 8s to every 6s
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Urn talking sound distance increased (easier to hear a nearby Urn Runner)
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Unstable Rift warning time reduced from 25s to 20s
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Rift Troopers now have Spirit Resist (30/35/40/45%)
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Rift Troopers now have Melee Resistance (25%)
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Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)
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Unstable Rift comeback resist aura radius increased from 20m to 35m
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Rift Troopers max comeback count increased from 12 to 14
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Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)
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Scourge: Max Health Per Second reduced from 2.6% to 2.5%
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Billy: Rising Ram T3 spirit scaling reduced from 0.035 to 0.03
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Doorman: Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
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Doorman: Crit scaling reduced from -25% to -30%
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Doorman: Hotel Guest T3 increased from 13s Cooldown on Failure to Check Out to 15s
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Drifter: Bullet damage per boon reduced from +0.616 to +0.49
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Drifter: Bloodscent T3 reduced from +12% to +11%
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Drifter: Stalker's Mark cooldown increased from 20s to 24s
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Drifter: Stalker's Mark T2 increased from -8s Cooldown to -12s
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Drifter: Stalker's Mark T3 reduced from +2% Bleed to +1.5%
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Graves: Jar of Dead T1 heal spirit scaling increased from 0.1 to 0.16
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Graves: Jar of Dead now build up faster from neutral creeps
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Graves: Grasping Hands immobilize duration reduced from 1.25s to 1s
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Graves: Grasping Hands T3 cooldown increased from -10s to -14s
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Graves: Essence Theft now procs from melee hits
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Graves: Essence Theft T3 now also increases Max Steal Targets from 3 to 4
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Graves: Borrowed Decree T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed"
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Graves: Borrowed Decree T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration"
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Haze: Sleep Dagger T2 now also applies 15 Fixation Stacks
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Haze: Sleep Dagger T2 reduced from -18s Cooldown to -17s
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Holliday: Powder Keg spirit scaling reduced from 1.2 to 1.05
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Mirage: Fire Scarabs T3 spirit scaling reduced from +0.17 to +0.13
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Mirage: Dust Devil T3 spirit scaling reduced from +1 to +0.6
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Mirage: Djinn's Mark cooldown reduced from 3s to 2.75
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Mirage: Djinn's Mark T3 cooldown reduced from -1s Cooldown to -0.75s
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Mirage: Traveler T3 increased from -70s Cooldown to -90s
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Pocket: Affliction duration reduced from 11s to 10s
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Shiv: Serrated Knives T3 spirit scaling reduced from +0.09 to +0.07
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Shiv: Slice and Dice spirit scaling reduced from 1.44 to 1.2
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Shiv: Slice and Dice T2 reduced from -6% Spirit Resist to -4%
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Shiv: Bloodletting cooldown increased from 20s to 25s
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Shiv: Bloodletting T1 increased from -10s Cooldown to -15s
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Shiv: Bloodletting Damage Cleared reduced from 35% to 30%
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Shiv: Bloodletting T2 Damage Cleared increased from 35% to 40%
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Shiv: Killing Blow Health Threshold reduced from 20% to 18%
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Shiv: Killing Blow T3 Health Threshold increased from +8% to +10%
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Silver: Lycan Curse cooldown reduced from 80s to 60s
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Victor: Shocking Reanimation cooldown reduced from 275s to 240s
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Viscous: Splatter T3 spirit scaling reduced from +1.0 to +0.9
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Yamato: Flying Slash range reduced from 28m to 26m
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Yamato: Flying Slash T3 Charge Delay increased from 3s to 4s
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Yamato: Flying Slash T3 Ally Targeting now requires alt cast input