v0.1-11295Desktop
Commits
- 3f502579f GPU/TextureCache: Dump textures to first disc directory
- 23d79f8a5 Qt: Fix themed slider disabled state
- 45460b906 PostProcessing/Slang: Skip over C-style comments in preset files
- ae44fa6f7 PostProcessing/Slang: Support parsing simple/reference presets
- 495141ab5 Qt: Fix postfx shader list with multiple nesting levels
- 8bb8fdd20 Update gpu_hw_shadergen.cpp (#3728)
- 558973f20 GPU/HW: Fix rare VRAM corruption after state load
- 0d60433e9 GameDB: Otona no Asobi again
- 4d95bb34e OpenGLDevice: Fix various issues in stream buffer
- bbffe729a OpenGLDevice: Disable PBOs completely on NVIDIA
- c7027a272 CDROM: Fix off-by-one error
- c2041702d FullscreenUI: Always reset transition before executing it
- 650c60e9e FullscreenUI: Fix fade transition on game exit
- 73a74b359 System: Remove unnecessary state function
- a94a90f34 CPU: Fix some unlikely-to-be-triggered issues
- 566ef446d DMA: Fix DICR register write mask
- ac7aa0d9f GPU: Fix incorrect debug log message
- 5823a0103 MDEC: Fix incorrect halfword tracking for some commands
- cfcfd8f86 CPU/Recompiler: Various minor error fixes
- 4780bfa35 Pad: Fix incorrect log message
- 50b545c36 Pad: Fix device_index with multitap 2 active
- ba7b5cdef SPU: Fix a couple of log and debug window fields
- acb546b87 SPU: Fix inverted volume level in voice register read
- 0c41d8131 SPU: Fix incorrect DMA overread handling
- 0b4b9a102 MemoryCard: Fix incorrect ACK at end of read
- bde74c54d MemoryCard: Fix incorrect output byte at end of write
- d85dcdb5f MemoryCard: Fix incorrect state/ack at end of ID read
- 6bd6a8d12 Timers: Interrupt request should be cleared after mode write
- 03a61b7ce Timers: Fix repeated IRQs possibly scheduling late
- 8601189df Bus: Fix incorrect logging of EXP1 memory timing
- 0eb8db8d2 Bus: Fix incorrect region pointer for RAMMirror3
- 077f23450 Bus: Fix error propagation in InjectExecutable()
- 2734a1bf1 Bus: Fix incorrect write mask for EXP1/EXP2 base
- ebe6af96c GTE: INTPL should be 8 cycles
- d80c5b9c3 VideoPresenter: Fix incorrect UVs for Rotate180 case
- 0016ef0e7 VideoPresenter: Fix incorrect changed flag when reloading overlay
- cc662e69b VideoThread: Fix dead code in VideoThreadEntryPoint()
- 2c1894709 VideoThread: Fix incorrect command size
- 3535455f4 ImGuiOverlays: Remove unused macro
- fa38d4f3f ImGuiOverlays: Fix incorrect capture box height
- 2d4259e17 ImGuiOverlays: Fix incorrect frame time calculation
- da339e477 MemoryScanner: Set changed flag in RemoveEntryByDescription()
- 63f5a6a5b SoundEffectManager: Fix buffer overallocation in upmix/shift path
- 66ddcae05 Justifier: Remove unused function
- 16ceae8bc Justifier: Last byte shouldn't ACK
- da7a2ccbd PlayStationMouse: Fix X sensitivity being used for Y
- c9c76453a InterruptController: Fix incorrect branch hint
- 17bea4719 AudioStream: Fix backend names not being translated on lookup
- 274d87ef1 CubebAudioStream: Fix a few logging errors
- f40a3c85f SDLAudioStream: Fix inconsistent start API usage
- 692e7ce03 WAVReader: Fix non-s16 handling in SeekToFrame()
- cac0eac05 GameList: Remove unused function
- 7b802e6b8 GameList: Fix incorrect constants in played time parsing
- 9a440652b GameDatabase: Fix incorrect log messages
- 3d43cfa42 GameDatabase: Fix setting wrong settings object
- 385ee9d30 GameDatabase: Add missing flush check for SaveToCache()
- 40b68939e System: Fix video capture args being read incorrectly
- 66702bc71 System: Fix some incorrect error messages
- ccfa0f493 System: Remove a couple of redundant comparisons
- 21f683555 CDImagePPF: Fix possible overpatching on spanning sectors
- 08015f192 CDImagePPF: Fix possible integer underflow in short files
- efc623c98 CDImagePBP: Fix error propagation in SwitchSubImage()
- 32f816304 CDImageMDS: Fix use of 32-bit fseek()
- 4a24d2930 CDImageDevice: Fix incorrectly formatted log messages
- 4e1cdd5d8 CDImageCue: Fix inconsistent size in ECMTrackFileInterface::Read()
- 687059dda CDImageM3u: Simplify whitespace trimming
- 1494c6b6f PostProcessing: Fix OOB write in ParseVector()
- d5c22fc62 PostProcessing/FX: Fix PingPong state not being written back
- 1c9b0a95b PostProcessing/Slang: Fix include depth not being tracked
- 3ce975391 PostProcessing/Slang: Add missing Original scale type handling
- a9da0d86a Sockets: Fix various issues
- bd6f99800 ISOReader: Fix incorrect timestamp calculation
- 29ca1cbc8 GPUDevice: Fix incorrect log message
- fc9ce7fb2 GPUDevice: Fix incorrect RG16/RG16F pixel size
- 4e963c1fb System: Add capture file name format options
- 86aabe307 D3DCommon: Fix a bunch of copy/paste errors
- 730c44fef D3D11Device: Fix a couple of incorrect log messages
- 414f9f64a D3D12Device: Fix incorrect subresource calculation
- 9706df029 D3D12Device: Use move in D3D12DownloadTexture destructor
- 56f075688 MetalDevice: Fix various issues
- 6f405d9ee GPUDevice: Don't reserve unnecessary byte in stream buffer
- 690fcb674 System: Log disc details when booting
- cece5222c OpenGLDevice: Fix incorrect mipmap step in upload
- 49eb1ab23 OpenGLDevice: Fix off-by-one in Map() range check
- d940fb391 OpenGLDevice: Fix incorrect DSB binding without binding layout
- 2ac48161f OpenGLTexture: Fix a couple of incorrect format mappings
- f0b6ea978 VulkanDevice: Fix incorrect pointer alignment check
- a4904ddb0 VulkanDevice: Add missing swap of m_allocation
- 0f5124996 Achievements: Fix null pointer check in BeginRefreshHashDatabase()
- 2a85f6734 FullscreenUI: Fix possible OOB on bad config
- 0e3c4714d FullscreenUI: Fix file dialog without filter set
- 22378bd9c FullscreenUI: Add fade transition to file selector
- 2b100621a FullscreenUI: Fix possible RemoveHook() call on wrong thread
- d3edaf50e FullscreenUI: Use insert_or_assign() in SetCoverCacheEntry()
- d2e94217c Qt: Fix config binding of audio capture extra args
- 41a939f34 Qt: Fix resize-loading case for getCoverForEntry()
- ecc1fe260 Qt: Fix a couple of incorrect config keys in reset path
- d326c8bc7 Qt: Fix incorrect signal block in game summary
- 4ae89e294 Qt: Fix reading from UI thread in computeImageHash()
- 30583b444 Qt: Fix incorrect read in texture replacement settings export
- 00c956f4a Qt: Fix incorrect settings save after automap
- 182c87d76 Qt: Add missing master enable update in cheat settings
- 387d8b378 Qt: Remove redundant setNewBinding() in effect binding
- 0995654db Qt: Add null pointer check to hotkey setFilter()
- 5de2b77d0 CPU/CodeCache: Fix redundant begin/end code write
- 2af1cd640 CPU/CodeCache: lwc2/swc2 should not read rt in backprop
- 0a816b657 CPU/CodeCache: Fix blocks ending up perpetually in interpreter fallback
- 23c94c5bd TimingEvent: Add missing current_event check in SortEvent()
- 89560f81d GDBServer: Fix incorrect shift in $G handler
- dd25610e3 GDBServer: Fix incorrect hex decode in $M handler
- 091d1b625 GDBServer: Fix double ack after single step
- 59b4fb84a GDBServer: Send SIGTRAP on system pause
- 6c6390286 Fix translation errors (AZ) (#3730)
- df64109df TimingEvents: Fix overzealous assertion
- f9254e23f CPU/CodeCache: Pack state in struct
- abf3b8cc0 CPU/CodeCache: Move JIT write protect out of MemMap
- 120d04958 Modern Lossless Dynamic Quantization Scanline Shader (#3731)
- 12989d2bc VideoThread: Use thread instead of handle
- 53c4176a1 CPU/CodeCache: Don't skip filling backprop for first instruction
- 5d92da522 TimingEvents: Remove ticks_late parameter
- dea048016 AudioStream: Reintroduce XAudio2 backend
- c1d24b4e9 dep/cubeb: Bump to a37dadd
- 242b4b814 FullscreenUI: Fix files showing in directory selector
- 28297a3ae VideoThread: Pass clamped dimensions to thread
- 153fa1d23 Core: Get rid of base settings layer overrides
- 85c0b4eff System: Move gamescope screensaver hack to QtHost
- 71dafa719 System: Move socket multiplexer into GDBServer
- cc1775f0b System: Move Discord presence into its own file
- 678b6101e System: Move more core functionality out of file
- 70c6d5a1d VideoThread: Move private functions into own file
- 0b6d41e63 Achievements: Don't defer badge prefetch on game load
- 56783acc7 Qt: Use delete icon for restoring custom titles
- 348eaeef6 TaskQueue: Support single-threaded operation
- 735dc5ba2 Core: Centralize the async task queue
- b2d0fbdcb clang-format: Add lambda options
- 54c6a9faa Hotkeys: Make more formatting-friendly
- 00908b1b1 Qt: Remove some unnecessary includes
- 86fd69332 Qt: Use better title for capture file name format
- 122bd30ba Qt: Move RAIntegration setting to advanced settings
- 6513e4778 Achievements: Add progress indicator mode option
- d2e770131 dep/rcheevos: Increase the time the progress tracker is shown
- d1f597588 FullscreenUI: Fix load/save state leaving system paused
- 8ddaac326 Achievements: Add alpha to progress bars
- 38bbc115c Data: Add additional fonts
- bbe65219a ImGuiManager: Support multiple text fonts
- 9950e2243 SoundEffectManager: Fix low chance of deadlock on shutdown
- f7d937cb0 Qt: Fix debugger ignoring all messages
- acbb76c00 Qt: Fix off-by-one in edit RAM callback
- f080e798e Qt: Fix possible underflow in debugger wheelEvent()
- 9a410416e Qt: Fix incorrect colour of bytes in debugger
- 9f385b27f Qt: Fix last-data buffer management in MemoryViewWidget
- 970e191fa Qt: Improve debugger arrow drawing
- 2f35493d2 scanline-modern-ex.fx Minor optimizations and adjustments (#3732)
- 5731aa87a CI: Pass --fail to curl downloads
- 3fb89483b GPU/HW: Fix MMPX Quality compilation in Metal
- 730dcd9a9 VideoThread: Assert not on thread for async calls
- 1200cd589 FullscreenUI: Rework pause menu opening
- 75eddf171 Achievements: Adjust pause menu box padding
- e4c55ad02 Achievements: Don't display indicators when in pause menu
- 6f8f4885e dep/imgui: Handle ClearTexData() for RendererHasTextures case
- 9eeabd009 ImGuiManager: Destroy textures before recreating font atlas
- bff185190 FullscreenUI: Fix double pause in PauseAndOpenMenuFromCoreThread()
- 8056dc705 FullscreenUI: Fix change disc hotkey again
- 5dc2899f5 Qt: Fix tab order in Achievement Settings
- 01ae8e563 Qt: Fix incorrect key for video capture arguments
- 1f1182f33 Qt: Don't delete empty achievement images directory
- 2bc4a95ff Qt: Remove redundant doBackgroundControllerPoll()
- aa5e2d738 Qt: Screenshot/video directory shouldn't be changable per-game
- 614d24c4d FullscreenUI: Fix pause icon not re-displaying on menu close
- d6a7f9019 FullscreenUI: Tweak fade transition times
- 015bfedb4 FullscreenUI: Align fade transition times to frame rate
- 414b0b3b4 CDImage: Fix OpenCHD() opening non-chd files
- 925199144 ImGuiOverlays: Use PopupHighlight for save state selector
- 3836986c4 Qt: Expose VRAM and SPU VRAM in memory editor/debugger
- f0fdd069a FullscreenUI: Fix most_recent_progress_update not resetting
- 1e570edaa FullscreenUI: Fix first achievement notification not triggering run-idle
- 1917421f8 FullscreenUI: Use correct active state for timed indicator removal
- f685648a5 FullscreenUI: Fix leaderboard ID/format not caching in pause menu
- 7120a4ac6 FullscreenUI: Fix possible divide by zero in achievement summary
- adff8db0a FullscreenUI: Improve sort operator consistency
- ccce159d0 FullscreenUI: Fix game grid titles drawing even when disabled
- 69b3958f4 FullscreenUI: Use icon in both AlertPrompt() and ConfirmPrompt()
- 9e82d216a FullscreenUI: Fix typo in MenuImageButton()
- 678c2ec35 FullscreenUI: Fix InputStringDialog not clearing text
- 2ca830751 FullscreenUI: Fix loading screen drawing with non-zero minimum
- 086184020 FullscreenUI: Fix temporary challenge icons missing in pause menu
- 3a10c16b1 Qt: Slight tweak to OSD settings panel widths