v0.1-11391Desktop
Commits
- b0c277b10 optimization scanline-modern-ex.fx (#3733)
- 717424209 GameDB: Various fixes (#3734)
- 8dad651a2 GameDB: Add disc set for
Persona 2 - Eternal Punishment (USA)(#3735) - 023c0823d Qt: Update French translation by Corrigo
- ecc46d2d4 Qt: Don't draw OSD messages with zero opacity
- 12450a1e0 CDImageCCD: Support loading ccd+img without sub
- 6b5086900 Atualização Português do Brasil (#3737)
- c71fdd60a GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
- ee2530647 AudioStream: Reset staging buffer position (#3738)
- faa37fd9c CI: Bump Xcode to 26.4 (#3713)
- f6da96077 CI: Bump dependencies to 20260512
- 7e98f1717 GameDB: Force Round Texture Coordinates for Lego Island 2
- dfc894c88 AudioStream: Tidy up more state reset
- 7b6316189 FullscreenUI: Fix unused variable warning
- 33663c5ea Qt: Work around broken build in latest MSVC versions
- e1d9414ec Qt: Make binding tooltips/multi-window localisable
- a2a12da4b GPUDevice: Pack local state in struct
- 22a3302fa DynamicLibrary: Add symbol resolution helpers
- 7ee8fbc42 DiscordPresence: Use ResolveSymbols()
- 16d1dcb84 GPUDevice: Use ResolveSymbols()
- 4c89ddb00 VulkanDevice: Use ResolveSymbols()
- ad70cffd9 MediaCapture: Use ResolveSymbols()
- 59a3e09fa MediaCapture: Eliminate global load mutex
- 2225d366b GPUDevice: Pack shaderc/spirv-cross function pointers together
- 1758f43d9 ImGuiManager: Use 1/255 as opacity threshold
- 32af8280b optimization scanline-modern shader (#3742)
- 74cca15c2 Atualização Português do Brasil (#3741)
- 833dd2c9b Update Russian translation (#3740)
- dc5c5b7c3 GameDB: A few more fixes (#3739)
- 77ecf9939 MSBuild: Enable segment heap via vsprops
- 2307ad9b0 CMake: Drop Win32/MSVC specific paths. Use MSBuild.
- 5e57ff57d CDROM: Fix incorrect stat response in test command
- 1c936c496 DMA: Enforce read-only bits in OTC channel control
- fc72f17a5 CI: Drop unused input (#3743)
- 8f818af6d GPU/HW: Remove unnecessary reference to backend in texture cache
- f484af5f4 GPU: Merge gpu.cpp and gpu_commands.cpp
- b123c8e2b GPU: Convert frontend to namespace
- 4e0374ef8 GPU: Slightly faster path for DMA writes
- 3dd7497f6 GPU: Use InlineFIFOQueue
- d89476ad2 GPU: Fix incorrect bitmask for command primitives
- e6b938af3 CDROM: Fix incorrect date in comment
- f2e629f7e Achievements: Fix game not loading after token-expired late login
- cdb26ee7b ImGuiManager: Return wants_keyboard for all generic inputs
- 590605b8d FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread()
- e903ff716 HTTPCache: Remove downloader mutex
- cf62df552 HTTPCache: Notify host when downloader is active
- 5b446d702 HTTPDownloader: Add owner tracking to requests
- 2091cb101 HTTPDownloader: Don't poll requests when cancelling
- 6e5877634 Achievements: Use request owner for waiting for server calls
- de8f42733 Qt: Avoid double cancellation in updater
- 8ae5c854e Qt: Add AsyncHTTPRequest class
- fc8446de6 Qt: Use main HTTP downloader for updater
- 29ba624f2 HTTPDownloader: Convert to namespace
- d7464e295 Spanish (Spain) translation update (#3744)
- 2467a7b1b Timers: Correctly handle sync mode 0/3 for timer 2
- 8347d1de9 Bus: Add option for enabling PCSX expansion region
- fab306cc7 FullscreenUI: Fix adapter list not updating on renderer change
- 83a1b0c45 Deps: Update to 20260526
- 2f4aafd0d Qt: Expose debugger and exit in toolbar
- d7c2e7785 Qt: Minimize controller SVGs
- 68da2ea9f Qt: Add monochrome icon theme
- 4cf5f38a8 Qt: Add ThemeSVGIconEngine to replace use of Qt SVG
- d58bfaacf Qt: Add more monochrome icons
- 6fccb181d Qt: Remove separate colour icon SVGs
- 65394a2b9 Qt: Remove unused PNG icons
- 49f5f38c4 Qt: Don't use QIcon::fromTheme()
- 538a82ad4 Qt: Set isMask property on menu bar action icons on MacOS
- 891ae3d9e ImGuiOverlays: Don't draw outline on status indicators
- 9e39295f0 Qt: Add icon to empty game list page
- f0ee83489 FullscreenUI: Optimize SVGs
- e4147da58 Qt: Optimize checkbox SVGs that were previously missed
- f352619a9 Qt: Move ReadFileToByteArray() to QtUtils
- 51457c22e Qt: Add SVGWidget
- 099f8bdd2 Qt: Rename ThemeSVGIconEngine to SVGIconEngine
- dddc09122 FullscreenUI: Fix double scaling of some UI elements
- ad676f7e3 FullscreenUI: Preserve aspect ratio of SVG images
- 8fe9077ca Qt: Store controller images in main data instead of qrc
- de69bc496 FullscreenUI: Add images to controller settings
- 5ad980b32 Qt: Fix incorrect icon path
- 70ec9c491 SPU: show friendly reverb mode names in debug window
- a3f4a086e SPU: increase volume display precision in debug window
- ef7637413 SPU: Use display fractional volume for voices as well
- 5a21a6c8d Host: Add icon to ConfirmMessageAsync()
- 61b31b3e2 Update Azerbaijani Translation (#3745)
- b429993e0 Qt: Move most recent migration to updater
- 21c6ab582 Qt: Use SVGWidget for empty game list icon
- 15bfa50ce Qt: Make SVGWidget respond to palette changes
- c1165ab03 MediaCapture: Fix Media Foundation refusing to load
- 00733714c CDImageCue: Remove unused variable
- bbde5c661 CueParser: Switch to fmt for errors
- e40105020 Qt: Preserve aspect ratio in SVGIconEngine
- f93965b84 Qt: Handle icon state in SVGIconEngine
- 11216ccd5 Qt: Tint non-coloured disabled icons in SVGIconEngine
- 872d6092b Qt: Use SVGWidget for icon in debugging settings
- 86b3c0e7d Qt: Fix missing monochrome in controller settings
- e8938f063 Qt: Remove more unused icons