What’s New

Dungeon Defenders II — The Golden Crusade - Hotfix 3

The Golden Crusade - Hotfix 3

Added
  • Added Templar shards to Survival bags
  • You can now disenchant shards directly from the shard vault, and sell inventory items directly from the vault too
  • You can now buy and list items in player shops during the combat phase
  • Added Controller Hot-Swapping for PC allowing seamless swapping between keyboard and controller without flipping any toggles
Changed
  • Find My Item's tooltip is now clamped to the side of the Find My Item UI, resolving issues on higher and stretched resolutions
  • Camera on controller when placing defenses now respects your default camera settings
  • Replaced +10 in the Ascension tab with +100, and +100 with MAX to fill the selected skill to its max level
Fixed
  • Fixed an issue where lobbies would become bugged, letting you walk through spawn barriers, never start the match, etc.
  • Fixed an issue where you'd get stuck on a loading screen if other player(s) readied up before you finished loading after retrying
  • Fixed Auto Ready not disabling itself after the match has ended
  • Fixed an issue where you'd sometimes lose all air strafing abilities after an assassin pounced on you
  • Fixed the Summary screen sometimes not appearing after a map completion
  • Fixed an issue where party members would sometimes get split up when going to the next map
  • Fixed an issue where console players were unable to search in the Find My Item UI
  • Fixed a bug where extended stats for items with a roll over 100% were showing as 1%
  • Pylon Shards now correctly emit their buffs from all nodes on a tower
  • Ungilded shards in the shard vault are now reset properly upon an Ancient Power
  • Fixed Water Set description
  • Fixed Golden Blessing Damage % not working
  • Fixed Divine Relic procing Hero damage effects
Bug Fixes
  • Fixed an issue where lobbies would become bugged, letting you walk through spawn barriers, never start the match, etc.

  • Fixed an issue where you'd get stuck on a loading screen if other player(s) readied up before you finished loading after retrying.

  • Fixed Auto Ready not disabling itself after the match has ended (was requiring you to press G once to cancel it, and a second time to move on).

  • Fixed an issue where you'd sometimes lose all air strafing abilities after an assassin pounced on you.

  • Fixed the Summary screen sometimes not appearing after a map completion.

  • Fixed an issue where party members would sometimes get split up when going to the next map.

  • Fixed an issue where console players were unable to search in the Find My Item UI.

  • Fixed a bug where extended stats for items with a roll over 100% were showing as 1%.

  • Pylon Shards now correctly emit their buffs from all nodes on a tower.

  • Ungilded shards in the shard vault are now reset properly upon an Ancient Power.

  • Added Templar shards to Survival bags.

  • Fixed Water Set description.

  • Fixed Golden Blessing Damage % not working.

  • Fixed Divine Relic procing Hero damage effects.

Quality of Life
  • Find My Item's tooltip is now clamped to the side of the Find My Item UI, resolving issues on higher and stretched resolutions.

  • Camera on controller when placing defenses now respects your default camera settings.

  • You can now disenchant shards directly from the shard vault, and sell inventory items directly from the vault too (no more exiting and re-opening the vault for inventory management).

  • +10 in the Ascension tab has been replaced with +100, and +100 has been replaced with MAX — MAX will fill the selected skill to its max level (or spend all available points into it).

  • You can now buy and list items in player shops during the combat phase.

  • Added Controller Hot-Swapping for PC — allowing seamless swapping between keyboard and controller without flipping any toggles.

Host & Party
  • Added "Give Host" to the pause menu context dropdown.

  • Added a "YOU are now host" popup when given host.

  • Host permission rewrite to hopefully persist across sessions.

Balance
  • Added a 5 second cooldown to Malthius' Heal ability.
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