Patch 10.7.0 - Magical Academy Adept and Infested Waters
- Magical Academy Adept skin DLC with 10% increased damage and health but slower movement speed
- Atlantis Trident and Atlantis Water Pistol as campaign rewards for Infested Waters
- Shark Pet, Axolotl Pet, and Rubber Duck pet as survival rewards for Infested Waters
- New Jester Tavern unlocked by beating King's Game on Nightmare or higher
- Burning Giveaway event mechanic where enemies spawn Burning Embers that grant a boss arena portal at 100 collected embers, with increased damage taken scaling up to 2x at 75 embers and burn damage thereafter
- Timer notifications every 5 minutes and at 60/30/10 seconds remaining on Crystal Race map
- Loot HUD overhaul with options to disable Total, change UI scale, and disable outline around the HUD
- Crystal Race map now lasts 30 minutes before forcefully finishing the race
- Active armour farm map nerfed by approximately 13% in 2300+ rates to align with survival nerfs
- Shark Event size reduced by 15%
- Default positions of loot HUD top left and top right adjusted to not conflict with other UI
- Fixed Valentine's Jester being rotated wrong
- Fixed Boxing Glove on Squire
- Fixed wing position on Ninja Monk
- Fixed flying saucer pet not doing line of sight check and having piercing projectiles
- Fixed preview angle on towers being half what it's supposed to be
- Fixed description and mana value not updating when an item is open and censor is enabled or disabled
- Removed timer on top of the screen for Crystal Race UI
New Content
Magical Academy Adept Skin DLC
New skin for adept, which can be purchased here: https://store.steampowered.com/app/4849720/ The skin is a bit slower than normal adept, but has 10% increased damage and health
Infested Waters
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Atlantis Trident and Atlantis Water Pistol as campaign rewards
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Shark Pet, Axolotl Pet and Rubber Duck pet for survival rewards
New Jester Tavern
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Unlocked by beating King's Game on Nightmare or higher
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Photo preview on taverns to be added on a later patch
Burning Giveaway
Enemies will spawn Burning Embers during runs if you have the 'bEnableEventMechanics' CDT setting enabled, which defaults to enabled. Collect 100 Burning Embers on a single run to get a portal that will teleport you to a Boss Arena if you walk into it. For every Burning Ember you collect, you take increased damage, up to x2 at 75 embers. Collecting Embers after 75 will make you take burn damage every 4 seconds. More details about the objective and rewards will be announced on the DDRnG discord once the patch goes live
Balance Changes
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Reverted partially the nerf to active armour farm map to align more with the reduces nerf to survivals. This entrails about a 13% nerf in 2300+ rates compared to before last week's nerf patch, while high end survivals are about 18% worse.
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Reduced Shark Event size by 15%
General Changes
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Added timer notifications every 5 minutes and at 60/30/10s remaining on Crystal Race map
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Crystal Race map only lasts 30 minutes before it forcefully finishes the race
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Removed timer on top of the screen for Crystal Race UI
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Loot HUD overhaul. Now can disable Total, change UI scale and disable the new outline around the HUD
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Changed default positions on top left and top right for loot hud to not conflict with other UI
Bug Fixes
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Fixed Valentine's Jester being rotated wrong
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Fixed Boxing Glove on Squire
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Fixed wing position on Ninja Monk
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Fixed flying saucer pet not doing line of sight check and having piercing projectiles
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Fixed preview angle on towers being half what it's supposed to be
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Fixed description and mana value not updating when an item is open and censor is enabled/disabled