What’s New

Dungeon Defenders — Dungeon Defenders Patch 10.7.1

Dungeon Defenders Patch 10.7.1

Added
  • Add one chest to boss arena on Infested Waters
  • Add crystal core to outside and defence taverns
Changed
  • Lower spawn time of Event Embers
  • Lower beam damage by 8x on Infested Waters boss fight
  • Buff High End Icy Needle damage by removing 10% nerf from a while back
  • Increase collision radius and height of Event Embers
  • Adjust bracers, glasses, and facial hair accessories for Apprentice and Series EV
  • Adjust face texture for Legendary & Super Legendary Apprentice
  • Change Infested Waters map description
  • Make seahorses on Infested Waters give mana on petting
  • Make boss cutscene skippable on Infested Waters
Fixed
  • Fix lower difficulty sharks spawn levels
  • Fix collisions on Jester Tavern
  • Disable restarting on Burning Arena
  • Disable ember spawns on Crystal Race map
  • Make shark boss fire a dodgeable tracking beam when players are far away instead of sitting idle
  • Fix missing polygon on Series EV
  • Move lamp that would cause getting stuck on War of the Djinn
  • Add failsafe for Djinns not finding a lamp on War of the Djinn and Rumble in the Jungle
  • Fix lamps not setting in-lamp Djinn to none when lamp is activated
Balance Changes
  • Lowered spawn time of Event Embers

  • Lowered beam damage by 8x since it now works properly on Infested Waters boss fight

  • Added one chest to boss arena on Infested Waters

  • Buffed High End Icy Needle damage (10% nerf from a while back removed)

General Changes
  • Increase collision radius and height of Event Embers

  • Adjustments to the bracers, glasses, and facial hair accessories for Apprentice and Series EV

  • Adjusted the face texture for Legendary & Super Legendary apprentice

  • Changed Infested Waters map description

  • Seahorses on Infested Waters now give mana on petting

  • Made boss cutscene skippable on Infested Waters

Bug Fixes
  • Fixed lower difficulty sharks spawn levels

  • Fixed collisions on Jester Tavern

  • Disabled Restarting on Burning Arena

  • Disabled ember spawns on Crystal Race map

  • Added crystal core to outside and defence taverns

  • Shark boss now fires a dodgeable tracking beam when players are far away instead of just sitting there

  • Fixed a missing polygon on Series EV

  • Moved lamp that would cause you to get Stuck on War of the Djinn

  • Added failsafe for Djinns not finding a lamp on War of the Djinn and Rumble in the Jungle

  • Fixed a bug where lamps wouldn't set the in-lamp Djinn to none when the lamp is activated

  • Fixed Cloud Tower and Owl Nest projectiles targeting dummies and demon pylons when combat phase is active

  • Fixed moving auras at the bottom floor of Talay Mining Complex killing them

  • Fixed Seahorses on infested waters not having animations

  • Fixed collision above forge on Infested Waters

  • Made secret doors have no collision when the secret is done on Tinkerer's Workshop in case they don't move with the matinee

  • Potential fix for fireball on Burning Arena boss

  • Added replication to Damage Done on Burning Arena

  • Added replication to completion times on Crystal Race

For Etheria!

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