Factorio — Version 2.0.43 released as stable

Version 2.0.43 released as stable

Added 1
  • Add support for volume and speed activity matching for persistent working sounds
Changed 5
  • The swap-players command can now handle basic remote view and players in space platform hubs
  • Items stop drawing health and spoilage bars when the player is zoomed too far out
  • Trees no longer take damage from spores nor absorb spores as a result of taking pollution damage
  • Gleba wetlands, lowlands, and water tiles now absorb 3 times as many spores as other tiles
  • Asteroid spawning is now consistent regardless of what other game things are happening
Fixed 14
  • Fix a desync related to demolishers
  • Fix total raw item icons clipping out of the recipe tooltip
  • Fix unlimited building reach when train GUI was open from character view
  • Fix vehicles with portable roboports not being able to insert/remove equipment from themselves
  • Fix a potential stutter when stopping a variable music track
  • Fix variable music track intermezzo not being played correctly for subsequent tracks
Minor Features
  • Added support for volume and speed activity matching for persistent working sounds.

  • The swap-players command can now handle basic remote view and players in space platform hubs.

Graphics
Balancing
  • Trees no longer take damage from spores nor absorb spores as a result of taking pollution damage.

  • Gleba wetlands, lowlands, and water tiles now absorb 3 times as many spores as other tiles.

Bugfixes
Modding
  • Added AirbornePollutantPrototype::damages_trees.
View original

Upgraded? How did it go?

Discussion