Poppy Playtime: Chapter 5 - Patch 2 (2/20/2026)
Hey everyone! Thank you for the overwhelming reception to Poppy Playtime: Chapter 5 so far!! We have received reports that some users are experiencing a crash on start up related to a known issue with Unreal Engine 5.6.
PATCH NOTES:
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Removed left over text from development
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Adjusted volume for all character jumpscares
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Updated credits with additional contributors
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"Recycling & Reclamation" Level:
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Fixed an issue with asset level unloading before proper load sequence occurs
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Fixed an issue with light stations failing to change color upon being powered
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"Research & Development" Level:
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Fixed an issue with player movement after auto detaching from unloaded assets occurs with GrabPack hands
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Fixed an issue where the Golden Chum Trophy was displaying the incorrect material on the base when viewed from the inventory menu.
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"TESTING" Level:
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Updated in-game video formats for better performance
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Fixed Big Battery getting stuck with “Poppy Gel” in the “Power Room”
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Fixed and issue with level unloading after exiting the memory machine and attempting to exit the area
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"Extreme Aggression Under Stress" Level:
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Fixed an issue with the projector tutorial occurring too late
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"Sweet Street" Level:
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Fixed an issue where player could get stuck on in-game assets in section 1
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Fixed an issue where player could get stuck on in-game assets in section 5a
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Fixed an issue with Objectives UI not behaving properly after “Lily” appears
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"The Dollhouse" Level:
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Fixed an issue where the play can softlock the game when escaping from the “Hot and Cold” puzzle in the basement
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Fixed an issue with misplaced hand alignment/poses on doors
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"Tea Time" Level:
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Fixed an issue where player could skip key story elements via environment assets
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Fixed an issue with misplaced hand alignment/poses on doors
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"Reanimation" Level:
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Fixed an issue with Outimals clipping through a door
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"The End of the Line" Level:
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Fixed an issue with electrical flatbed asset allowing unintended player behavior and breaking level sequence
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Fixed an issue with freezing “Poppy Gel” not producing intended result with the Prototype
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Minor fixes and adjustments
Thanks!
Mob Entertainment