Team Fortress 2 Update Released
- All players receive a Stuffed Stocking gift containing goodies during the event
- Added 6 new community maps: Nutcracker, Sidewinder, Abbey, Winter Ridge, Matterhorn, and Gavle
- Added Winter 2025 Cosmetic Case with 23 new community-contributed items
- Added Festivizer as bonus drop when opening the Winter 2025 case
- Added 3 new community-contributed taunts: The Critical Fail, Dead Mann's Drink, and Chairholder
- Added 20 new community-created Unusual effects (11 for hats, 9 for taunts)
- Added weapons to the Festivizer list
- Added 'No Bullets' style for The Gift Bringer
- All cosmetic and taunt cases grant Smissmas 2025 Unusual effects instead of normal Unusual effects during the event
- Updated cp_cowerhouse map
- Updated ctf_doublecross_event map
- Updated cp_gravelpit_snowy with screenshake effect for laser gun finale
- Updated Sizzling Aroma and Toxic Aroma Unusual effects to fix DirectX80 compatibility
- Updated Backbiter's Billycock backpack icon to reflect RED team version
- Updated El Gigante's Gunbelt to fix LOD problems
- Updated Seamann's Stubble to fix material issues
- Fixed The Accursed Apparition hiding Scout's headphones
- Fixed Ullapool Caber explosions not counting as melee kills and ignoring damage/radius attributes
- Fixed Minigun not spinning or spinning very slowly outside of first-person
- Fixed broken view model after switching from Medi Gun while healing someone
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2025!
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All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
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Featuring 6 new community maps: Nutcracker, Sidewinder, Abbey, Winter Ridge, Matterhorn, and Gavle (pronounced yeah-vleh)
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Added the Winter 2025 Cosmetic Case
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Contains 23 new community-contributed items
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The Festivizer can be found as a bonus drop when opening the case
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Added 3 new community-contributed taunts to the Mann Co. Store
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Taunt: The Critical Fail
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Taunt: Dead Mann's Drink
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Taunt: Chairholder
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Added 20 new community-created Unusual effects
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11 new effects for Unusual hats
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9 new effects for Unusual taunts
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Added lots of weapons to the list that can be Festivized (community-created changes!)
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Added community-created Smissmas material for the beach ball
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All cosmetic and taunt cases will grant Smissmas 2025 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
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Mann Co. Store winter sale!
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Smissmas runs through January 7th, 2026
General
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Added 'No Bullets' style for The Gift Bringer
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Fixed The Accursed Apparition hiding the Scout's headphones
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Updated the Sizzling Aroma and Toxic Aroma Unusual effects to fix problems with DirectX80
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Updated the Backbiter's Billycock backpack icon to reflect RED team version
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Updated the El Gigante's Gunbelt to fix a problem with the LODs
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Updated the Seamann's Stubble to fix an issue with the materials
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Updated/Added some tournament medals
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Updated cp_cowerhouse
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Updated some custom props with further optimizations
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Added playerclip "ladder" to both trucks' rear bed to make climbing more consistent/predictable
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Updated ctf_doublecross_event
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Fixed out of bounds bug (Thanks Dr.TwentyTwo!)
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Fixed a few minor visual glitches
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Updated cp_gravelpit_snowy
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Added a screenshake effect to the laser gun finale
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Adjusted holiday events to reduce edict count
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Fixed model panels not encoding pose parameter values (community fix from copperpixel)
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Fixed Halloween spell projectiles not adjusting to flipped view models (community fix from copperpixel)
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Network player's handedness preference to spectators (community fix from copperpixel)
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Fixed Ullapool Caber explosions not counting as melee kills and ignoring damage/radius attributes (community fix from Bitl)
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Fixed disposable sentries playing denial sound for useful wrench hits (community fix from AJMickey)
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Fixed Armageddon Pyro taunt not properly cleaning up all particle systems (community fix from Churkinator)
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Fixed logo spinner from breaking after prolonged rotation (community fix from Horiuchi)
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Fixed Minigun not spinning, or spinning very slowly, outside of first-person (community fix from wget)
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Fixed broken view model after switching from the Medi Gun while healing someone (community fix from Vlad)
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Allow server admins to change powerup mode convars without forcing cheats to be enabled (community fix from Pieter Bijl)
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Replaced bitwise or operator in CHealthAmmoKit (community fix from CosminPerRam)
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Fixed MoveableSubPanel showing in Sentry targetID panel while dead (community fix from Horiuchi)
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Fixed tracer rounds from rifles not being affected by cl_flipviewmodels (community fix from birchish)
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Fixed Pyrovision nullifying other voice pitch attributes (community fix from LizardOfOz)
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Fixed being able to throw the Gas Passer through walls (community fix from Bakugo)
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Fixed IncrementAmmo removing ammo if m_iClip1 was already at Max capacity (community fix from kingofings)
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Added TF-specific search path tags to TF mod gameinfo (community fix from Thomas Kain)
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Fixed view punch not being interpolated (community fix from ficool2)
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Fixed disguise_on_backstab not functioning for stab targets that become ghosts (community fix from FlaminSarge)
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Fixed chat input using chat_party instead of chat_say_party (community fix from gaelcoral)
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Fixed overlapping footstep sound when in the third person view (community fix from TheNotoriousFrogposter)
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Ensure no buffer overflows when sscanf to char buffer (community fix from Dmitry Tsarevich)
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Fixed players sometimes getting stuck in team unassigned when joining a server (community fix from Bakugo)
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Fixed sentry gun not performing rocket fire animation when Wrangler controlled (community fix from Horiuchi)
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Allow impulse 101 on The Ullapool Caber (community fix from alvei)
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Fixed disguise kit resetting multiple times in high ping situations (community fix from nosoop)
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Fixed Detonator jumps not being considered self-dmg jumps (community fix from mastercoms)
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Fixed Detonator making world-detonation sound when attempting to fire underwater (community fix from FlaminSarge)
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Removed knockback-attribute-specific animation overrides for CTFScattergun (community fix from FlaminSarge)
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Fixed net_graph not rounding interp to nearest tick (community fix from treacherousfiend)
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Fixed broken class select animation for The Soda Popper (community fix from Piogre)
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Fixed $envmap parameter using the wrong mask for The Solemn Vow (community fix from Churkinator)
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Fixed barbell prop not using phong (community fix from Churkinator)
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Fixed the Kill-a-Watt and Terror-Watt Unusual effects sometimes stretching (community fix from Ronald_D_D)
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Fixed Disco Beat Down Unusual effect growing in size when viewed from large distances (community fix from Ron Friedman)
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Fixed MatchMakingTooltip label using the wrong alignment setting (community fix from Squid-Eevee)
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Fixed training mode HIT! material alpha channel (community fix from DiskIntegrity)
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Fixed Bear Necessities not using its normal map (community fix from Churkinator)
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Fixed prediction errors with modified player gravity (community fix from ficool2)
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Fixed render box of tf_flame_manager using wrong vectors (community fix from by Hamn)
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Updated the Energy Orb Unusual effect (community fix from Cipherlock)
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Fixed particles being orphaned
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Fixed Medi Gun view model using the third-person particles