What’s New

Team Fortress 2 — Team Fortress 2 Update Released

Team Fortress 2 Update Released

Changed
  • Updated the Hard Carry Unusual effect to fix detachment issues when using the adjust unusual slider
  • Updated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areas
  • Updated the Team Recognition Unusual effect to fix a problem with the parent-child particle system
  • Updated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightness
  • Updated the Cryogenic Unusual effect to fix obscuring parts of the characters
  • Updated the Air Head to fix a problem with mipmapping
  • Updated 2koth_abbey
  • Swapped expensive water for cheap water to improve FPS
  • Updated plr_matterhorn
  • Disabled team swap on new round
  • Clipping improvements
Fixed
  • Fixed minor z-fighting issue with the Wrap Assassin Festivizer
  • Fixed the Taunt: The Critical Fail ending at the incorrect time for the Medic
  • Fixed broken cliff displacements
  • Fixed hole in spawn barrier
  • Fixed a desync issue with lifts

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed minor z-fighting issue with the Wrap Assassin Festivizer

  • Fixed the Taunt: The Critical Fail ending at the incorrect time for the Medic

  • Updated the Hard Carry Unusual effect to fix detachment issues when using the "adjust unusual" slider

  • Updated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areas

  • Updated the Team Recognition Unusual effect to fix a problem with the parent-child particle system

  • Updated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightness

  • Updated the Cryogenic Unusual effect to fix obscuring parts of the characters

  • Updated the Air Head to fix a problem with mipmapping

  • Updated 2koth_abbey

  • Fixed broken cliff displacements

  • Swapped expensive water for cheap water to improve FPS

  • Various fixes and improvements

  • Updated plr_matterhorn

  • Fixed hole in spawn barrier (thanks Ctena!)

  • Fixed a desync issue with lifts (thanks Skin King!)

  • Disabled team swap on new round

  • Clipping improvements

  • Bread optimization

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