What’s New

ULTRAKILL — Patch 17d2 Changelog

Patch 17d2 Changelog

Changed
  • Reverted Malicious Face beams being able to direct hit the player
Fixed
  • Secret room in 8-1 no longer working
  • Dual wield Sawed-On Shotguns breaking when trying to launch a chainsaw
  • Error spam when moving a Malicious Face with the Spawner arm
  • Intro warning screen not playing
  • Malicious Face not aiming at a player ridden rocket correctly
  • Coins previously hit by beams can now be punched into enemies properly again
  • Boss health bars not squishing vertically when multiple are active
  • Fixed a secret room in 8-1 no longer working

  • Fixed dual wield Sawed-On Shotguns breaking when trying to launch a chainsaw

  • Fixed error spam when moving a Malicious Face with the Spawner arm

  • Fixed the intro warning screen not playing

  • Reverted Malicious Face beams being able to direct hit the player

  • Fixed the Malicious Face not aiming at a player ridden rocket correctly

  • Fixed a niche coin punching tech (coins previously hit by beams can now be punched into enemies properly again)

  • Fixed boss health bars not squishing vertically when multiple are active

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