v0.17.0
Added 36
- Reworked Cultist Dungeon
- Ability to pet animals tamed by you or someone else
- Updated furniture sprites
- Abyssal rings
- Sprite models can now change depending on sprite attributes
- Dwarven-Mine update and activation
- Craftable orichalcum helmet
- Protocol to query game server information (player count, version, etc.) and make ping tests
- Unlockable recipes
- Localization support for prompt dialogs, diary sections, trade and group invitations, command descriptions
- Freezing Potion
- Clear command to delete chat messages
- List unlocked recipes from recipe scroll items in tooltips
- Hydra boss
- NPC animations in plugins, multiple types of plugins
- New model for admin vroom glider
- Transform death effect used by the Vampire castle boss
- Craftable kora instrument
- Recipes option to /kit command
- Karkatha boss and Soldier Crab mob for Sahagin Island dungeons
- Golemite armor
- Silent spectator mode for moderators
- Glider courses
- Reworked Myrmidon dungeon
- Wild Legoom and Goblin mobs
- Bloodservants, Strigoi, and Scarlet Spectacles to Halloween event
- IP Bans
- Wild Cactid mob
- NPCs can catch you stealing
- Button to show unknown recipes
- Water splashes and river particles
- Custom furniture for Coastal Houses
- Airship docks for desert cities, coastal towns and mesa towns
- Health tracking for NPCs in unloaded chunks
- More snow covered variants of grass and flowers
- A downed state where humanoids survive with 1 hp at death and have to be helped up
Changed 30
- Fireworks and bombs are again available from chests (Sahagin and above)
- Increased brinestone armor recipe cost and repair cost
- Hammer skill tree overhaul
- Recipe for orichalcum ingots changed to use new alchemical ingredients
- Refresh of voxel models for orichalcum armour
- Toned down the health of most wild entities
- Rocksnapper received new abilities and AI
- Rebalanced cultist dungeon loot tables with Ankh of Life from Mindflayer now 25x more frequent
- Improved Mindflayer anticheese measures
- Recipe pricing with NPCs
- Broad entity and loot updates to Gnarling Fortifications
- Reworked spacing and labels in crafting menu
- Reworked design of repair equipment interface in crafting menu
- Help command can be used on client commands too
- Sword animations
- Beam collision
- Complete Taiwanese translation
- Require multiple hits to mine ores
- Ban expiration dates are now shown on the ban screen
- Revamped armor stat scaling, akin to weapons
- Equipping and unequipping sceptres and staffs changed to default sound
- Sprite deletion timeouts added for spider webs and Harvester vines
- RiposteMelee attacks have a recovery phase after missing
- Switched from Rodio to Kira
- Ambient noise now gets filtered when underwater
- Renamed Site Savannah Pit to Savannah Town
- Replaced building Savannah Pit with Savannah Town Airship Dock
- Server authoritative physics forces now persist across server restarts
- Defensive basics block instead of parry
- Add line in recipe tooltips to show if a recipe is already known
Fixed 22
- NPC path-finding, especially for merchants and travellers
- Moderate buff to wild large bipeds, to bring in line with other balancing
- Loot protection for solo players and NPCs
- New cultist dungeons are less overly abundant, sahagin dungeons spawn again
- Cultist dungeons now always have exactly one portal which leads to the boss room
- Image-export for wiki now produces correct images of items as they look like in-game
- Limit the minimum vertical scaling value in the world generation UI to 0.1 to prevent an overflow
- Wood log and worker/linen clothing pricing
- Charm recipes can now be found in the Potions tab of the crafting menu
- Black minimap when some terrain blocks are deleted
- Text overflow and flickering in the crafting menu
- Crash when deleting entries from the server list
- Active buttons in repair equipment interface when missing requirements
- Ability to send trade requests to every entity
- Naming of entries in controls settings
- Percentage values in descriptions of potion sickness and agility potion
- Potentially fixed graphical issues with the vulkan backend on AMD windows platforms
- Default audio settings button now works properly
- Positional audio is less glitchy
- Thunder sfx corresponding with lightning is now controlled by ambience volume
- Moderator badge alignment
- Reduced generation of towns/cities without workshops or houses
Removed 2
- Obsolete localization keys
- Help Window option in interface settings
[0.17.0] - 2024-12-28
Added
- Added reworked Cultist Dungeon
- Petting animals tamed by you or someone else!
- Updated furniture sprites.
- Added Abyssal rings
- Sprite models can now change depending on sprite attributes.
- Dwarven-Mine update and activation.
- Craftable orichalcum helmet
- Protocol to query game server information (player count, version, etc.) and make ping tests.
- Unlockable recipes
- Localization support for prompt dialogs, diary sections, trade and group invitations, command descriptions.
- Added Freezing Potion
- Clear command to delete chat messages.
- List unlocked recipes from recipe scroll items in tooltips
- Hydra.
- NPC animations in plugins, multiple types of plugins
- New model for admin vroom glider.
- Transform death effect used by the Vampire castle boss
- Balanced Terracotta, Dwarven mines, Haniwa and Vampire castle dungeons and other balance changes
- Craftable kora instrument
- Added "recipes" to /kit command.
- Karkatha boss and Soldier Crab mob for Sahagin Island dungeons
- Added Golemite armor
- Silent spectator mode for moderators.
- Glider courses
- Reworked Myrmidon dungeon
- Wild Legoom and Goblin mobs
- Bloodservants, Strigoi, and Scarlet Spectacles added to Halloween event
- IP Bans
- Wild Cactid mob.
- Npcs can catch you stealing.
- Button to show unknown recipes.
- Water splashes and river particles.
- Custom furniture for Coastal Houses.
- Airship docks for desert cities, coastal towns and mesa towns.
- Health tracking for NPCs in unloaded chunks.
- More snow covered variants of grass and flowers
- A downed state, at the moment of death humanoids survive with 1 hp, and have to be helped up.
Changed
- Fireworks and bombs are (again) available from chests (Sahagin and above).
- Increased brinestone armor recipe cost and repair cost.
- Hammer skill tree overhaul
- Recipe for orichalcum ingots changed to use new alchemical ingredients
- Refresh of voxel models for orichalcum armour
- Toned down the health of most wild entities.
- Rocksnapper received new abilities and AI
- Rebalanced cultist dungeon loot tables; among other things, the drop Ankh of Life from Mindflayer is now 25x more frequent.
- Improved Mindflayer anticheese measures.
- Recipe pricing with NPCs.
- Broad entity and loot updates to Gnarling Fortifications
- Reworked spacing and labels in crafting menu.
- Reworked design of repair equipment interface in crafting menu.
- Help command can be used on client commands too.
- Sword animations.
- Beam collision.
- Complete Taiwanese(zh-Hant) translation
- Require multiple hits to mine ores
- Ban expiration dates are now shown on the ban screen.
- Revamped armor stat scaling, akin to weapons.
- (un)equipping sceptres and staffs changed to default sound
- Sprite deletion timeouts added for spider webs and Harvester vines
- RiposteMelee attacks have a recovery phase after missing
- Switched from Rodio to Kira
- Ambient noise now gets filtered when underwater.
- Renamed Site Savannah Pit to Savannah Town
- Replaced building Savannah Pit with Savannah Town Airship Dock
- Server authoritative physics forces now persist across server restarts.
- Defensive basics block instead of parry.
- Add line in recipe tooltips to show if a recipe is already known
Removed
- Obsolete localization keys
- Help Window option in interface settings
Fixed
- NPC path-finding, especially for merchants and travellers is now less dumb.
- Moderate buff to wild large bipeds, to bring in line with other balancing
- Loot protection for solo players and NPCs works again
- New cultist dungeons are less overly abundant, sahagin dungeons spawn again.
- Cultist dungeons now always have exactly one portal which leads to the boss room.
- Image-export for wiki now produces correct images of items as they look like in-game.
- Limit the minimum vertical scaling value in the world generation UI to 0.1 to prevent an overflow
- Wood log and worker/linen clothing pricing.
- Charm recipes can now be found in the Potions tab of the crafting menu
- Black minimap when some terrain blocks are deleted.
- Text overflow and flickering in the crafting menu.
- Crash when deleting entries from the server list.
- Active buttons in repair equipment interface when missing requirements.
- Ability to send trade requests to every entity.
- Naming of entries in controls settings.
- Percentage values in descriptions of potion sickness and agility potion.
- Potentially fixed graphical issues with the vulkan backend on AMD windows platforms.
- Default audio settings button now works properly.
- Positional audio is less glitchy.
- Thunder sfx (corresponding with lightning) is now controlled by ambience volume.
- Moderator badge alignment.
- Reduced generation of towns/cities without workshops or houses.