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War Robots: Frontiers

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Gear up for tactical mech action in War Robots: Frontiers, a free-to-play multiplayer mech shooter.

Latest · by MY.GAMESWebsite

Changelog

Patch Notes — April 21, 2026

Fixed
  • Fixed a bug where Garuda Core Gear did not apply a debuff to enemies trapped by the Snake Catcher
  • Fixed a bug where the Back button could disappear on the Battle Pass screen

Attention, Pilots! The following patch for War Robots: Frontiers will be deployed after a short maintenance period on April 21, 2026.

Bug Fixes
  • Fixed a bug where Garuda Core Gear did not apply a debuff to enemies trapped by the Snake Catcher.

  • Fixed a bug where the "Back" button could disappear on the Battle Pass screen.


Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

Patch Notes — April 14, 2026

Attention, Pilots! The following patch for War Robots: Frontiers will be deployed after a short maintenance period on April 14, 2026.

New Content
  • New Battle Pass: Mirror Threat (April 14 – May 18)

  • New War Robot: Garuda

  • New Weapon: I.O.N.

Balance Changes

Slugger

  • Armor Damage decreased from 2,200 to 1,800

  • Shield Damage decreased from 1,800 to 1,550

Scatter

  • Armor Damage decreased from 7,800 to 6,800

  • Shield Damage decreased from 4,250 to 3,850

Ares

  • Wrath Active Duration decreased from 8s to 7s

  • Cooldown increased from 35s to 40s

Purifier Torso

  • Armor decreased from 160,000 to 144,000

Purifier Shoulder

  • Armor decreased from 170,200 to 147,000

Purifier Chassis

  • Pelvic Armor decreased from 152,200 to 144,000

  • Leg Armor decreased from 152,200 to 144,000

Kumo Shoulder

  • Armor decreased from 141,100 to 132,000

Lancelot Shoulder

  • Armor decreased from 183,200 to 156,000

Bulwark Shoulder

  • Armor decreased from 186,700 to 168,000

Raven Shoulder

  • Armor decreased from 86,600 to 82,000

  • Shield Amount increased from 21,600 to 22,200

Anansi Chassis

  • Acceleration decreased from 54 to 52

  • Max Speed decreased from 97 to 89

Conflux

  • Armor Damage increased from 2,300 to 2,500

Skuld

  • Armor Damage decreased from 1,275 to 1,150

Nucleon

  • Armor Damage decreased from 1,050 to 950

  • Shield Damage decreased from 1,330 to 1,250

Hefty

  • Armor Damage decreased from 1,275 to 1,200

  • Shield Damage decreased from 950 to 850

Bug Fixes
  • Fixed a bug that unintentionally nerfed Volta; its stats are now correct.

  • Fixed the reload animation for the Coriolis weapon on the Norna Titan.

  • The push force of the Repulsor Gear now scales with level and also affects the player’s own War Robot.

  • Reduced the brightness of the Alpha Titan’s Sticky Sensor visual effect.

  • Fixed a bug where, in certain cases, interrupting Crix’s Core Gear caused the War Robot to dash endlessly.

  • Conflux for the Volta Titan can now be disassembled for Salvage.

  • Improved bot behavior on the Tortuga map.

  • To comply with updated Sony PlayStation requirements, the Friends tab on PlayStation™Network has been renamed to PlayStation.

  • Fixed a bug with the Napalm Shell (Harpy's Core Gear): damage now correctly applies only to modules that have come into contact with the effect, and does not affect unaffected modules.


Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

Patch Notes — April 2, 2026

Attention, Pilots! The following patch for War Robots: Frontiers will be deployed after a short maintenance period on March 24, 2026.

Gameplay Adjustments
  • Improved automatic matchmaking region selection. The game now performs more frequent ping checks across regions to determine the best server for each player. This should address the issues reported by players experiencing higher-than-normal ping.

  • While we continue to investigate the ping issues recently reported by PlayStation players, the region selection option has been temporarily re-enabled in the settings.

Balance Changes

Ecdysis (Heike Core Gear)

  • Damage to shields increased from 22,000 to 35,000. This change improves Heike’s effectiveness when paired with defensive or assault shoulders, while maintaining its intended role and preventing it from becoming an overly versatile flanker.

  • Cooldown behavior at max level has been adjusted:

  • Cooldown reduced from 40s to 32s.

  • The cooldown timer now begins after the ability ends (instead of on activation).

  • Cooldown progression at lower levels has been rebalanced accordingly.

Bug Fixes
  • The active duration of Ecdysis (Heike Core Gear) is now correctly displayed on the HUD.

  • Fixed a bug where damage dealt to enemy shields by Ecdysis (Heike Core Gear) was not displayed.

  • Fixed an issue where the effective range of Ecdysis (Heike Core Gear) was incorrect.

  • Fixed a visual camera glitch on the Heike torso in the Workshop during customization.

  • Fixed missing localization in the descriptions of Kinetic Barrier and Ion Volley for the Norna Titan.

  • Fixed a bug where the Death Ray (Cyclops Core Gear) could deal incorrect damage.

  • Fixed a bug where decals placed on Crix and Decker War Robots appeared incorrectly oriented.

  • Fixed an issue where, if no Supply Gear was equipped, pressing the Supply button would instead trigger Cycle Gear.


Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

Patch Notes — March 24, 2026

Attention, Pilots! The following patch for War Robots: Frontiers will be deployed after a short maintenance period on March 24, 2026.

New Content
New War Robot: Heike

Built for aggressive frontline engagements, Heike blends durability with surprising mobility, enabling it to lead fast pushes and thrive in close-quarters combat.

Starting March 24, Heike will be available through Daily Deals and direct offers.

New Event Pass: Steel Advance

Running from March 24 to April 13, the Steel Advance Event Pass brings the Hitcher War Robot, Nucleon weapons, tactical gear, and a wide selection of cosmetics.

New Events
Salvage & Intel Discount Event (March 24–31)

Upgrading your battle builds just got even more rewarding. Intel remains a crucial resource, and now you can push your upgrades further than ever with a massive 50% discount on Salvage upgrades.

This week, the Tortuga engineers invite Pilots to take a closer look at the following builds:

  • War Robot Modules: Scorpion, Lancelot, Grim (Titan)

  • Weapons: Tusk, Punisher, Katzbalger (Grim Titan), Jigsaw (Grim Titan)

  • Gear: Repulsor, Gamma Beam, Sprint Reactor, Reflector

Gameplay Adjustments
Game Modes Selector
  • The Unranked queue has been replaced with the Solidus Node Set, which now includes the following maps:

  • Solidus Node: Depot

  • Solidus Node: Foundry

  • Solidus Node: Umbra

  • Solidus Node: Bastion

  • The Infinite Fuel game mode has been temporarily reintroduced due to community requests.

Matchmaking
  • Adjustments to AI enemies have been made in Bronze, Silver, Gold, and Platinum Leagues based on player feedback.
Localization
  • Localization has been updated. Missing translations for certain languages have been added.
Interface
  • The chassis armor calculation interface has been updated:

  • Module cards now display the armor of a single leg.

  • The assembled robot card now displays total armor, taking into account the number of legs.

Bug Fixes
  • Fixed an issue preventing some players from adding Volta to the Hangar.

  • Fixed a bug where Minefield would stop working after the death of the player who deployed it. It now continues to function as intended.

  • Fixed a bug where damage dealt to the Crusher on Fissure was incorrectly added to final statistics.

  • Fixed a bug affecting post-battle calculations when some players left the match early.

  • Fixed a bug causing decals to be placed incorrectly on certain Titans and Robots.

  • Fixed an issue where some stats were not correctly applied to Ravana following the latest balance changes.

  • Fixed a bug where lock-on target markers remained visible after a robot’s destruction.

  • Updated the description of the Tyr War Robot to correctly display repaired armor values.

  • Fixed a bug where some Gear displayed rounded stats (Tesla Coil, Short Circuit, Galvanic Screen, Ripper, Snare, Nanite Field, Ion Volley, Kinetic Barrier, Warp Armor).

  • Fixed a bug where Ragnarok (Fenrir Core Gear) did not display complete information. It now shows the percentage increase in damage dealt.

  • Fixed an issue allowing access to unintended rooftop areas on the Tortuga map.

  • Fixed a bug where Anansi and Crix modules could not be correctly installed on other War Robots.

  • Fixed a bug where Iron Disruptor blocked jump and dash abilities.

  • Fixed a bug where Volta could perform an additional jump after using Grim’s Snare.

  • Fixed a bug where some commands were not displayed correctly in the ping wheel.

  • Fixed a bug related to Minefield gear proximity detection.

  • Fixed a bug in Elimination mode where using Gear after picking up Orbital Strike could freeze the interface.

  • Applied potential fixes for stuck spots on the Highground map.

  • Improved map traversability in areas where robots could get stuck or clip under textures.

  • Bots now avoid tight spaces on Horizon One and no longer attempt to path through them.

  • Fixed an issue where some tutorial pop-ups could not be closed when using a gamepad.


Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

Patch Notes — March 3, 2026

Attention, Pilots! The following patch will be deployed for War Robots: Frontiers following a short period of maintenance on March 3, 2026.

New Content
  • New Limited-Time Game Mode: Infinite Fuel

  • New Common Pilot: Bruno Lantoni

  • New Intel Discount Event

Gameplay Adjustments
Impact Points Rebalance

Adjusted the amount of Impact Points granted for certain events to increase the acquisition speed of Titan Charges and Gear Charges.

[table equalcells="1" colwidth=",,,,"]

Objective / Game Mode

**Warp Rush **

Last Robot Standing

Spearhead

Team Deathmatch

Destroying a Robot

35 -> 40

50 -> 55

40 -> 45

45 -> 50

Securing Assist

25 -> 38

20 -> 38

20 -> 33

20 -> 33

Most Damage Dealt

60 -> 65

70 -> 75

60 -> 65

80 -> 85

Warp Gate Neutralized

60 -> 70

  • Capture Warp Gate

70 -> 80

  • Holding Warp Probe

20 -> 25

  • Capture Warp Probe

15 -> 30

  • Kill Titan

  • 110 -> 120

Absorb 100,000 Damage

12 ->10

10 -> 9

13 -> 10

12 -> 10

Pick Up First Power-Up

  • 55 -> 80

  • 70 -> 75

Deal 100,000 Damage to Armor

15 -> 12

20 -> 18

15 -> 12

23 -> 20

Deal 100,000 Damage to Shields

25 -> 20

30 -> 25

25 -> 20

30 -> 25

Lose All War Robots

100 -> 170

200 -> 250

100 -> 170

Balance Changes
War Robot & Titan Modules

Bisector

  • Effective range decreased from 270m to 210m.

  • Max range decreased from 500m to 450m.

  • Projectile lifespan range decreased from 700m to 600m.

Dragoon

  • Projectile speed increased from 2400 m/s to 3000 m/s.

  • Reload time decreased from 4.5s to 4.2s.

Jigsaw

  • Reload time decreased from 3.8s to 3.5s.

  • Max range increased from 250m to 320m.

  • Projectile lifespan range increased from 250m to 500m.

Typhon Torso

  • Armor increased from 60,500 to 62,700.

  • Blackout (Core Gear) Duration increased from 6s to 8s.

  • Blackout (Core Gear) Cooldown decreased from 30s to 27s.

Typhon Chassis

  • Fuel capacity increased from 25 to 27.

  • Max speed increased from 85 km/h to 94 km/h.

Tyr Chassis

  • Max speed increased from 97 km/h to 104 km/h.

Ravana Torso

  • Armor decreased from 165,000 to 150,000.

  • Guardian Matrix (Core Gear) damage resistance decreased from 35% to 30%.

Ravana Chassis

  • Pelvic armor decreased from 159,100 to 145,000.

  • Fuel capacity decreased from 19 to 17.

Ravana Shoulder

  • Armor decreased from 169,600 to 148,000.

Ceres Torso

  • Rejuvenator (Core Gear) regeneration speed decreased from 1.1% to 0.9% of armor per second.

Crix Torso

  • Armor increased from 68,000 to 72,000.

  • Grappling (Core Gear) damage increased from 12,000 to 15,000.

Decker Shoulder

  • Armor decreased from 81,000 to 77,000.

  • Shield decreased from 20,900 to 19,200.

  • Shield regeneration decreased from 2,200 per second to 2,100 per second.

Orochi Chassis

  • Acceleration increased from 59 to 63.

Harpy Chassis

  • Fuel capacity increased from 28 to 29.

Siren Chassis

  • Fuel capacity increased from 29 to 30.

Siren Torso

  • Cold Snap (Core Gear) duration increased from 5s to 6s.

Varangian Chassis

  • Acceleration increased from 41 to 44.

Pursuer Chassis

  • Acceleration increased from 55 to 59.

Loki Chassis

  • Acceleration increased from 48 to 52.

Scorpion Chassis

  • Acceleration increased from 48 to 50.

Phantom Chassis

  • Acceleration increased from 54 to 58.

Ares Chassis

  • Acceleration increased from 48 to 50.

Bulgasari Torso

  • Iron Rain (Core Gear) cooldown decreased from 25s to 22s.

  • Iron Rain (Core Gear) radius increased from 30m to 33m.

Fury Torso

  • Armor increased from 115,500 to 120,000.

Fury Shoulder

  • Armor increased from 104,800 to 110,000.

Cyclops Shoulder

  • Shield cooldown reduction increased from 32% to 35%.

  • Armor increased from 93,200 to 97,000.

Hitcher Shoulder

  • Armor increased from 96,700 to 105,000.

Gamma Beam

  • Damage increased from 16,600 to 19,000.

  • Duration decreased from 11s to 9s.

Ghost Turret

  • Duration decreased from 15s to 13s.

Kinetic Pulse

  • Number of pulses increased from 5 to 7.
Pilot Talents

Gearhead

  • Cooldown reduction increased from 5% to 7%.

Fast Reflexes

  • Gear parameter boost increased from 5% to 8%.

Hotwired Defenses

  • Gear parameter boost increased from 5% to 7%.

Offensive Tactics

  • Gear parameter boost increased from 5% to 7%.

Support Tactics

  • Gear parameter boost increased from 5% to 10%.

Gear Hacker

  • Gear parameter boost increased from 4% to 8%.

Improviser

  • Shield amount granted increased from 10,000 to 15,000.

Hellraiser

  • Duration increased from 10s to 12s.

It Takes Two

  • Duration increased from 5s to 15s.

**Fuel Thief **

  • Fuel restored increased from 5 to 7 units.

Survival Instinct

  • Damage resistance decreased from 10% to 7%.

Synergist

  • Cooldown reduction increased from 20% to 25%.

Titan Summoner

  • Titan points granted increased from 30 to 50.
Other Adjustments
  • Server Selection: The server selector has been removed. The system now automatically selects the best server based on ping and the number of available players in the matchmaking queue.
Bug Fixes
  • Corrected Land Grab job description.

  • Fixed the issue with the Teams button missing.

  • Improved AI pathing on certain maps to prevent bots from getting stuck.

  • Fixed Invite Friend to Crew randomly deselecting.

  • Potential fix for incorrect online statuses of friends in the Social menu.

  • Fixed missing post-combat screen in certain situations.

  • Corrected healing abilities in the Robot Test Range.

  • Fixed Hitcher chassis animations being too stiff when running with Speed Boost.


Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

Maintenance – 03/03/2026

War Robots: Frontiers servers are scheduled to enter maintenance at the following time:

  • Maintenance Time: 03/03/2026 at 07:00 UTC

  • Estimated Downtime: 3 hours

The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!


Follow MY.GAMES on Steam

Maintenance – 12/02/2026

War Robots: Frontiers servers are scheduled to enter maintenance at the following time:

  • Maintenance Time: 12/02/2026 at 07:00 UTC

  • Estimated Downtime: 3 hours

The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!


Follow MY.GAMES on Steam

Season 4: Orbital Nexus — Now Live!

FortEvo stole what was never meant to be copied. From fragments of Volta’s Titan blueprint, Norna was forged — and with it comes a new, unforgiving cycle of orbital warfare. As power shifts across the system, new Titans, weapons, and challenges emerge — and only the strongest will endure.

Pilots, the battle for dominance in Orbital Nexus has begun.

Orbital Nexus Battle Pass

Season 4 introduces a brand-new Battle Pass featuring the Norna Titan. Progress through the Battle Pass to unlock powerful equipment, exclusive cosmetics, and valuable resources to strengthen your hangar.

Upgrade your Battle Pass to access additional rewards and accelerate your progression throughout the season.

Plan ahead: in Season 4, all unspent Battle Tokens will be converted to Intel.

New Titan Weapons: Conflux & Skuld

Two new Titan weapons are entering the battlefield:

Conflux (Volta Titan)

A heavy energy autocannon that fires twin energy projectiles with extended range, ideal for sustained pressure and long-range engagements.

Available in Daily Deals and Direct Offers.

Skuld (Norna Titan)

An assault plasma autocannon optimized for close- to mid-range combat. Skuld delivers devastating firepower up close, though its effectiveness drops at longer distances.

Available in Daily Deals and Direct Offers.

New Events
Celestial Shards Twitch Drops (February 10–20)

Watch Drop-enabled War Robots: Frontiers streams on Twitch to claim rewards such as Credits, Salvage, Premium time, Intel, Tusk & Vortex weapons, and Loki and Phantom parts. Just link your account, tune in, and earn as you watch.

Intel Discount Event (February 10-17)

This week, the Tortuga engineers invite Pilots to take a closer look at the following builds:

  • War Robot Modules: Loki, Tyr, Scorpion, Norna (Titan)

  • Weapons: Halo, Vortex, Tusk, Coriolis (Norna Titan)

  • Gear: Fuel Burn, Recon Mode, Ghost Turret, Homing Missile, Repulsor, Gamma Beam

Solidus Node: Umbra (February 10-24)

The Solidus Node: Umbra map returns in a dedicated Unranked queue. Navigate its industrial corridors, layered cover, and tight combat zones as close-quarters engagements take center stage once again.

Leagues & Ranked Updates

Season 4 brings smarter League placements and improved matchmaking designed to make ranked play more rewarding for everyone. League Point thresholds have been adjusted to reduce grind and help players climb more smoothly, while still preserving the thrill of earning your rank through consistent performance.

Ranked matchmaking has also been restructured to create fairer, more competitive battles. Bronze and Silver, Gold and Platinum, and Emerald through Noachium players are now matched within tighter skill ranges, ensuring every fight is balanced and exciting. Plus, the maximum queue time for larger crews has been cut in half, so teams spend less time waiting and more time battling.

New Hero Pilot & Mixed War Robot For Credits

Hero Pilot Sora Sing is now available for Credits!

Unleash this sparky femme fatale as your War Robot’s Pilot. Once stripped of her citizenship and exiled to the Wild Ten for crimes she may not have committed, Sora Sing now brings her explosive skills to the battlefield.

A new Mixed War Robot Build is also available for Credits, featuring:

  • Cyclops Chassis

  • Scorpion Torso

  • Varangian and Phantom Shoulders

  • x4 Locust Weapons

  • Energy Wall Supply Gear

  • Nanite Repair Cycle Gear

Field a versatile, ready-to-fight War Robot without spending premium currency — grab the build for Credits and dominate the battlefield today!

Decker & Crix Join Progression

Two new War Robots — Decker and Crix — are joining the progression system. As you advance through levels, you’ll be able to craft their components and assemble these War Robot Spiders.

Reach the required levels to unlock their components and add Decker and Crix to your hangar.

Enter the Orbital Nexus and Claim Your Place

The stolen blueprints have unleashed a new era of orbital warfare, bringing fresh challenges, powerful technologies, and fierce battles to Tortuga.

The cycle of conflict has begun — sharpen your skills, test your strategies, and make your mark in Season 4 today!


Stay tuned to our official X, Facebook, Instagram, YouTube, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updat

Patch Notes — February 10, 2026

Attention, Pilots! The following update for War Robots: Frontiers will be deployed after a short maintenance period on February 10, 2026.

New Content
New Battle Pass: Orbital Nexus (February 10 – March 23)

Unlock the Norna Titan, Slugger and Zenit weapons, and valuable resources. Collect Wraps and Stickers as you progress and prove your skills on the battlefield.

New Titan Weapons: Skuld & Conflux
  • Skuld (Norna) — Assault plasma autocannon. Deadly at close to medium range, but barely scratches armor at longer distances. Available in Daily Deals and Direct Offers.

  • Conflux (Volta) — Heavy energy autocannon that fires twin energy projectiles with extended range. Available in Daily Deals and Direct Offers.

New Events
Intel Discount Event (February 10–17)

This week, the Tortuga engineers invite Pilots to take a closer look at the following builds:

  • War Robot Modules: Loki, Tyr, Scorpion, Norna (Titan)

  • Weapons: Halo, Vortex, Tusk, Coriolis (Norna Titan)

  • Gear: Fuel Burn, Recon Mode, Ghost Turret, Homing Missile, Repulsor, Gamma Beam

Solidus Node: Umbra Is Back (February 10–24)

Dive back into the industrial shadows of Umbra, available in a dedicated unranked queue. Expect tight corridors, layered cover, and brutal close-quarters firefights.

Gameplay Adjustments
Leagues

League placements will be reset, and ranks adjusted for Season 4. League Points will be assigned based on your new League placement:

  • Bronze: 0 League Points (bottom of Bronze League)

  • Silver: 300 League Points (bottom of Silver League)

  • Gold & Platinum: 500 League Points (bottom of Gold League)

  • Emerald, Diamond & Noachium: 1500 League Points (bottom of Emerald League)

Ranked Matchmaking

Ranked matchmaking brackets have been restructured:

  • Bronze players can now be matched with Silver players

  • Gold players can now be matched with Platinum players

  • Emerald, Diamond, and Noachium players can now be matched together

The maximum queue time for crews of four or more players has been reduced from 5 minutes to 2.5 minutes.

Player Progression

Player account progression has been expanded. The maximum player level has been increased to 230.

New crafting unlocks:

  • Level 203: Decker Shoulder Modules

  • Level 206: Decker Chassis Modules

  • Level 209: Supply Surge Cycle Gear

  • Level 212: Hefty Weapon

  • Level 215: Decker Torso Modules

  • Level 218: Crix Shoulder Modules

  • Level 221: Crix Chassis Modules

  • Level 227: Stormpike Weapon

  • Level 230: Crix Torso Modules

Other
  • Updated the store rotation for items available for Credits.

  • This season’s Hero Pilot available for Credits is Sora Sing.

  • This season’s War Robot build available for Credits is a Mixed War Robot build.

  • Voice chat has been disabled.

Bug Fixes
  • Fixed an issue where the Hitcher chassis would break when activating Sprint Reactor

  • Fixed an issue where the Ceres chassis would break when firing the Slugger

  • Fixed incorrect descriptions for Premium accounts

  • Fixed Norna playing Volta voice lines

  • Fixed bots getting stuck in certain locations on the Catalyst map

  • Fixed tutorial quests incorrectly displaying event tokens


Stay tuned to our official X, Facebook, Instagram, YouTube, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

Maintenance – 10/02/2026

War Robots: Frontiers servers are scheduled to enter maintenance at the following time:

  • Maintenance Time: 10/02/2026 at 07:00 UTC

  • Estimated Downtime: 3 hours

The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!


Follow MY.GAMES on Steam

Patch Notes — January 27, 2026

Attention, Pilots! The following patch will be deployed for War Robots: Frontiers following a short period of maintenance on January 27, 2026.

Bug Fixes
  • Fixed a bug that prevented the Hitcher torso from exiting the Central Camera.

  • Fixed a bug where the Winged Drone was not correctly visible during matches.

  • Fixed a bug that prevented the Hitcher shoulders from regenerating shields in certain circumstances.

  • Fixed a bug where the Hitcher chassis received a speed boost when dashing.


Stay tuned to our official X, Facebook, Instagram, YouTube, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

Maintenance – 27/01/2026

War Robots: Frontiers servers are scheduled to enter maintenance at the following time:

  • Maintenance Time: 27/01/2026 at 07:00 UTC

  • Estimated Downtime: 3 hours

The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!


Follow MY.GAMES on Steam

No Place to Hide Update: New Robot & Weapon

Across Tortuga, alarms scream through rusted corridors and neon skylines alike. Old factories roar back to life, weapon systems spin up, and Pilots find themselves hunted in tight spaces where hesitation means destruction.

This update brings relentless new combat tools, a high-stakes Event Pass, and returning simulations designed to test reflexes, pressure control, and raw firepower.

There is no safe ground left.

There is No Place to Hide.

New War Robot: Hitcher

Built for endurance and battlefield control, Hitcher is a War Robot engineered for sustained medium-range engagements. It thrives where firefights drag on, trading blows efficiently, anchoring lanes, and applying constant pressure until enemies crack.

Designed to hold ground and punish overextensions, Hitcher rewards disciplined positioning and steady aggression.

Available in Daily Deals and Direct Offers.

New Weapon: Slugger

Slugger is a light autocannon that delivers devastating damage up close, shredding targets at short range before rapidly losing effectiveness over distance. Perfect for ambushes, brawls, and aggressive flanking tactics, Slugger turns proximity into power.

When fights get personal, Slugger finishes them fast.

Available in Daily Deals and Direct Offers.

New Event Pass: No Place To Hide (January 20 – February 9)

The No Place to Hide Event Pass challenges Pilots to step into relentless combat and emerge armed with elite technology and exclusive customization.

Progress through the Event Pass to unlock:

  • Crix War Robot

  • Stormpike Weapons

  • Hero Pilot Giancarlo

  • Intel and Salvage resources

  • Wraps and Stickers

Every tier pushes you deeper into danger, and closer to dominance.

New Events
Fire Alert! (January 20 – February 3)

Complete 3 battles daily to earn rewards and keep your streak alive. Miss a day, and the fire fades. Stay active to claim all available resources and cosmetic rewards before the alarm goes silent.

Daily Rewards:

  • Day 1: 10,000 Salvage

  • Day 2: Tortuga Firefighters Sticker, 50 Intel

  • Day 3: 10,000 Salvage

  • Day 4: Extreme Heat Decal, 50 Intel

  • Day 5: 10,000 Salvage

  • Day 6: Fire Engine Wrap, 50 Intel

  • Day 7: 10,000 Salvage

How to Participate:

  • Complete your Training Battles to qualify.

  • Play 3 battles and claim rewards as you go.

  • You must receive the previous reward to be eligible for the next one (you can’t skip rewards).

The heat is on.

Intel Discount Event (January 20 – January 27)

This week, the Tortuga engineers invite Pilots to take a closer look at the following builds:

  • War Robot Modules: Phantom, Griffin, Decker

  • Weapons: Lighter, Quantum, Hefty, Jigsaw (Grim Titan)

  • Gear: Holofield, Umbrella, Minefield, Energy Wall, Emergency Shield, Supply Surge

Solidus Node: Foundry (January 20 – February 3)

The industrial nightmare returns.

Solidus Node: Foundry reopens in a dedicated unranked queue, offering close-quarters combat in a stripped-down factory environment built for relentless pressure and unforgiving engagements.

Tight angles. Limited cover. No mercy.

Activate & Dominate!

Jumpstart your No Place To Hide adventure with the OPERATIONSTART promocode! Available from January 20 to February 2, simply activate it on the website to claim a 3-Day Premium Account, 5,000 Salvage, and 50 Intel.

Don’t miss your chance to power up your roster from day one!

No Escape, No Mercy

Pilots, the factory doors are open, and they won’t stay that way forever.

Arm your Hitcher. Load your Sluggers. Burn through the Event Pass and prove you can survive when escape is no longer an option.

Tortuga is watching.

And this time... there’s No Place to Hide.​