What’s New

War Robots: Frontiers — Patch Notes — March 3, 2026

Patch Notes — March 3, 2026

Attention, Pilots! The following patch will be deployed for War Robots: Frontiers following a short period of maintenance on March 3, 2026.

New Content
  • New Limited-Time Game Mode: Infinite Fuel

  • New Common Pilot: Bruno Lantoni

  • New Intel Discount Event

Gameplay Adjustments
Impact Points Rebalance

Adjusted the amount of Impact Points granted for certain events to increase the acquisition speed of Titan Charges and Gear Charges.

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Objective / Game Mode

**Warp Rush **

Last Robot Standing

Spearhead

Team Deathmatch

Destroying a Robot

35 -> 40

50 -> 55

40 -> 45

45 -> 50

Securing Assist

25 -> 38

20 -> 38

20 -> 33

20 -> 33

Most Damage Dealt

60 -> 65

70 -> 75

60 -> 65

80 -> 85

Warp Gate Neutralized

60 -> 70

  • Capture Warp Gate

70 -> 80

  • Holding Warp Probe

20 -> 25

  • Capture Warp Probe

15 -> 30

  • Kill Titan

  • 110 -> 120

Absorb 100,000 Damage

12 ->10

10 -> 9

13 -> 10

12 -> 10

Pick Up First Power-Up

  • 55 -> 80

  • 70 -> 75

Deal 100,000 Damage to Armor

15 -> 12

20 -> 18

15 -> 12

23 -> 20

Deal 100,000 Damage to Shields

25 -> 20

30 -> 25

25 -> 20

30 -> 25

Lose All War Robots

100 -> 170

200 -> 250

100 -> 170

Balance Changes
War Robot & Titan Modules

Bisector

  • Effective range decreased from 270m to 210m.

  • Max range decreased from 500m to 450m.

  • Projectile lifespan range decreased from 700m to 600m.

Dragoon

  • Projectile speed increased from 2400 m/s to 3000 m/s.

  • Reload time decreased from 4.5s to 4.2s.

Jigsaw

  • Reload time decreased from 3.8s to 3.5s.

  • Max range increased from 250m to 320m.

  • Projectile lifespan range increased from 250m to 500m.

Typhon Torso

  • Armor increased from 60,500 to 62,700.

  • Blackout (Core Gear) Duration increased from 6s to 8s.

  • Blackout (Core Gear) Cooldown decreased from 30s to 27s.

Typhon Chassis

  • Fuel capacity increased from 25 to 27.

  • Max speed increased from 85 km/h to 94 km/h.

Tyr Chassis

  • Max speed increased from 97 km/h to 104 km/h.

Ravana Torso

  • Armor decreased from 165,000 to 150,000.

  • Guardian Matrix (Core Gear) damage resistance decreased from 35% to 30%.

Ravana Chassis

  • Pelvic armor decreased from 159,100 to 145,000.

  • Fuel capacity decreased from 19 to 17.

Ravana Shoulder

  • Armor decreased from 169,600 to 148,000.

Ceres Torso

  • Rejuvenator (Core Gear) regeneration speed decreased from 1.1% to 0.9% of armor per second.

Crix Torso

  • Armor increased from 68,000 to 72,000.

  • Grappling (Core Gear) damage increased from 12,000 to 15,000.

Decker Shoulder

  • Armor decreased from 81,000 to 77,000.

  • Shield decreased from 20,900 to 19,200.

  • Shield regeneration decreased from 2,200 per second to 2,100 per second.

Orochi Chassis

  • Acceleration increased from 59 to 63.

Harpy Chassis

  • Fuel capacity increased from 28 to 29.

Siren Chassis

  • Fuel capacity increased from 29 to 30.

Siren Torso

  • Cold Snap (Core Gear) duration increased from 5s to 6s.

Varangian Chassis

  • Acceleration increased from 41 to 44.

Pursuer Chassis

  • Acceleration increased from 55 to 59.

Loki Chassis

  • Acceleration increased from 48 to 52.

Scorpion Chassis

  • Acceleration increased from 48 to 50.

Phantom Chassis

  • Acceleration increased from 54 to 58.

Ares Chassis

  • Acceleration increased from 48 to 50.

Bulgasari Torso

  • Iron Rain (Core Gear) cooldown decreased from 25s to 22s.

  • Iron Rain (Core Gear) radius increased from 30m to 33m.

Fury Torso

  • Armor increased from 115,500 to 120,000.

Fury Shoulder

  • Armor increased from 104,800 to 110,000.

Cyclops Shoulder

  • Shield cooldown reduction increased from 32% to 35%.

  • Armor increased from 93,200 to 97,000.

Hitcher Shoulder

  • Armor increased from 96,700 to 105,000.

Gamma Beam

  • Damage increased from 16,600 to 19,000.

  • Duration decreased from 11s to 9s.

Ghost Turret

  • Duration decreased from 15s to 13s.

Kinetic Pulse

  • Number of pulses increased from 5 to 7.
Pilot Talents

Gearhead

  • Cooldown reduction increased from 5% to 7%.

Fast Reflexes

  • Gear parameter boost increased from 5% to 8%.

Hotwired Defenses

  • Gear parameter boost increased from 5% to 7%.

Offensive Tactics

  • Gear parameter boost increased from 5% to 7%.

Support Tactics

  • Gear parameter boost increased from 5% to 10%.

Gear Hacker

  • Gear parameter boost increased from 4% to 8%.

Improviser

  • Shield amount granted increased from 10,000 to 15,000.

Hellraiser

  • Duration increased from 10s to 12s.

It Takes Two

  • Duration increased from 5s to 15s.

**Fuel Thief **

  • Fuel restored increased from 5 to 7 units.

Survival Instinct

  • Damage resistance decreased from 10% to 7%.

Synergist

  • Cooldown reduction increased from 20% to 25%.

Titan Summoner

  • Titan points granted increased from 30 to 50.
Other Adjustments
  • Server Selection: The server selector has been removed. The system now automatically selects the best server based on ping and the number of available players in the matchmaking queue.
Bug Fixes
  • Corrected Land Grab job description.

  • Fixed the issue with the Teams button missing.

  • Improved AI pathing on certain maps to prevent bots from getting stuck.

  • Fixed Invite Friend to Crew randomly deselecting.

  • Potential fix for incorrect online statuses of friends in the Social menu.

  • Fixed missing post-combat screen in certain situations.

  • Corrected healing abilities in the Robot Test Range.

  • Fixed Hitcher chassis animations being too stiff when running with Speed Boost.


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