DOSBox Staging

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A modern continuation of DOSBox with advanced features and current development practices.

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Release activity

Release activity — 4 releases across 4 days in the last year. Each cell is one day; darker means more releases that day. Older weeks are hidden at this screen width.
MayJunJulAug
SundayNo releases on May 3, 2026No releases on May 10, 2026No releases on May 17, 2026No releases on May 24, 2026No releases on May 31, 2026No releases on Jun 7, 2026No releases on Jun 14, 2026No releases on Jun 21, 2026No releases on Jun 28, 2026No releases on Jul 5, 2026No releases on Jul 12, 2026No releases on Jul 19, 2026No releases on Jul 26, 2026No releases on Aug 2, 2026No releases on Aug 9, 2026No releases on Aug 16, 2026
MondayNo releases on May 4, 20261 release on May 11, 20261 release on May 18, 2026No releases on May 25, 2026No releases on Jun 1, 2026No releases on Jun 8, 2026No releases on Jun 15, 2026No releases on Jun 22, 2026No releases on Jun 29, 2026No releases on Jul 6, 2026No releases on Jul 13, 2026No releases on Jul 20, 2026No releases on Jul 27, 2026No releases on Aug 3, 2026No releases on Aug 10, 2026
TuesdayNo releases on May 5, 20261 release on May 12, 2026No releases on May 19, 2026No releases on May 26, 2026No releases on Jun 2, 2026No releases on Jun 9, 2026No releases on Jun 16, 2026No releases on Jun 23, 2026No releases on Jun 30, 2026No releases on Jul 7, 2026No releases on Jul 14, 2026No releases on Jul 21, 2026No releases on Jul 28, 2026No releases on Aug 4, 2026No releases on Aug 11, 2026
WednesdayNo releases on May 6, 2026No releases on May 13, 2026No releases on May 20, 2026No releases on May 27, 2026No releases on Jun 3, 2026No releases on Jun 10, 2026No releases on Jun 17, 2026No releases on Jun 24, 2026No releases on Jul 1, 2026No releases on Jul 8, 2026No releases on Jul 15, 2026No releases on Jul 22, 2026No releases on Jul 29, 2026No releases on Aug 5, 2026No releases on Aug 12, 2026
ThursdayNo releases on May 7, 2026No releases on May 14, 2026No releases on May 21, 2026No releases on May 28, 2026No releases on Jun 4, 2026No releases on Jun 11, 2026No releases on Jun 18, 2026No releases on Jun 25, 2026No releases on Jul 2, 2026No releases on Jul 9, 2026No releases on Jul 16, 2026No releases on Jul 23, 2026No releases on Jul 30, 2026No releases on Aug 6, 2026No releases on Aug 13, 2026
FridayNo releases on May 8, 2026No releases on May 15, 2026No releases on May 22, 2026No releases on May 29, 2026No releases on Jun 5, 2026No releases on Jun 12, 2026No releases on Jun 19, 2026No releases on Jun 26, 2026No releases on Jul 3, 2026No releases on Jul 10, 2026No releases on Jul 17, 2026No releases on Jul 24, 2026No releases on Jul 31, 2026No releases on Aug 7, 2026No releases on Aug 14, 2026
SaturdayNo releases on May 9, 2026No releases on May 16, 2026No releases on May 23, 2026No releases on May 30, 2026No releases on Jun 6, 2026No releases on Jun 13, 2026No releases on Jun 20, 2026No releases on Jun 27, 2026No releases on Jul 4, 2026No releases on Jul 11, 2026No releases on Jul 18, 2026No releases on Jul 25, 2026No releases on Aug 1, 2026No releases on Aug 8, 2026No releases on Aug 15, 2026

4 releases in the last year

Patch notes

0.84.0-alphaPre-release

0.84.0-alpha release notes preview

Added 4
  • Add 'vesa_custom_resolution' setting
  • Add 'wrap_modeN' shader pragma
  • Add CHCP to allow changing only the codepage
  • Add recognition of multiple floppy extensions and recognition as floppy images based on disk geometry
Changed 8
  • Improve PC speaker impulse model
  • Externalise hardcoded cga_colors palettes
  • Save window size and position on mapper exit
  • Reduce GUS frame processing overhead
  • Replace Nuked-OPL3 with Nuked-OPL3-fast
  • Send samples to Mixer::AddSamples in batches
  • Update Nuked-OPL3-fast to v1.8-fast.3
  • Default MediaId to HardDisk like in original codebase
Fixed 7
  • Fix Frontier: First Encounters crash on non-x86 platforms
  • Clear BIOS cursor type in EGA/VGA graphics modes
  • Fix deinterlacer and image capture issues
  • Fix auto integer scaling
  • Only lock/unlock SDL surface when it is not already in that state
  • Post SDL3 mixer cleanup and bugfixes
  • Convert filenames to UTF-8 on host and Codepage 437 in DOS
Removed 1
  • Remove stray OPL3_ProcessSlotMaybeInline

[!WARNING] These are the automatically generated release notes of the latest development snapshot builds! This is not a stable release; things might blow up! 💣 🔥 💀

You can download the latest development builds from here: https://www.dosbox-staging.org/releases/development-builds/

Full PR list of game compatibility improvements
  • Fix Frontier: First Encounters crash on non-x86 platforms (#4892)
  • Improve PC speaker impulse model (#4906)
Full PR list of graphics-related changes
  • Add 'vesa_custom_resolution' setting (#4985)
  • Add wrap_modeN shader pragma (#4901)
  • Clear BIOS cursor type in EGA/VGA graphics modes (#4959) [backport]
  • Deinterlacer & image capture fixes (#4969) [backport]
  • Externalise hardcoded cga_colors palettes (#4976)
  • Fix auto integer scaling (#4902) [backport]
  • Only lock/unlock SDL surface when it is not already in that state (#4970) [backport]
  • Save window size & position on mapper exit (#4967)
Full PR list of sound-related changes
  • Improve PC speaker impulse model (#4906)
  • Post SDL3 mixer cleanup and bugfixes (#4973)
  • Reduce GUS frame processing overhead (#4956)
  • Remove stray OPL3_ProcessSlotMaybeInline (#4918)
  • Replace Nuked-OPL3 with Nuked-OPL3-fast (#4910)
  • Send samples to Mixer::AddSamples in batches (#4916)
  • Update Nuked-OPL3-fast to v1.8-fast.3 (#4981)
Full PR list of DOS integration related changes
  • Add CHCP to allow changing only the codepage. (#4997)
  • Add recognition of multiple floppy extensions and recognition as floppy images based on disk geometry (#4882)
  • Convert filenames to UTF-8 on host and Codepage 437 in DOS (#4966) [backport]
  • Default MediaId to HardDisk like in original codebase (#4932) [backport]
  • Fix CPU slice dependent DOS file I/O delay (0.81.0 regression) (#4991) [backport]
  • Implement DOS STACKS-type feature for keyboard and timer interrupts (#4855)
Full PR list of localisation-related changes
  • docs: Add German translations for newly-added CHCP/KEYB changes. (#5001)
  • Update French translation strings and typo fixes (#4875) [backport]
  • Update german (de) translation (#4934) [backport]
Full PR list of documentation-related changes
  • Add Claude Code rules for C++ style, docs style, and commits (#4887)
  • Add policy about the use of generative AI tools (#4914)
  • Automatic documentation preview deploys (#4895)
  • docs: Add section about Windows command line jank (#4975) [backport]
  • Finalise CMake build instructions (#4989)
Full PR list of project maintenance related changes
  • Add option to run the tests with the compile commits script (#4938)
  • Add zed directory to gitignore (#4968)
  • Address all PVS Studio warnings (#4890)
  • Build system fixes & improvements (#4868)
  • build: Only require MT32 Package when OPT_MT32EMU is actually enabled (#4940) [backport]
  • Bump vcpkg baseline & fix failing CI actions (#5005)
  • ci: Bump Windows runner to VS2026 (#4757)
  • Clean up platform-specific code compilation (#4899)
  • Enable Xcode 26 compilation caching for macOS CMake presets (#4912)
  • Fix GCC 16 compiler warning (#4917)
  • Fix VS2022 presets (#4889)
  • Improve Windows portable ZIP repackager script (#4873)
  • Kill the Meson build system with fire 🔥🔥🔥 (#4903)
  • Move ZMBV from src/libs to the main source tree (#4896)
  • Run unit tests in parallel on CI (#4874)
  • Statically link Windows exe & system deps support fixes (#4867)
  • Update vcpkg baseline and remove libsystemd custom port (#4928)
  • Upgrade to C++23 and fix compatibility issues (#4891)
Full PR list of miscellaneous enhancements
  • Allow shutdown via POST /api/v1/dosbox/shutdown (#4842)
  • Implement the pause feature properly (#4957)
Full PR list of miscellaneous fixes
  • Improve disk noise and disk speed settings log output (#4880) [backport]
Full PR list of other changes
  • Change default webserver port from 8080 to 8086 (#4881) [backport]
  • External dependency caching for the CI actions (#4909)
  • Fix Frontier: First Encounters crash on non-x86 platforms (#4892)
  • Fix linux.yml (#4924)
  • Migrate to SDL3 (#4714)
  • Retry MkDocs build and git pushes via retry action (#4950)
  • Update macOS runner to macos-26 (#4919)
  • Upgrade Linux CI runner image & minimum compiler versions (#4913)
Commit authors
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How 0.84.0-alpha went
0.83.0-RC1Pre-release

0.83.0-RC1 release notes preview

Added 9
  • Add configurable mouse mickey threshold
  • Add mouse hack for 'Joan of Arc: Siege & the Sword' game on Hercules machine
  • Add dedithering option and generalise shader passes
  • Add FMV video deinterlacer
  • Add forced borderless fullscreen mode and general window config settings rework
  • Add Jinc 2 de-dithering shader
Changed 5
  • Allow 3.5x and 4.5x integer scaling for the adaptive CRT shaders
  • Always use SDL_PIXELFORMAT_ARGB8888 for the SDL texture renderer
  • Authentic CRT colour emulation, image adjustment settings, and wide gamut monitor support
  • Enable bilinear filtering for the 3dfx Voodoo by default
  • Improve DOS builtin mouse driver configurability
Fixed 6
  • CDROM Audio: Do not continue to the next track if less than 2 seconds remains
  • Do not hard exit when encountering unimplemented PIC functions
  • Fix INT10_SetVideoMode() regression
  • Fix aspect ratio of 40-column text modes on VGA with shaders that force no pixel doubling
  • Fix command line parser bug where an extension-less file prevents execution
  • Fix edge case where CDROM mixer hangs at the end of a track

[!WARNING] These are the automatically generated release notes of the latest development snapshot builds! This is not a stable release; things might blow up! 💣 🔥 💀

You can download the latest development builds from here: https://www.dosbox-staging.org/releases/development-builds/

Full PR list of game compatibility improvements
  • Add configurable mouse mickey threshold (#4681)
  • Add mouse hack for 'Joan of Arc: Siege & the Sword' game on Hercules machine (#4699)
  • CDROM Audio: Do not continue to the next track if less than 2 seconds remains (#4487)
  • Do not hard exit when encountering unimplemented PIC functions (#4225) [backport]
  • Fix INT10_SetVideoMode() regression (#4182) [backport]
  • Fix aspect ratio of 40-column text modes on VGA with shaders that force no pixel doubling (#4397)
  • Fix command line parser bug where an extension-less file prevents execution (#4185) [backport]
  • Fix edge case where CDROM mixer hangs at the end of a track (#4302)
  • Fix Frontier: First Encounters crash on non-x86 platforms (#4892)
  • Fix GUS hang in KQ4 enhanced (#4787)
  • Fix ManyMouse support in Windows builds (#4035) [backport]
  • Implement auto config option for file_locking (#4721)
  • Improve DOS builtin mouse driver configurability (#4284)
  • Sync with SVN r4485-r4494 (#4710)
  • VESA 2.0 mode list regression fix (#4245) [backport]
Full PR list of graphics-related changes
  • Add dedithering option & generalise shader passes (#4777)
  • Add FMV video deinterlacer (#4689)
  • Add forced borderless fullscreen mode & general window config settings rework (#4415)
  • Add Jinc 2 de-dithering shader (#4684)
  • Add shader preset support (#4590)
  • Add simple built-in image viewer (#4632)
  • Allow 3.5x and 4.5x integer scaling for the adaptive CRT shaders (#4418)
  • Allow graceful failure if OpenGL context could not be created (#4228)
  • Always use SDL_PIXELFORMAT_ARGB8888 for the SDL texture renderer (#4587)
  • Authentic CRT colour emulation, image adjustment settings, and wide gamut monitor support (#4618)
  • Clean up image capturer (#4701)
  • Clean up vertical bars fix FPU code (#4174)
  • Cross-platform Voodoo cleanup (#4254)
  • Enable bilinear filtering for the 3dfx Voodoo by default (#4250)
  • Fall back if sRGB fails (#4589)
  • Fix INT10_SetVideoMode() regression (#4182) [backport]
  • Fix aspect ratio of 40-column text modes on VGA with shaders that force no pixel doubling (#4397)
  • Fix auto integer scaling when falling back to the sharp shader (#4664)
  • Fix closest video mode calculation in showpic command (#4638)
  • Fix crash on Windows when starting in fullscreen mode (#4619)
  • Fix crash when setting output = texture (#4577)
  • Fix for setting the same shader twice in a row (#4610)
  • Fix host refresh rate always returned as 60 (#4595)
  • Fix OpenGL uniform errors/warnings when using a debug context (#4594)
  • Fix presentation mode regressions (#4605)
  • Fix segfault on exit for some Linux systems (#4829)
  • Fix setting dedithering from the config & some logging fixes and improvements (#4836)
  • Fix setting shader = crt-auto-machine causing a crash at startup (#4660)
  • Fix tripping debug assert when starting with --startmapper and exiting the mapper (#4554)
  • Fix two broken shaders (#4655)
  • Fix VGA double scan regression (#4864)
  • Fix VGA double scanning when setting a shader preset at startup (#4616)
  • Fix VGA draw address calculation (#4062) [backport]
  • Fix video output freezing 35 minutes, 47 seconds, 483 milliseconds, and 648 microseconds after startup (#4490)
  • Fix wrong 640x200 mode ID in SHOWPIC.EXE (#4640)
  • Further render and scaler cleanup & improvements (#4697)
  • Image adjustment fixes & improvements (#4819)
  • Implement in-memory shader caching in the OpenGL renderer (#4551)
  • Improve window_size and window_position help text (#4704)
  • Improve window not in foreground SDL workaround for macOS (#4700)
  • Minor fixes to renderer init. Allows KMSDRM to failover to texture mode. (#4585)
  • Put all custom shader pragmas in multi-line comment blocks (#4745)
  • Remove fullscreen_mode=original config option (#4596)
  • Remove max frame time check in frame presentation (#4499)
  • Rendering and CGA composite cleanup (#4608)
  • Reset OpenGL attributes before creating the mapper's renderer (#4628)
  • SDL main cleanup, part 2 — OpenGL modernisation (some of it) (#4390)
  • SDL main cleanup, part 3 — Refactor window & render backend management + misc fixes & improvements (#4449)
  • Simplify ShaderManager API & fix various shader loading regressions and problems (#4735)
  • Total frame presentation overhaul 😎 (#4438)
  • Use OpenGL 3.3 Core Profile in the OpenGL render backend (#4591)
  • Use std::atomic's wait over busy wait in Voodoo (#4220) [backport]
  • VESA 2.0 mode list regression fix (#4245) [backport]
  • VGA drawing and renderer cleanup (#4677)
Full PR list of sound-related changes
  • soundcanvas_model setting description fix. (#4298)
  • Add soundcanvas_rom_dir config setting and environment variable helpers (#4572)
  • Add bounds checking to SoundBlaster's read_dma_16bit() and read_dma_8bit() (#4188)
  • Add custom vcpkg overlay port for FluidSynth (#4267) [backport]
  • Add denoiser to filter out residual OPL and Sound Canvas mk1 noise (#4230)
  • Add seek-only mode for disk noise emulation, fix hdd noises missing i… (#4486)
  • Add support for Microprose's 'The Entertainer' variant of the Innovation SSI-2001 (#4857)
  • Added disk noise emulation and configurable IO throttling (#4325)
  • Allow changing the current FluidSynth soundfont config and the MT-32 model on-the-fly (#3982)
  • Always set SB per-frame callback for DAC (#4563)
  • Auto-apply optimal FluidSynth chorus & reverb settings for common SoundFonts (#4817)
  • CDROM Audio: Do not continue to the next track if less than 2 seconds remains (#4487)
  • Defer SDL audio subsystem init until mixer init (#4665)
  • Delete the GUS tick handler in the destructor (#4183) [backport]
  • Don't let the mixer request frames for SoundBlaster in fast-forward mode (#4202)
  • Don't save MP3 seek table to fastseek.lut file (#4311)
  • Dynamically load fluidsynth library at runtime (#4222)
  • Fix clang tautological compare warning and related undefined behaviour in stb_vorbis (#4571)
  • Fix crash if opening the soundfont_dir directory failed (#4106)
  • Fix deadlock on exit while LPT DAC is running (#4063)
  • Fix edge case where CDROM mixer hangs at the end of a track (#4302)
  • Fix GUS hang in KQ4 enhanced (#4787)
  • Fix GUS Mix Control Register not getting reset to the correct value (#4271)
  • Fix GUS resampling regression & emulate the GUS' output more authentically (#4219) [backport]
  • Fix HDD disk noises being played for floppies v2 (#4661)
  • Fix incorrect check cast in IMFC (#4226)
  • Fix init order & no sound regression (#4663)
  • Fix recovery from fast-forward when the Sound Canvas can't keep up (#4210)
  • Fix SoundBlaster DMA regression (#4084)
  • Fix SoundBlaster Notify Unlock (#4169)
  • Fixed reversed audio channels for SoundBlaster Pro (#4412)
  • FluidSynth configuration improvements (#4047)
  • Generic Sound Canvas emulation support (#4090)
  • Improve default crossfeed setting behaviour (#4223) [backport]
  • Improve GUS config setting descriptions (#4252)
  • Improvements to the resource loader (#4437)
  • Increase the number of audio frames generated by SoundBlaster when the mixer is underflowing (#4175)
  • Inject Nuked-SC55-CLAP plugin into the release packages (#4425)
  • Lock the mixer thread inside disknoise_destroy() (#4373)
  • Lower default master volume (#4105) [backport]
  • Make mixer master gain volume atomic (#4403)
  • Mute audio when the mapper is active (#4195) [backport]
  • Only register disk noise callback if required (#4376)
  • Paginate MIXER /LISTMIDI output & fix showing the active SoundFount (#4811)
  • Re-enable portamento handling for FluidSynth (#4780)
  • Reinstate FluidSynth as an internal dependency (#4550)
  • Remove std::atomic from performance critical global variables (#4181) [backport]
  • Restore deprecated mixer channel name aliases (#4400)
  • Revert "Keep GUS running (and rendering) on IO port reads" (#4216) [backport]
  • Simplify mididevice and midiconfig settings (#4040)
  • Sort SoundFonts in MIXER /LISTMIDI output & fix current SF2 matching (#3981)
  • Standardize the Sound Blaster against other audio devices (#3875)
  • Tone down FluidSynth logging (#4569)
  • Upgrade external vcpkg dependencies to v0.83.0-1 (#4348)
  • Upgrade Nuked-SC55-CLAP to v0.8.0 (#4442)
  • Upgrade the Nuked-SC55-CLAP plugin to v0.11.0 (#4748)
Full PR list of input-related changes
  • Add configurable mouse mickey threshold (#4681)
  • Add keyboard grabbing support (#4338)
  • Add ManyMouse support to CMake scripts (#4344)
  • Add mouse hack for 'Joan of Arc: Siege & the Sword' game on Hercules machine (#4699)
  • Adjust VMware interface behavior to match VMware Workstation Player (#4564)
  • Builtin DOS mouse driver improvements (#4578)
  • Document Microsoft Digital Media Pro Keyboard scancodes (#4187)
  • DOS mouse driver minor fixes/cleanups (#4356)
  • Enable hotplugging joysticks (#4122)
  • Enable hotplugging joysticks (2nd attempt) (#4146)
  • Enforce no-TSR mouse mode on Tandy/PCJr machines (#4698)
  • Ensure physical host buttons only perform one bound event (#4079)
  • Ensure the line feed follows carriage return when reading from the DOS console (#4009)
  • Fix debugger keypresses not being registered on Windows (#4098)
  • Fix false positive key check in Windows console read multitasking subroutine (#4717)
  • Fix ManyMouse support in Windows builds (#4035) [backport]
  • Fix mouse TSR writing to ROM (#4719)
  • Fix new PVS Studio warning in mouseif_dos_driver.cpp (#4539)
  • Immediately save user mapper changes to disk (#4124)
  • Improve DOS builtin mouse driver configurability (#4284)
  • Improve some mouse setting descriptions (#4206) [backport]
  • Increase bind name display length in the mapper to avoid truncation (#4131)
  • Initial clipboard sharing support (#4036)
  • Keyboard layout / code page autodetection tweaks + macOS support (#4069)
  • Keyboard layout autodetection fixes/improvements (#4082)
  • Mouse code cleanup and serial mouse regression fix (#4706)
  • Remove wrong assertion in the keyboard autodetection code (#4293)
  • Revert "Ensure physical host buttons only perform one bound event" (#4129)
  • Revert CRLF keyboard change (#4067)
  • Revert Hotplug Support #4122,#4138,#4143 (#4145)
  • Rework builtin DOS mouse driver for better guest Windows compatibility (#4381)
  • Rework the VMware mouse emulation, support the official Windows 9x driver (#4555)
  • Silence unknown function warnings for more OEM mouse driver extensions (#4722)
  • Suppress redundant mapper initialization at startup (#4138)
  • Synchronize the reported DOS mouse driver language with the translation (#4669)
  • Unpause the emulator with a remapped pause key (#4851)
  • Use 'reg_dx' for the mouse double speed threshold, as stated in the Microsoft specification (#4838)
  • Use floating point inputs in the mouse emulation code (SDL 3 preparation) (#4065)
  • Warn about MOUSE.COM options which are not going to be implemented (#4544)
Full PR list of DOS integration related changes
  • Abort mounting drives if parameters are invalid (#4806)
  • Add a file_locking config option (#4024) [backport]
  • Add recognition of multiple floppy extensions and recognition as floppy images based on disk geometry (#4882)
  • Automount CD images from drives/[x] folders (#4379)
  • Automount floppy images from drives/a and drives/b folders (#4788)
  • Cleanup AUTOEXEC.BAT regeneration (#4362)
  • Correct EMS Set Handle Name to read from correct registers (#4496)
  • Don't set host permissions for read-only directories on POSIX (#4283) [backport]
  • Filesystem fixes (#4645)
  • Fix AUTOEXEC.BAT being deleted on disk swap (#4360)
  • Fix choice /t repeatedly pressing default key (#4716)
  • Fix command line parser bug where an extension-less file prevents execution (#4185) [backport]
  • Fix emulator becoming unresponsive if the user exits the app while inside the reboot handler (#4274) [backport]
  • Fix file timestamp conversion on Windows (#4339)
  • Fix images sometimes not found on DOS filesystem (#4797)
  • Fix reporting EMS size if large 'memsize' is configured (#4752)
  • Implement auto config option for file_locking (#4721)
  • Implement MDS/MDF CDROM images (#4538)
  • Implement new MAKEIMG command (#4678)
  • Improve MODE command compatibility (#4668)
  • Improve mount message for multiple images (#4759)
  • Introduce notifications subsystem (#4351)
  • Minor DOS command improvements (#4423)
  • New CPI (DOS screen font) loader (#4154)
  • On Windows, clear the read-only attribute before removing a directory. (#4297) [backport]
  • Remove early-exit protection (#4450)
  • Remove std_fs::path and explicitly convert to UTF-16 on Windows (#4764)
  • Rename files on Windows before delete (#4152) [backport]
  • Replace XCOPY.EXE with the one from DOSBox-X 2025.05.03 (#4476)
  • Retain CD-ROM behaviour for directories mounted with -t cdrom (#4833)
  • Rewrite & improve MEM.EXE command (#4749)
  • Unify IMGMOUNT and MOUNT into a single command (#4683)
  • Update bundled FreeDOS xcopy.exe to version 1.9a (#4285) [backport]
  • Use MOUNT command when auto-mounting CD images (#4779)
Full PR list of localisation-related changes
  • Add locale definitions for additional 25 countries (#4715)
  • Allow language change at runtime (#4322)
  • C++ library locale autodetection fixes (#4309)
  • Change 'ux' keyboard layout autodetection priority to low (#4326)
  • Clean up and fix translation scripts and documentation (#4480)
  • Complete support for code page 59829 (#3998)
  • Consider keyboard layout list random on GNOME (#4116)
  • Do not promote code pages to modern replacements (#4528)
  • Enforce using Unix EOL marks in the translation subsystem (#4654)
  • Fix a few issues with the Dutch (NL) translation (#4653)
  • Fix country detection on Windows (#4087)
  • Fix failing assertion when keyboard layout autodetection fails, prefer ROM font for autodetected code pages (#4103)
  • Fix for country '0' (International English) support (#4085)
  • Fix for default config file created without using translations (#4630)
  • Fix for translated '-list-countries' and similar messages (#4386)
  • Fix missing translation error log (#4533)
  • Fix translation for keyb cmd (#4266)
  • Import FreeDOS ISO/KOI/MAC/WIN code page packages (#4121)
  • Improve language (translation) autodetection (#4132)
  • Keyboard layout autodetection priorities (#4107)
  • Kill the transliteration/romanization rules with fire 🔥🔥🔥 (#4117)
  • Locale detection improvements (#4597)
  • Migrate to the gettext .po localisation format (#4511)
  • Minor locale updates (#4607)
  • Review auto-detection priorities for Italian keyboard layouts (#4130)
  • Rework locale settings and autodetection (#3951)
  • Rework translated messages handling (#4074)
  • Simplify 'for' help message handling (#4349)
  • Support both ISO 639 (language) and ISO 3166-1 alpha-2 (territory) in the translation file names (#4541)
  • Translation fixes (#4840)
  • Translation handling improvements (#4656)
  • Unicode engine improvements (#4119)
  • Update de.lng (#4502)
  • Update Dutch (NL) translation (#4827)
  • Update Dutch (NL) translation (#4798)
  • Update Dutch (NL) translation (#4732)
  • Update Dutch (NL) translation (#4646)
  • Update Dutch (nl) translation (#4265)
  • Update italian (it) translation (#4853)
  • Update Italian (it) translation (#4821)
  • Update italian (it) translation (#4488)
  • Update italian (it) translation (#4312)
  • Update italian (it) translation (#4235)
  • Update italian (it) translation (#4125)
  • Update Italian (it_IT) translation (#4808)
  • Update Italian (it_IT) translation (#4625)
  • Update Polish (pl) translation (#4237)
  • Update Polish (pl) translation, English string improvements (#4136)
  • Update Polish (pl) translation, minor English string fix (#4086) [backport]
  • Updated French translation (#4830)
  • Use English strings for important messages if their translation is not up to date (#4707)
  • Use LANG variable as a fallback for LC_* on POSIX systems (#4072)
  • Use untranslated keyboard layout name for logging (#4313)
  • Windows activeCodePage and resource file build improvements (#4526)
Full PR list of documentation-related changes
  • Add ANSI Markup Editor to the translation doco (#4736)
  • Add Claude Code rules for C++ style, docs style, and commits (#4887)
  • At last — user manual! 📚 📜 🤓 (#4822)
  • Build-related documentation updates (#4367)
  • Cleanup Linux build documentation, CMake is now the default build method (#4454)
  • Config setting description fixes (#4820)
  • Config setting help text improvements & fixes (#4761)
  • Convert PVS-Studio workflow to CMake & big build system cleanup (#4299)
  • docs: Add Visual Studio troubleshooting tips (#4718)
  • Fix 'expand_shell_variable' description (#4624)
  • Fix 'lpf' acronym in help text messages (#4615)
  • Fix and improve copyright year updater script & update copyright year (#4765)
  • Fix broken anchor: documenetation -> documentation in DOCUMENTATION.md (#4859)
  • Fix outdated links in the pull request template (#4676)
  • Implement documentation versioning (#4854)
  • Improve setting help formatting (#4606)
  • Improve unit testing instructions (#4659)
  • Minor bundled libraries and legal notes cleanup (#4673)
  • Spring cleaning, part 2 🌷 🧹 🗑️ 🔥 (#4332)
  • The GUIDE and MANUAL commands open a versioned URL now (#4849)
  • Update CONTRIBUTING.md (#4459)
  • Update contribution guidelines (#4327)
  • Update Linux build instructions (#4652)
  • Update macOS build instructions (#4378)
  • Update mapper.cpp - correct comment about ABNT1 (#4482)
  • Update Windows build instructions (#4422)
Full PR list of project maintenance related changes
  • _with_debugger amended to executable name when OPT_DEBUGGER ON. (#4803)
  • Adapt the Linux app_id to the Flatpak requirements (#4288) [backport]
  • Add and fix additional warnings to the CMake build (#4492)
  • Add ccache support to CMake build (#4744)
  • Add CMake tests (#4407)
  • Add cmake_test_discovery* files to gitignore (#4621)
  • Add compile commits script for CMake (#4335)
  • Add FROM_HASH option to the compile commits script (#4408)
  • Add initial Linux CMake CI workflow (#4291)
  • Add macOS CMake + vcpkg release build workflow (#4170)
  • Add more metadata to the macOS executable for better observabilty (#4687)
  • Add release management script & make release notes draft public (#4773)
  • Add release notes differ script (#4845)
  • Add sanitizer options to CMake build system, for Linux and macOS (#4401)
  • Add several missing checks to the CMake build system + other fixes (#4396)
  • Add Windows presets for CMake (#4184)
  • Address PVS warnings (#4783)
  • Allow graceful shutdown on SIGTERM (#4841)
  • Build system fixes & improvements (#4868)
  • Build system improvements, including Linux CMake install rules (#4435)
  • build: Add meson build files for REST API. (#4771)
  • Bump vcpkg baseline (#4747)
  • Bump vcpkg baseline (#4270)
  • Bump vcpkg baseline & update FluidSynth to 2.4.5 (#4295)
  • ci: Bump Windows runner to VS2026 (#4757)
  • Clean up config handling code (#4570)
  • Cleanup some code related to machine types (#4414)
  • Cleanup the resources directory (#4479)
  • Define HAVE_STRUCT_DIRENT_D_TYPE in CMake (#4741)
  • Disable narrowing & conversion warnings in the CMake build and reinstate macOS CI build warning checks (#4290)
  • Dynamically load Slirp library at runtime (#4330)
  • Enable additional warnings for Clang and GCC 13+ (#4647)
  • Enable more GCC/clang compiler warnings (#4561)
  • Exclude debugger-related files from non-debugger builds (#4712)
  • Fix building the Windows installer by dropping Icelandic localisation (#4536)
  • Fix building with Meson (#4353)
  • Fix crash when using deprecated settings in the config (#4430)
  • Fix Git hash injection in CI and local builds (#4316)
  • Fix issues found using sanitizer (#4720)
  • Fix Meson build (#4477)
  • Fix Meson build, broken after directserial removal (#4649)
  • Fix missing warnings in CMake (#4641)
  • Fix missing XML tag in Visual Studio solution file (#4092)
  • Fix non UTF-8 characters in ManyMouse library (#4648)
  • Fix platform specific parameters for ppc64le (#3996)
  • Fix PVS-Studio warnings (#4686)
  • Fix release notes preview & Windows installer package (#4801)
  • Fix running unit tests locally on macOS (#4424)
  • Fix several compiler warnings (#4392)
  • Fix several SonarCube warnings (#4420)
  • Fix some warnings in Windows CDROM code as shown by MSYS2 (#4115)
  • Fix vcpkg compilation on Linux for newer compilers (#4828)
  • Fix win32 link errors/omissions involving MIDI and locale (#4088)
  • Fix writing entire autoexec description to config file. Refactor Config::WriteConfig() (#4804)
  • Fixes for ~130 SonarCloud reported issues (#4674)
  • Fixes for ~220 SonarCloud reported issues (#4671)
  • Fixes for ~30 SonarCloud reported issues, ~15 rules cleaned up (#4726)
  • Improve GCC 15.x support (#4518)
  • Improve handling config setting updates & module re-initialisations (#4516)
  • Improve IMGMOUNT backward compatibility mechanism (#4832)
  • Improve our GitHub issue templates (#4166)
  • Improve platform builds workflow (#4000)
  • Improve PVS-Studio workflow (#4194)
  • Improve the handling of invalid integer config settings (#4666)
  • Improve the internal Unicode engine (#4521)
  • Improve Windows portable ZIP repackager script (#4873)
  • Initial Linux support in CMake files (#4186)
  • Major project organisation improvements (#4451)
  • Make CFileInfo's destructor non-virtual (#4739)
  • Make unit test execution more robust on macOS & CI (#4746)
  • Migrate SDL_net to standalone asio (#4679)
  • Minor Windows CMake QoL improvements (#4323)
  • Move plugins dir to the root in the Linux & Windows packages (#4432)
  • Normalise build workflow names & deprecate non-CMake Windows and macOS builds (#4278)
  • Only delete the build dir for the selected CMake preset in compile-commits.sh (#4355)
  • Only show warnings and errors in the build output on macOS (#4399)
  • Optimize FPU code to set flags (#4651)
  • Organise files (part 2) (#4513)
  • Partial macOS and Windows compilation output cleanup (#4398)
  • Print VCPKG error log on workflow failure (#4006)
  • Prune all code for unsupported platforms (#4796)
  • PVS Studio warning fixes (#4363)
  • Recommend and list cmake presets (#4863)
  • Remove ModuleBase (#4556)
  • Remove Coverity static analysis (#4171) [backport]
  • Remove FluidSynth vcpkg port (#4347)
  • Remove function pointer for DOSBOX_Restart (#4558)
  • Remove GHC filesystem library (#4754)
  • Remove KDevelop files (#4404)
  • Remove MSVC project files and make the CMake the only build method on Windows (#4342)
  • Remove references to LGTM and update a few CI related links (#4172)
  • Remove reinterpret_cast for accessing SDL Events (#4143)
  • Remove s390x and ppc64le platform builds & simplify workflow (#4192)
  • Remove Tracy (#4634)
  • Remove Wine support from DOS to host filesystem code (#4753)
  • Replace #if WIN32 with #ifdef WIN32 (#4191)
  • Replace non-ASCII copyright symbol in winres.rc (#4345)
  • Revert object pool stuff (#4111)
  • Run unit tests in parallel on CI (#4874)
  • SDL main cleanup, part 1 (#4384)
  • SDL main cleanup, part 4 — Separate OpenGL and SDL rendering backends & a cornucopia of other improvements (#4542)
  • Set CMAKE_EXPORT_COMPILE_COMMANDS by default (#4209)
  • Show stack trace symbols in Loguru dump (#4467)
  • Simplify build options & remove serial passthrough (#4644)
  • Spring cleaning, part 1 🌷 🧹 🗑️ 🔥 (#4328)
  • Spring cleaning, part 3 🌷 🧹 🗑️ 🔥 (#4464)
  • Statically link Windows exe & system deps support fixes (#4867)
  • Sync with SVN r4485-r4494 (#4710)
  • Sync/update Visual Studio filters (#4095)
  • Update and always use the vcpkg baseline in CI (#4012)
  • Update macOS notarize script (#4858)
  • Upgrade to C++23 and fix compatibility issues (#4891)
  • Use CMake to control macOS minimum version (#4692)
  • Use short SPDX copyright headers (#4389)
  • Warn about implicit fall-throughs in switch/case blocks (#4685)
  • Webserver security hardening (#4772)
  • Website release notes draft generation (#4818)
Full PR list of miscellaneous enhancements
  • Add macOS .dosbox package support for double-click launching (#4566)
  • Add REST HTTP API to expose the DOS memory for game modding & tools (#4730)
  • Allow switching between legacy and modern cycles settings (#4781)
  • API: Add more control over allocation strategy (#4776)
  • Change display names of bool conf settings to 'on' and 'off' (#4248)
  • Config setting help shortcut (#4247)
  • Fixes for "toggle" config setting values (#4727)
  • HTTP API improvements (#4847)
  • Improve FPU emulation on non-x86 platforms (#4534)
  • Improve the formatting of the written config file (#4048) [backport]
  • Let unchangeable settings be queued and used on restart (#4055) [backport]
  • Mapper layout fixes (#4600)
  • Platforms builds workflow - add RISC-V, update to Debian 12 (#4025)
  • Use emulated HLT to lower the host CPU usage in some cases (#4535)
  • User manual related fixes (#4843)
Full PR list of miscellaneous fixes
  • Always raise the window after startup on macOS (SDL workaround) (#4657)
  • Destroy the renderer in GFX_Quit() (#4580)
  • Display the correct real or protected mode cycles value in the title bar (#4221) [backport]
  • Do not hard exit when encountering unimplemented PIC functions (#4225) [backport]
  • Eliminate the internal InstantLaunch verbosity level (#4054) [backport]
  • Fix all the unsafe 'sscanf' usage detected by CodeQL (#4670)
  • Fix configuration setting case sensitivity regression (#4057) [backport]
  • Fix double free in TCPClientSocket destructor (#4114)
  • Fix handling of LOCK combined with other prefixes (#4775)
  • Fix icache flush incorrectly tied to W^X policy (#4792)
  • Fix Output label in debugger (#4723)
  • Fix setting queued settings on reboot sometimes failing on Windows (#4782)
  • Fix support for space in the directory name argument (#4150) [backport]
  • Fixed debugger command IV truncating addresses to 16-bit (issue #4515) (#4800)
  • Handle uppercase "-V" argument for version (#4690)
  • Improve disk noise and disk speed settings log output (#4880)
  • Make CALLBACK_Idle() loops more robust (#4629)
  • Make restart_dosbox() go through the normal shutdown routine (#4368) [backport]
  • Small improvements to the web server (#4871)
  • Unhardcode the layout of debugger windows (#4691)
  • Unit tests compilation fix (#4329)
  • Use new GH ARM64 runners and remove debian-cross docker from CI (#4158)
Full PR list of other changes
  • Add HTML release notes to build artifacts (#4774)
  • Bump external DOSBox Staging deps version (#4760)
  • Bump macOS runner to macOS-13 (#4038) [backport]
  • Change default webserver port from 8080 to 8086 (#4881)
  • Check HAVE_CLOCK_GETTIME in CMake (#4393)
  • ci: Fix getting the current version with get-version.sh (#4475)
  • ci: Fix PVS failure due to output report change (#4762)
  • Drop the Debian package & platform build CI actions (#4639)
  • Fix Frontier: First Encounters crash on non-x86 platforms (#4892)
  • Fix release package name generation on macOS (#4510)
  • Fix reporting of failed CI builds on Linux and macOS (#4354)
  • Fix typos Nix0S to NixOS (#4017)
  • Fix Windows + Ninja compilation error (#4470)
  • Library upgrades (#4609)
  • Lower PVS Studio (and compilation) warning limits (#4068)
  • Make Windows CI build errors visible (#4382)
  • meson: Fix a bad relative resource path on macOS (#4675)
  • Reintroduce vcpkg binary caching (#4421)
  • Remove set -e from install-icons.sh (#4405)
  • Replace infinity with max float in prop parser (#4234)
  • Restore Debian 11 dependency file (#4308)
  • Restrict usage of warning flags only with compatible compilers (#4709)
  • Revert "Normalise build workflow names & deprecate non-CMake Windows and macOS builds" (#4286)
  • Set 'actions/cache' to 'v4' (#4153) [backport]
  • Update debian cross docker images and CI to debian 12 (#3950)
  • Update French translation strings and typo fixes (#4875)
  • Update PVS-Studio workflow for the latest version (#4834)
  • Update README.md (#4410)
  • Upgrade download-artifact action manually (#4633)
  • Use CMake to build the Windows release on CI (#4331)
  • Use personal access token for the release drafter (#4319)
Commit authors
View originalPermalink
How 0.83.0-RC1 went
v0.83.0-rc1Pre-release

0.83.0 Release Candidate 1

Added 5
  • Support for Gravis Ultrasound MAX audio device emulation
  • MIDI output routing to external synthesizers via ALSA or network
  • New mixer control for per-channel audio mixing
  • Support for chained 3DFX Voodoo graphics cards
  • Improved CDROM image format compatibility including ISO, CUE/BIN, and FLAC-compressed images
Changed 3
  • Enhanced joystick and gamepad auto-configuration
  • Improved CPU core timing accuracy for better game compatibility
  • Updated graphics rendering pipeline for better performance on modern systems
Fixed 5
  • Fixed compatibility issues with certain protected mode DOS games
  • Resolved audio crackling in high-speed CPU mode
  • Fixed CDROM drive detection in various game titles
  • Corrected mouse cursor behavior in fullscreen mode
  • Fixed memory allocation issues on systems with large amounts of RAM
View originalPermalink
How v0.83.0-rc1 went
0.83.0-alphaPre-release

0.83.0-alpha release notes preview

Added 9
  • Add configurable mouse mickey threshold
  • Add mouse hack for 'Joan of Arc: Siege & the Sword' game on Hercules machine
  • Add dedithering option and generalise shader passes
  • Add FMV video deinterlacer
  • Add forced borderless fullscreen mode and general window config settings rework
  • Add Jinc 2 de-dithering shader
Changed 6
  • Allow 3.5x and 4.5x integer scaling for the adaptive CRT shaders
  • Allow graceful failure if OpenGL context could not be created
  • Always use SDL_PIXELFORMAT_ARGB8888 for the SDL texture renderer
  • Authentic CRT colour emulation, image adjustment settings, and wide gamut monitor support
  • Enable bilinear filtering for the 3dfx Voodoo by default
  • Improve DOS builtin mouse driver configurability
Fixed 5
  • CDROM Audio: Do not continue to the next track if less than 2 seconds remains
  • Do not hard exit when encountering unimplemented PIC functions
  • Fix INT10_SetVideoMode() regression
  • Fix aspect ratio of 40-column text modes on VGA with shaders that force no pixel doubling
  • Fix command line parser bug where an extension-less file prevents execution

[!WARNING] These are the automatically generated release notes of the latest development snapshot builds! This is not a stable release; things might blow up! 💣 🔥 💀

You can download the latest development builds from here: https://www.dosbox-staging.org/releases/development-builds/

Full PR list of game compatibility improvements
  • Add configurable mouse mickey threshold (#4681)
  • Add mouse hack for 'Joan of Arc: Siege & the Sword' game on Hercules machine (#4699)
  • CDROM Audio: Do not continue to the next track if less than 2 seconds remains (#4487)
  • Do not hard exit when encountering unimplemented PIC functions (#4225) [backport]
  • Fix INT10_SetVideoMode() regression (#4182) [backport]
  • Fix aspect ratio of 40-column text modes on VGA with shaders that force no pixel doubling (#4397)
  • Fix command line parser bug where an extension-less file prevents execution (#4185) [backport]
  • Fix edge case where CDROM mixer hangs at the end of a track (#4302)
  • Fix GUS hang in KQ4 enhanced (#4787)
  • Fix ManyMouse support in Windows builds (#4035) [backport]
  • Implement auto config option for file_locking (#4721)
  • Improve DOS builtin mouse driver configurability (#4284)
  • Sync with SVN r4485-r4494 (#4710)
  • VESA 2.0 mode list regression fix (#4245) [backport]
Full PR list of graphics-related changes
  • Add dedithering option & generalise shader passes (#4777)
  • Add FMV video deinterlacer (#4689)
  • Add forced borderless fullscreen mode & general window config settings rework (#4415)
  • Add Jinc 2 de-dithering shader (#4684)
  • Add shader preset support (#4590)
  • Add simple built-in image viewer (#4632)
  • Allow 3.5x and 4.5x integer scaling for the adaptive CRT shaders (#4418)
  • Allow graceful failure if OpenGL context could not be created (#4228)
  • Always use SDL_PIXELFORMAT_ARGB8888 for the SDL texture renderer (#4587)
  • Authentic CRT colour emulation, image adjustment settings, and wide gamut monitor support (#4618)
  • Clean up image capturer (#4701)
  • Clean up vertical bars fix FPU code (#4174)
  • Cross-platform Voodoo cleanup (#4254)
  • Enable bilinear filtering for the 3dfx Voodoo by default (#4250)
  • Fall back if sRGB fails (#4589)
  • Fix INT10_SetVideoMode() regression (#4182) [backport]
  • Fix aspect ratio of 40-column text modes on VGA with shaders that force no pixel doubling (#4397)
  • Fix auto integer scaling when falling back to the sharp shader (#4664)
  • Fix closest video mode calculation in showpic command (#4638)
  • Fix crash on Windows when starting in fullscreen mode (#4619)
  • Fix crash when setting output = texture (#4577)
  • Fix for setting the same shader twice in a row (#4610)
  • Fix host refresh rate always returned as 60 (#4595)
  • Fix OpenGL uniform errors/warnings when using a debug context (#4594)
  • Fix presentation mode regressions (#4605)
  • Fix segfault on exit for some Linux systems (#4829)
  • Fix setting dedithering from the config & some logging fixes and improvements (#4836)
  • Fix setting shader = crt-auto-machine causing a crash at startup (#4660)
  • Fix tripping debug assert when starting with --startmapper and exiting the mapper (#4554)
  • Fix two broken shaders (#4655)
  • Fix VGA double scan regression (#4864)
  • Fix VGA double scanning when setting a shader preset at startup (#4616)
  • Fix VGA draw address calculation (#4062) [backport]
  • Fix video output freezing 35 minutes, 47 seconds, 483 milliseconds, and 648 microseconds after startup (#4490)
  • Fix wrong 640x200 mode ID in SHOWPIC.EXE (#4640)
  • Further render and scaler cleanup & improvements (#4697)
  • Image adjustment fixes & improvements (#4819)
  • Implement in-memory shader caching in the OpenGL renderer (#4551)
  • Improve window_size and window_position help text (#4704)
  • Improve window not in foreground SDL workaround for macOS (#4700)
  • Minor fixes to renderer init. Allows KMSDRM to failover to texture mode. (#4585)
  • Put all custom shader pragmas in multi-line comment blocks (#4745)
  • Remove fullscreen_mode=original config option (#4596)
  • Remove max frame time check in frame presentation (#4499)
  • Rendering and CGA composite cleanup (#4608)
  • Reset OpenGL attributes before creating the mapper's renderer (#4628)
  • SDL main cleanup, part 2 — OpenGL modernisation (some of it) (#4390)
  • SDL main cleanup, part 3 — Refactor window & render backend management + misc fixes & improvements (#4449)
  • Simplify ShaderManager API & fix various shader loading regressions and problems (#4735)
  • Total frame presentation overhaul 😎 (#4438)
  • Use OpenGL 3.3 Core Profile in the OpenGL render backend (#4591)
  • Use std::atomic's wait over busy wait in Voodoo (#4220) [backport]
  • VESA 2.0 mode list regression fix (#4245) [backport]
  • VGA drawing and renderer cleanup (#4677)
Full PR list of sound-related changes
  • soundcanvas_model setting description fix. (#4298)
  • Add soundcanvas_rom_dir config setting and environment variable helpers (#4572)
  • Add bounds checking to SoundBlaster's read_dma_16bit() and read_dma_8bit() (#4188)
  • Add custom vcpkg overlay port for FluidSynth (#4267) [backport]
  • Add denoiser to filter out residual OPL and Sound Canvas mk1 noise (#4230)
  • Add seek-only mode for disk noise emulation, fix hdd noises missing i… (#4486)
  • Add support for Microprose's 'The Entertainer' variant of the Innovation SSI-2001 (#4857)
  • Added disk noise emulation and configurable IO throttling (#4325)
  • Allow changing the current FluidSynth soundfont config and the MT-32 model on-the-fly (#3982)
  • Always set SB per-frame callback for DAC (#4563)
  • Auto-apply optimal FluidSynth chorus & reverb settings for common SoundFonts (#4817)
  • CDROM Audio: Do not continue to the next track if less than 2 seconds remains (#4487)
  • Defer SDL audio subsystem init until mixer init (#4665)
  • Delete the GUS tick handler in the destructor (#4183) [backport]
  • Don't let the mixer request frames for SoundBlaster in fast-forward mode (#4202)
  • Don't save MP3 seek table to fastseek.lut file (#4311)
  • Dynamically load fluidsynth library at runtime (#4222)
  • Fix clang tautological compare warning and related undefined behaviour in stb_vorbis (#4571)
  • Fix crash if opening the soundfont_dir directory failed (#4106)
  • Fix deadlock on exit while LPT DAC is running (#4063)
  • Fix edge case where CDROM mixer hangs at the end of a track (#4302)
  • Fix GUS hang in KQ4 enhanced (#4787)
  • Fix GUS Mix Control Register not getting reset to the correct value (#4271)
  • Fix GUS resampling regression & emulate the GUS' output more authentically (#4219) [backport]
  • Fix HDD disk noises being played for floppies v2 (#4661)
  • Fix incorrect check cast in IMFC (#4226)
  • Fix init order & no sound regression (#4663)
  • Fix recovery from fast-forward when the Sound Canvas can't keep up (#4210)
  • Fix SoundBlaster DMA regression (#4084)
  • Fix SoundBlaster Notify Unlock (#4169)
  • Fixed reversed audio channels for SoundBlaster Pro (#4412)
  • FluidSynth configuration improvements (#4047)
  • Generic Sound Canvas emulation support (#4090)
  • Improve default crossfeed setting behaviour (#4223) [backport]
  • Improve GUS config setting descriptions (#4252)
  • Improvements to the resource loader (#4437)
  • Increase the number of audio frames generated by SoundBlaster when the mixer is underflowing (#4175)
  • Inject Nuked-SC55-CLAP plugin into the release packages (#4425)
  • Lock the mixer thread inside disknoise_destroy() (#4373)
  • Lower default master volume (#4105) [backport]
  • Make mixer master gain volume atomic (#4403)
  • Mute audio when the mapper is active (#4195) [backport]
  • Only register disk noise callback if required (#4376)
  • Paginate MIXER /LISTMIDI output & fix showing the active SoundFount (#4811)
  • Re-enable portamento handling for FluidSynth (#4780)
  • Reinstate FluidSynth as an internal dependency (#4550)
  • Remove std::atomic from performance critical global variables (#4181) [backport]
  • Restore deprecated mixer channel name aliases (#4400)
  • Revert "Keep GUS running (and rendering) on IO port reads" (#4216) [backport]
  • Simplify mididevice and midiconfig settings (#4040)
  • Sort SoundFonts in MIXER /LISTMIDI output & fix current SF2 matching (#3981)
  • Standardize the Sound Blaster against other audio devices (#3875)
  • Tone down FluidSynth logging (#4569)
  • Upgrade external vcpkg dependencies to v0.83.0-1 (#4348)
  • Upgrade Nuked-SC55-CLAP to v0.8.0 (#4442)
  • Upgrade the Nuked-SC55-CLAP plugin to v0.11.0 (#4748)
Full PR list of input-related changes
  • Add configurable mouse mickey threshold (#4681)
  • Add keyboard grabbing support (#4338)
  • Add ManyMouse support to CMake scripts (#4344)
  • Add mouse hack for 'Joan of Arc: Siege & the Sword' game on Hercules machine (#4699)
  • Adjust VMware interface behavior to match VMware Workstation Player (#4564)
  • Builtin DOS mouse driver improvements (#4578)
  • Document Microsoft Digital Media Pro Keyboard scancodes (#4187)
  • DOS mouse driver minor fixes/cleanups (#4356)
  • Enable hotplugging joysticks (#4122)
  • Enable hotplugging joysticks (2nd attempt) (#4146)
  • Enforce no-TSR mouse mode on Tandy/PCJr machines (#4698)
  • Ensure physical host buttons only perform one bound event (#4079)
  • Ensure the line feed follows carriage return when reading from the DOS console (#4009)
  • Fix debugger keypresses not being registered on Windows (#4098)
  • Fix false positive key check in Windows console read multitasking subroutine (#4717)
  • Fix ManyMouse support in Windows builds (#4035) [backport]
  • Fix mouse TSR writing to ROM (#4719)
  • Fix new PVS Studio warning in mouseif_dos_driver.cpp (#4539)
  • Immediately save user mapper changes to disk (#4124)
  • Improve DOS builtin mouse driver configurability (#4284)
  • Improve some mouse setting descriptions (#4206) [backport]
  • Increase bind name display length in the mapper to avoid truncation (#4131)
  • Initial clipboard sharing support (#4036)
  • Keyboard layout / code page autodetection tweaks + macOS support (#4069)
  • Keyboard layout autodetection fixes/improvements (#4082)
  • Mouse code cleanup and serial mouse regression fix (#4706)
  • Remove wrong assertion in the keyboard autodetection code (#4293)
  • Revert "Ensure physical host buttons only perform one bound event" (#4129)
  • Revert CRLF keyboard change (#4067)
  • Revert Hotplug Support #4122,#4138,#4143 (#4145)
  • Rework builtin DOS mouse driver for better guest Windows compatibility (#4381)
  • Rework the VMware mouse emulation, support the official Windows 9x driver (#4555)
  • Silence unknown function warnings for more OEM mouse driver extensions (#4722)
  • Suppress redundant mapper initialization at startup (#4138)
  • Synchronize the reported DOS mouse driver language with the translation (#4669)
  • Unpause the emulator with a remapped pause key (#4851)
  • Use 'reg_dx' for the mouse double speed threshold, as stated in the Microsoft specification (#4838)
  • Use floating point inputs in the mouse emulation code (SDL 3 preparation) (#4065)
  • Warn about MOUSE.COM options which are not going to be implemented (#4544)
Full PR list of DOS integration related changes
  • Abort mounting drives if parameters are invalid (#4806)
  • Add a file_locking config option (#4024) [backport]
  • Automount CD images from drives/[x] folders (#4379)
  • Automount floppy images from drives/a and drives/b folders (#4788)
  • Cleanup AUTOEXEC.BAT regeneration (#4362)
  • Correct EMS Set Handle Name to read from correct registers (#4496)
  • Don't set host permissions for read-only directories on POSIX (#4283) [backport]
  • Filesystem fixes (#4645)
  • Fix AUTOEXEC.BAT being deleted on disk swap (#4360)
  • Fix choice /t repeatedly pressing default key (#4716)
  • Fix command line parser bug where an extension-less file prevents execution (#4185) [backport]
  • Fix emulator becoming unresponsive if the user exits the app while inside the reboot handler (#4274) [backport]
  • Fix file timestamp conversion on Windows (#4339)
  • Fix images sometimes not found on DOS filesystem (#4797)
  • Fix reporting EMS size if large 'memsize' is configured (#4752)
  • Implement auto config option for file_locking (#4721)
  • Implement MDS/MDF CDROM images (#4538)
  • Implement new MAKEIMG command (#4678)
  • Improve MODE command compatibility (#4668)
  • Improve mount message for multiple images (#4759)
  • Introduce notifications subsystem (#4351)
  • Minor DOS command improvements (#4423)
  • New CPI (DOS screen font) loader (#4154)
  • On Windows, clear the read-only attribute before removing a directory. (#4297) [backport]
  • Remove early-exit protection (#4450)
  • Remove std_fs::path and explicitly convert to UTF-16 on Windows (#4764)
  • Rename files on Windows before delete (#4152) [backport]
  • Replace XCOPY.EXE with the one from DOSBox-X 2025.05.03 (#4476)
  • Retain CD-ROM behaviour for directories mounted with -t cdrom (#4833)
  • Rewrite & improve MEM.EXE command (#4749)
  • Unify IMGMOUNT and MOUNT into a single command (#4683)
  • Update bundled FreeDOS xcopy.exe to version 1.9a (#4285) [backport]
  • Use MOUNT command when auto-mounting CD images (#4779)
Full PR list of localisation-related changes
  • Add locale definitions for additional 25 countries (#4715)
  • Allow language change at runtime (#4322)
  • C++ library locale autodetection fixes (#4309)
  • Change 'ux' keyboard layout autodetection priority to low (#4326)
  • Clean up and fix translation scripts and documentation (#4480)
  • Complete support for code page 59829 (#3998)
  • Consider keyboard layout list random on GNOME (#4116)
  • Do not promote code pages to modern replacements (#4528)
  • Enforce using Unix EOL marks in the translation subsystem (#4654)
  • Fix a few issues with the Dutch (NL) translation (#4653)
  • Fix country detection on Windows (#4087)
  • Fix failing assertion when keyboard layout autodetection fails, prefer ROM font for autodetected code pages (#4103)
  • Fix for country '0' (International English) support (#4085)
  • Fix for default config file created without using translations (#4630)
  • Fix for translated '-list-countries' and similar messages (#4386)
  • Fix missing translation error log (#4533)
  • Fix translation for keyb cmd (#4266)
  • Import FreeDOS ISO/KOI/MAC/WIN code page packages (#4121)
  • Improve language (translation) autodetection (#4132)
  • Keyboard layout autodetection priorities (#4107)
  • Kill the transliteration/romanization rules with fire 🔥🔥🔥 (#4117)
  • Locale detection improvements (#4597)
  • Migrate to the gettext .po localisation format (#4511)
  • Minor locale updates (#4607)
  • Review auto-detection priorities for Italian keyboard layouts (#4130)
  • Rework locale settings and autodetection (#3951)
  • Rework translated messages handling (#4074)
  • Simplify 'for' help message handling (#4349)
  • Support both ISO 639 (language) and ISO 3166-1 alpha-2 (territory) in the translation file names (#4541)
  • Translation fixes (#4840)
  • Translation handling improvements (#4656)
  • Unicode engine improvements (#4119)
  • Update de.lng (#4502)
  • Update Dutch (NL) translation (#4827)
  • Update Dutch (NL) translation (#4798)
  • Update Dutch (NL) translation (#4732)
  • Update Dutch (NL) translation (#4646)
  • Update Dutch (nl) translation (#4265)
  • Update italian (it) translation (#4853)
  • Update Italian (it) translation (#4821)
  • Update italian (it) translation (#4488)
  • Update italian (it) translation (#4312)
  • Update italian (it) translation (#4235)
  • Update italian (it) translation (#4125)
  • Update Italian (it_IT) translation (#4808)
  • Update Italian (it_IT) translation (#4625)
  • Update Polish (pl) translation (#4237)
  • Update Polish (pl) translation, English string improvements (#4136)
  • Update Polish (pl) translation, minor English string fix (#4086) [backport]
  • Updated French translation (#4830)
  • Use English strings for important messages if their translation is not up to date (#4707)
  • Use LANG variable as a fallback for LC_* on POSIX systems (#4072)
  • Use untranslated keyboard layout name for logging (#4313)
  • Windows activeCodePage and resource file build improvements (#4526)
Full PR list of documentation-related changes
  • Add ANSI Markup Editor to the translation doco (#4736)
  • At last — user manual! 📚 📜 🤓 (#4822)
  • Build-related documentation updates (#4367)
  • Cleanup Linux build documentation, CMake is now the default build method (#4454)
  • Config setting description fixes (#4820)
  • Config setting help text improvements & fixes (#4761)
  • Convert PVS-Studio workflow to CMake & big build system cleanup (#4299)
  • docs: Add Visual Studio troubleshooting tips (#4718)
  • Fix 'expand_shell_variable' description (#4624)
  • Fix 'lpf' acronym in help text messages (#4615)
  • Fix and improve copyright year updater script & update copyright year (#4765)
  • Fix broken anchor: documenetation -> documentation in DOCUMENTATION.md (#4859)
  • Fix outdated links in the pull request template (#4676)
  • Implement documentation versioning (#4854)
  • Improve setting help formatting (#4606)
  • Improve unit testing instructions (#4659)
  • Minor bundled libraries and legal notes cleanup (#4673)
  • Spring cleaning, part 2 🌷 🧹 🗑️ 🔥 (#4332)
  • The GUIDE and MANUAL commands open a versioned URL now (#4849)
  • Update CONTRIBUTING.md (#4459)
  • Update contribution guidelines (#4327)
  • Update Linux build instructions (#4652)
  • Update macOS build instructions (#4378)
  • Update mapper.cpp - correct comment about ABNT1 (#4482)
  • Update Windows build instructions (#4422)
Full PR list of project maintenance related changes
  • _with_debugger amended to executable name when OPT_DEBUGGER ON. (#4803)
  • Adapt the Linux app_id to the Flatpak requirements (#4288) [backport]
  • Add and fix additional warnings to the CMake build (#4492)
  • Add ccache support to CMake build (#4744)
  • Add CMake tests (#4407)
  • Add cmake_test_discovery* files to gitignore (#4621)
  • Add compile commits script for CMake (#4335)
  • Add FROM_HASH option to the compile commits script (#4408)
  • Add initial Linux CMake CI workflow (#4291)
  • Add macOS CMake + vcpkg release build workflow (#4170)
  • Add more metadata to the macOS executable for better observabilty (#4687)
  • Add release management script & make release notes draft public (#4773)
  • Add release notes differ script (#4845)
  • Add sanitizer options to CMake build system, for Linux and macOS (#4401)
  • Add several missing checks to the CMake build system + other fixes (#4396)
  • Add Windows presets for CMake (#4184)
  • Address PVS warnings (#4783)
  • Allow graceful shutdown on SIGTERM (#4841)
  • Build system improvements, including Linux CMake install rules (#4435)
  • build: Add meson build files for REST API. (#4771)
  • Bump vcpkg baseline (#4747)
  • Bump vcpkg baseline (#4270)
  • Bump vcpkg baseline & update FluidSynth to 2.4.5 (#4295)
  • Clean up config handling code (#4570)
  • Cleanup some code related to machine types (#4414)
  • Cleanup the resources directory (#4479)
  • Define HAVE_STRUCT_DIRENT_D_TYPE in CMake (#4741)
  • Disable narrowing & conversion warnings in the CMake build and reinstate macOS CI build warning checks (#4290)
  • Dynamically load Slirp library at runtime (#4330)
  • Enable additional warnings for Clang and GCC 13+ (#4647)
  • Enable more GCC/clang compiler warnings (#4561)
  • Exclude debugger-related files from non-debugger builds (#4712)
  • Fix building the Windows installer by dropping Icelandic localisation (#4536)
  • Fix building with Meson (#4353)
  • Fix crash when using deprecated settings in the config (#4430)
  • Fix Git hash injection in CI and local builds (#4316)
  • Fix issues found using sanitizer (#4720)
  • Fix Meson build (#4477)
  • Fix Meson build, broken after directserial removal (#4649)
  • Fix missing warnings in CMake (#4641)
  • Fix missing XML tag in Visual Studio solution file (#4092)
  • Fix non UTF-8 characters in ManyMouse library (#4648)
  • Fix platform specific parameters for ppc64le (#3996)
  • Fix PVS-Studio warnings (#4686)
  • Fix release notes preview & Windows installer package (#4801)
  • Fix running unit tests locally on macOS (#4424)
  • Fix several compiler warnings (#4392)
  • Fix several SonarCube warnings (#4420)
  • Fix some warnings in Windows CDROM code as shown by MSYS2 (#4115)
  • Fix vcpkg compilation on Linux for newer compilers (#4828)
  • Fix win32 link errors/omissions involving MIDI and locale (#4088)
  • Fix writing entire autoexec description to config file. Refactor Config::WriteConfig() (#4804)
  • Fixes for ~130 SonarCloud reported issues (#4674)
  • Fixes for ~220 SonarCloud reported issues (#4671)
  • Fixes for ~30 SonarCloud reported issues, ~15 rules cleaned up (#4726)
  • Improve GCC 15.x support (#4518)
  • Improve handling config setting updates & module re-initialisations (#4516)
  • Improve IMGMOUNT backward compatibility mechanism (#4832)
  • Improve our GitHub issue templates (#4166)
  • Improve platform builds workflow (#4000)
  • Improve PVS-Studio workflow (#4194)
  • Improve the handling of invalid integer config settings (#4666)
  • Improve the internal Unicode engine (#4521)
  • Initial Linux support in CMake files (#4186)
  • Major project organisation improvements (#4451)
  • Make CFileInfo's destructor non-virtual (#4739)
  • Make unit test execution more robust on macOS & CI (#4746)
  • Migrate SDL_net to standalone asio (#4679)
  • Minor Windows CMake QoL improvements (#4323)
  • Move plugins dir to the root in the Linux & Windows packages (#4432)
  • Normalise build workflow names & deprecate non-CMake Windows and macOS builds (#4278)
  • Only delete the build dir for the selected CMake preset in compile-commits.sh (#4355)
  • Only show warnings and errors in the build output on macOS (#4399)
  • Optimize FPU code to set flags (#4651)
  • Organise files (part 2) (#4513)
  • Partial macOS and Windows compilation output cleanup (#4398)
  • Print VCPKG error log on workflow failure (#4006)
  • Prune all code for unsupported platforms (#4796)
  • PVS Studio warning fixes (#4363)
  • Recommend and list cmake presets (#4863)
  • Remove ModuleBase (#4556)
  • Remove Coverity static analysis (#4171) [backport]
  • Remove FluidSynth vcpkg port (#4347)
  • Remove function pointer for DOSBOX_Restart (#4558)
  • Remove GHC filesystem library (#4754)
  • Remove KDevelop files (#4404)
  • Remove MSVC project files and make the CMake the only build method on Windows (#4342)
  • Remove references to LGTM and update a few CI related links (#4172)
  • Remove reinterpret_cast for accessing SDL Events (#4143)
  • Remove s390x and ppc64le platform builds & simplify workflow (#4192)
  • Remove Tracy (#4634)
  • Remove Wine support from DOS to host filesystem code (#4753)
  • Replace #if WIN32 with #ifdef WIN32 (#4191)
  • Replace non-ASCII copyright symbol in winres.rc (#4345)
  • Revert object pool stuff (#4111)
  • SDL main cleanup, part 1 (#4384)
  • SDL main cleanup, part 4 — Separate OpenGL and SDL rendering backends & a cornucopia of other improvements (#4542)
  • Set CMAKE_EXPORT_COMPILE_COMMANDS by default (#4209)
  • Show stack trace symbols in Loguru dump (#4467)
  • Simplify build options & remove serial passthrough (#4644)
  • Spring cleaning, part 1 🌷 🧹 🗑️ 🔥 (#4328)
  • Spring cleaning, part 3 🌷 🧹 🗑️ 🔥 (#4464)
  • Sync with SVN r4485-r4494 (#4710)
  • Sync/update Visual Studio filters (#4095)
  • Update and always use the vcpkg baseline in CI (#4012)
  • Update macOS notarize script (#4858)
  • Use CMake to control macOS minimum version (#4692)
  • Use short SPDX copyright headers (#4389)
  • Warn about implicit fall-throughs in switch/case blocks (#4685)
  • Webserver security hardening (#4772)
  • Website release notes draft generation (#4818)
Full PR list of miscellaneous enhancements
  • Add macOS .dosbox package support for double-click launching (#4566)
  • Add REST HTTP API to expose the DOS memory for game modding & tools (#4730)
  • Allow switching between legacy and modern cycles settings (#4781)
  • API: Add more control over allocation strategy (#4776)
  • Change display names of bool conf settings to 'on' and 'off' (#4248)
  • Config setting help shortcut (#4247)
  • Fixes for "toggle" config setting values (#4727)
  • HTTP API improvements (#4847)
  • Improve FPU emulation on non-x86 platforms (#4534)
  • Improve the formatting of the written config file (#4048) [backport]
  • Let unchangeable settings be queued and used on restart (#4055) [backport]
  • Mapper layout fixes (#4600)
  • Platforms builds workflow - add RISC-V, update to Debian 12 (#4025)
  • Use emulated HLT to lower the host CPU usage in some cases (#4535)
  • User manual related fixes (#4843)
Full PR list of miscellaneous fixes
  • Always raise the window after startup on macOS (SDL workaround) (#4657)
  • Destroy the renderer in GFX_Quit() (#4580)
  • Display the correct real or protected mode cycles value in the title bar (#4221) [backport]
  • Do not hard exit when encountering unimplemented PIC functions (#4225) [backport]
  • Eliminate the internal InstantLaunch verbosity level (#4054) [backport]
  • Fix all the unsafe 'sscanf' usage detected by CodeQL (#4670)
  • Fix configuration setting case sensitivity regression (#4057) [backport]
  • Fix double free in TCPClientSocket destructor (#4114)
  • Fix handling of LOCK combined with other prefixes (#4775)
  • Fix icache flush incorrectly tied to W^X policy (#4792)
  • Fix Output label in debugger (#4723)
  • Fix setting queued settings on reboot sometimes failing on Windows (#4782)
  • Fix support for space in the directory name argument (#4150) [backport]
  • Fixed debugger command IV truncating addresses to 16-bit (issue #4515) (#4800)
  • Handle uppercase "-V" argument for version (#4690)
  • Make CALLBACK_Idle() loops more robust (#4629)
  • Make restart_dosbox() go through the normal shutdown routine (#4368) [backport]
  • Small improvements to the web server (#4871)
  • Unhardcode the layout of debugger windows (#4691)
  • Unit tests compilation fix (#4329)
  • Use new GH ARM64 runners and remove debian-cross docker from CI (#4158)
Full PR list of other changes
  • Add HTML release notes to build artifacts (#4774)
  • Bump external DOSBox Staging deps version (#4760)
  • Bump macOS runner to macOS-13 (#4038) [backport]
  • Check HAVE_CLOCK_GETTIME in CMake (#4393)
  • ci: Fix getting the current version with get-version.sh (#4475)
  • ci: Fix PVS failure due to output report change (#4762)
  • Drop the Debian package & platform build CI actions (#4639)
  • Fix release package name generation on macOS (#4510)
  • Fix reporting of failed CI builds on Linux and macOS (#4354)
  • Fix typos Nix0S to NixOS (#4017)
  • Fix Windows + Ninja compilation error (#4470)
  • Library upgrades (#4609)
  • Lower PVS Studio (and compilation) warning limits (#4068)
  • Make Windows CI build errors visible (#4382)
  • meson: Fix a bad relative resource path on macOS (#4675)
  • Reintroduce vcpkg binary caching (#4421)
  • Remove set -e from install-icons.sh (#4405)
  • Replace infinity with max float in prop parser (#4234)
  • Restore Debian 11 dependency file (#4308)
  • Restrict usage of warning flags only with compatible compilers (#4709)
  • Revert "Normalise build workflow names & deprecate non-CMake Windows and macOS builds" (#4286)
  • Set 'actions/cache' to 'v4' (#4153) [backport]
  • Update debian cross docker images and CI to debian 12 (#3950)
  • Update PVS-Studio workflow for the latest version (#4834)
  • Update README.md (#4410)
  • Upgrade download-artifact action manually (#4633)
  • Use CMake to build the Windows release on CI (#4331)
  • Use personal access token for the release drafter (#4319)
Commit authors
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How 0.83.0-alpha went
v0.82.2Latest

0.82.2 Release

Changed 1
  • Improved compatibility with games using unusual memory access patterns
Fixed 4
  • Fixed crash when loading save state with special characters in path
  • Fixed MIDI device detection on Windows
  • Fixed regression in CPU cycle guessing for games that modify CPU speed dynamically
  • Fixed rendering issues with certain VGA modes
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How v0.82.2 went
v0.82.0

0.82.0 Release

Added 3
  • Audio output to WASAPI (Windows Audio Session API) devices
  • Support for SSE2 CPU instruction set in dynamic core
  • Volume control for individual mixer channels
Changed 2
  • Improved CPU cycle accuracy in dynamic core
  • Enhanced compatibility with legacy DOS games
Fixed 3
  • Fixed audio crackling issues in certain configurations
  • Fixed keyboard input lag on high refresh rate displays
  • Fixed rendering glitches with certain graphics modes
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How v0.82.0 went
v0.81.2

0.81.2 Release

Changed 1
  • Improved handling of very small timing values in the mixer
Fixed 5
  • Fixed incorrect scaling of the first frame when using scaling filters
  • Fixed potential segfault when using glShaders with certain GPU drivers
  • Fixed compilation issues with GCC 14
  • Fixed incorrect CPU cycle calculation in certain edge cases
  • Fixed potential crash when switching between fullscreen and windowed modes rapidly
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How v0.81.2 went
v0.81.1

0.81.1 Release

Added 1
  • Added support for additional joystick configurations
Changed 1
  • Improved compatibility with older DOS games requiring stricter emulation
Fixed 4
  • Fixed audio distortion and crackling issues in the mixer
  • Fixed CPU timing accuracy for games requiring precise cycle counts
  • Fixed rendering glitches with certain video modes
  • Fixed memory management issues that caused crashes in specific scenarios
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How v0.81.1 went
v0.81.0

0.81.0 Release

Added 4
  • Support for Glide passthrough via Voodoo emulation
  • Support for CDTOC command
  • OPL emulation now supports bank switching
  • NEC PC-98 system improvements including enhanced graphics support
Changed 3
  • Improved CPU cycle accuracy and timing
  • Enhanced shader support with new rendering options
  • Updated MIDI interface with improved device compatibility
Fixed 4
  • Fixed crashes in certain game configurations
  • Fixed memory management issues in long-running sessions
  • Corrected emulation of specific x86 instruction behaviors
  • Fixed audio synchronization problems
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How v0.81.0 went
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